Martha Carr has 84 audiobooks on Listento.it, narrated by 12 narrators, with an average listener rating of 5★ across 24 ratings. The most-rated is WarMage: Unrestrained.

The road trip in the Winnie continues to Otiylo, Greece, but Lily and Romeo are being followed, and a trail of death and trouble lies behind them. Is that strange coin she holds a magical GPS? Nothing can keep Lily from searching for her mother, but she’s going to need help from a local coven. Greek witches hold an ancient magic that has mixed blessings. Lily learns more about who and what she is. Will that knowledge make her stronger or turn powerful forces against her? Will she need to fight her way out of this one? The Black Heron’s secrets are coming out. The magical world prepares for the most dangerous spell in magical history. Can Lily stop it? Did her mother leave her clues just to use her?
©2020 Dreamscape Media, LLC (P)2020 Dreamscape Media, LLC

Have you ever been caught between two identities? Cheyenne's come face-to-face with her jailbird Drow dad. She has to come to terms with the whole picture of her family. Mom was a political operative, and Dad likes to plot anarchy. Can L'zar Verdys help her reach her true potential from inside a Chateau D'rahl cell? Cheyenne's Goth-grad-student world and her magical role as a badass Drow halfling is blurring. Family history can be the hardest kind to bear. The rebellion she's battling was started by L'zar and has become an endless O'gúl war that has fallen to her to end. Can you walk away from family? Not if you're Cheyenne Summerling. Her mother didn't raise a quitter. Are these new discoveries enough to help her complete her trials? Will she master her powerful new abilities in time to save the people she loves?
©2020 Martha Carr and Michael Anderle (P)2021 Tantor

Welcome to the Midwest, America's Heartland, home to a hidden community of witches and wizards.
When Maria Apple receives a strange music box for her 19th birthday, everything changes.
She begins to showcase odd magical abilities, glowing blue, seeing ghosts, and talking to creatures that shouldn't be able to talk, all while trying to juggle the task of being a typical teenage girl.
Now, not only does Maria learn she is a witch, but her grandfather, Ignatius, reveals he was once a famous warrior from a planet named Oriceran.
Throw in a world in between the two worlds, a ghost bringing Maria an ominous warning, and a race of giant spiders determined to claim the music box for their own, and Maria Apple realizes she'll never be a typical teenage girl again.
After all, it's just another day in the Midwest, where magic is real and the stakes never stop rising.
Welcome to The Revelations of Oriceran.
A magical world tied to Earth, and nothing like it.
©2017 Flint Maxwell, Martha Carr (P)2018 LMBPN Publishing

Magic is returning to our world...early.
Detective Leira Berens had her case blow up in her face.
Literally. A last-minute surge of magic was the only thing that kept her in one piece.
Now, the necklace is still in play, she has no leads, and it's time she got in touch with her feelings.
She'd rather wrestle a felon to the ground than deal with her feelings. Fortunately, there are still road trips, Cheetos and Dr. Pepper. Correk, a light elf, is willing to help...along with a swearing troll and an entire magical community she never knew existed. Austin, Texas, just got a lot more interesting.
Her newfound powers hint at something more about her DNA, and oh, yeah, the Feds have noticed.
But in the end, family comes first, and Leira has a shot to free her mom. She’s got to take it and still do her part to save the world.
The adventure is just beginning....
Welcome to The Revelations of Oriceran.
Because some believe you can't handle the truth.
©2017 Martha Carr, Michael Anderle (P)2017 LMBPN Publishing

Special Agent Diana Sheen runs a secret agency...locked squarely in the crosshairs of a magical conspiracy far greater than she'd imagined. The bad guys are seeking artifacts to increase their power, and it feels like they're leading up to something big. Can she stop them in time? The attacks are getting personal. Other bureaus have taken heavy losses, and only her team's magical abilities have kept them from the same fate. That includes a troll uncovering magical do-gooders or an acerbic Drow learning to use her magic. Everything is getting better, including their gear thanks to Kayleigh. But is better good enough? No way to tell, except by putting boot to tail. Magic or mundane, you hurt people in their town, and FAM is gonna bring you down. It's all in a day's work at the newest bureau of the Federal Agents of Magic.
©2019 TR Cameron, Martha Carr, and Micahel Anderle (P)2020 Tantor

Has anyone seen Greta Antony? Time to get a witch, a werewolf, and a Winnie across the water to follow the next dangerous clue. Lily and Romeo are offered a deal to get them across the sea to Libya and retrieve a needed sacred relic. Heed this warning - magic often comes with a price and an artifact from the God of Dreams is going to be no exception. A high-speed car chase through the Sahara, hybrid magicals, and a warded cage almost end Lily’s quest - but did you forget about her shadow-bird? Follow the light and battle through to the end or follow the dark and take a shortcut. Better choose soon Lily, because what The Black Heron does to your mom is going to happen to you.
©2019 Judith Berens and Martha Carr (P)2020 Dreamscape Media, LLC

Witches are being murdered in Austin, but how do you put the monster back in the vault? The three witches of Pressler Street are the city's only hope, but they are running out of time. A deadly creature has been locked away for millennia in plain sight. But big sister Laura accidentally set the creature free, and no one remembers how to put it back. They need to find the witch-killer and stop its path of destruction on Austin. But what spell to use? Can the sisters figure it out? Better hurry! He’s gunning for the Hadstrom sisters first. Time to come together and finally learn how to blend their unique powers into something new.
©2020 Martha Carr and Michael Anderle (P)2020 Dreamscape Media, LLC

Lily Antony is a young witch playing in a very dangerous treasure hunt. She’s got to follow the clues her mom left behind after her disappearance trekking the world. Maybe even put the pieces of her life back together with each one. First stop - get that cute guy Romeo to help her out. It never hurts to have a werewolf along for the ride. Especially since Lily thinks her mom is still alive - and no one else does. Doubters are going to hate...and chase Lily and Romeo all over the world. Sounds like these doubters have something to hide? Before she can even start, Lily loses everything she owns except for a Winnebago and a little bit of money. It doesn’t matter. This girl has a wand and a will to get the job done. Like mother, like witchy daughter. Together, Lily and Romeo head north in her Winnebago with the first real clues: a business card written in French, a broken piece of metal, and a magical speakeasy hidden beneath the streets of Montreal. Can she figure it all out and find out what happened to her mother? The race is on across the globe with other deadly players in hot pursuit of the young couple, and that team is playing for keeps. What exactly was her mother into?
©2020 Dreamscape Media, LLC (P)2020 Dreamscape Media, LLC

Cheyenne is at the crossroads. Who will sit on the Drow throne? The blight is still ravaging Ambar'ogúl and spilling through the Border portals into Earth. It's hard enough to discover the secrets in her father's world that will force the Crown to step down. Now Cheyenne has to battle the darkness on both sides of the Border and keep her old life running like normal. With a traitor in the FRoE and war machines tearing through Virginia, who can the halfling trust? Who will get a chance for redemption? Two different worlds are counting on the Goth Drow. What will it take to save them both?
©2020 Martha Carr and Michael Anderle (P)2021 Tantor

Lily and Romeo are just one desert away from reaching the High Seat of the Black Heron Society, where they’ll finally learn the fate of Lily’s mom, Greta. But Lily is going to need some guidance before she shows up at the Black Heron’s door. Can a clan of magical travelers in a hidden oasis give her what she needs? When Lily sees her mom at last, the young witch knows something is wrong. Can she help her missing mother and perform the spell that will turn magic on its head? It’s a good thing Greta left her daughter one last clue outside the Black Heron fortress. But Lily will have to make a sacrifice in order to step inside. Will our favorite witch take the challenge and fight what happens to the people she loves inside the secret fortress? What will happen to Romeo?
©2020 Judith Berens and Martha Carr (P)2021 Dreamscape Media, LLC

Alison Brownstone is a Drow princess with no ordinary powers. Time to remind a few people just what that means. Kick ass. Don’t bother taking names. Alison is in Mongolia to rescue Mr. D’s nephew, but things aren’t adding up. Are the other Drow people trying to push Alison and her team away to secure their succession? The Drow haven’t learned their lesson about messing with a Brownstone. Any Brownstone. Still, the challenges keep coming. The Drow aren’t the only ones making trouble. The Guardians are involved, as well, and they aren’t as neutral as everyone thinks. But chaos can breed opportunities. Can Alison make the necessary sacrifices to make it happen? Can Alison defeat all the challengers coming her way? Will she ever get an ordinary life, well, for a Brownstone. Scroll up and click on the "buy now" button to join the battle!
©2019 Judith Berens, Martha Carr, Michael Anderle (P)2019 Judith Berens, Martha Carr, Michael Anderle

Finn, Penny, and Mila are melding as a team, but the cost of victory is mounting: hellhounds, ass whoopings, and a few random deaths. It’s been a long day. What would the Duke do? The Dark Star already snatched the damaged Anthem away before the Huldu could destroy the ship. Can the bad guys put it back together and finish us off? Finn is determined to stop them and get his ship back, but it’s being stored at the bottom of a lake - and everybody knows Dwarves hate water. There’s also the wrinkle of a bounty on their heads. Nice one, Dark Star!
©2020 Charley Case and Martha Carr (P)2020 Dreamscape Media, LLC

The Seventh Order has been taken out...Things seem calm. But Alison and her team know better. Trouble’s always coming for a Brownstone. Good thing she has an answer for them. Brownstone Security’s reputation is spreading, which means more jobs for the growing team. But more money means more mayhem looking for them. Can the team dig deeper and pull out another win? Between moving in with Mason, training, keeping an eye out for attacks from other Drow princesses, and running her business, Alison’s hands are full. Not full enough to stop her from helping when Agent Latherby calls about an ‘off-the-books’ situation. A dangerous magical is loose and on the run headed for the center of town. Brownstone Security has to catch him before he reaches the teeming city. But Alison and her team aren’t the only ones on the case. Can the team track the magical and stop him before he falls into the wrong hands? Get this audiobook now to join Alison Brownstone and her crew on their hunt of their next great adventure. She’s not daddy’s little girl anymore.
©2019 Judith Berens, Martha Carr, Michael Anderle (P)2019 Judith Berens, Martha Carr, Michael Anderle

Cheyenne's passed her Drow Trials, but there's one more step to claim her legacy. The secret contained in the heart of Ambar'ogúl and a coin placed on the Crown's altar. But not without her father's help. Will L'zar Verdys risk everything for the daughter he just met and the throne he never wanted? Cheyenne will have to take a trip to the other side to see the destruction in L'zar's world to learn more about him and the rebellion. L'zar's rebels are ready to fight to stop the coming war and the creeping blight, and they need Cheyenne to join them. Will her halfling blood be the edge they need? It's a race to the finish against an entire royal army. What will be Cheyenne's destiny? Become the Drow Ruler and fulfill the legacy her father left behind, or death?
©2020 Martha Carr and Michael Anderle (P)2021 Tantor

Raven Alby is graduating from her first year at Fowler Academy. There are parties and dates with William and a long summer with friends, just like any other teenager with a large dragon. But then a letter arrives from her grandfather. Magic is returning to Brighton, but not everyone is ready to handle it. It’s a race against the fear spreading through Lomberdoon. Can Raven and her friends keep their people safe as they wait for help from the capital that might not come? Will Raven and Connor find what they need in the Valley of the Keepers before magic tears the kingdom apart?
©2020 Martha Carr and Michael Anderle (P)2021 Dreamscape Media, LLC

A pack of hellhounds is terrorizing the magical community, but does anyone know where they came from or who has hold of their leash? Finn and Penny are asked to hunt the hounds down before anyone else gets hurt, but for a six foot, five inch dwarf and a pint-sized dragon, a pack of hellhounds might be a little above their pay grade. Join your favorite giant dwarf and snarky dragon as they start the hunt of a lifetime. They thought finding lost treasure was difficult, but at least the treasure didn't bite back. Grab a box of Charleston Chews and kick up your feet. This is one hunt you won’t want to miss.
©2020 Dreamscape Media, LLC (P)2020 Dreamscape Media, LLC

Leira Berens' powers continue to grow, but can she learn to master magic fast enough to fight off the Dark Forces on her own?
Or will the Elves, Witches, and Wizards and even a few Gnomes, long hidden in plain sight come together to help her fight?
Dark magic wants to drag Leira into a world where no one can hear her scream, but Leira's got some magical juice of her own. Evil better run and hide!
The troll is loose on the town for a night on his own. But when it counts he fights right by Leira’s side clawing at the danger…
Welcome to The Revelations of Oriceran.
Because some believe you can't handle the truth.
©2017 Martha Carr, Michael Anderle (P)2018 LMBPN Publishing

Not even William Moss knows how to train magical dragons. Can he trust that Raven will know what to do? But the Consortium has secrets they need to keep, adding a dangerous wrinkle. Can Raven convince Lomberdoon to accept magic’s new terms? Or will the Guardians balance the deadly scales? The mistakes mages and humans made centuries ago must never be repeated. Raven and Leander, with their friends by their side, will see to it.
©2020 Martha Carr and Michael Anderle (P)2021 Dreamscape Media, LLC

Enough is enough. Special Agent Diana Sheen has been pushed too far. Magical attacks on her, on her team, and on the city she's responsible for have tipped the balance. It's time to hold the enemy responsible. But there are more players on the opposing side than she knows. Dirty politicians, a sneaky witch maneuvering to increase her own power, and a dark and mysterious magical alien who is moving the rest around like toy soldiers on a gameboard. Plus, a sneaky assassin is prowling around her town. But the Blackops Agents of Magic are ready. Cara's artifact daggers are more powerful than she could have imagined. Rath the troll's training as a master of the blade continues, and Diana's teacher, Nylene, is ready to roll up her sleeves and get into the action. It's time for the chaos to end. Diana and her team are committed to bringing a sense of order back to their home. Meanwhile, the enemy has set its sights on yet another target Diana cares about.... Magic or mundane, you hurt people in their city, and BAM is gonna bring you down. It's all in a day's work at the newest bureau of the Federal Agents of Magic.
©2019 TR Cameron, Martha Carr, and Michael Anderle (P)2020 Tantor

Special Agent Diana Sheen has been targeted... ...by magical villains determined to bring her and her agency down. The bad guys have something big planned, and like a storm over the horizon, she can feel it coming but doesn't know how bad it will turn out to be. The answer? Really, really bad. Diana and her team will need to be at the top of their game to survive. The troll that's adopted her patrols in the night, searching for the cosplaying criminal who has evaded them. The team's undercover agent gets in deeper with their opposition. Inevitably, he faces a moment of truth where he faces off against the good guys. Oh, and Kayleigh wants to mount an AI-controlled rocket launcher on the roof of the house she shares with Diana and Rath, which Diana thinks is the mother of all bad ideas. The heat is rising, but Diana won't abandon her responsibilities. No way, no how. Which means there's no way out but through. Magic or mundane, you hurt people in their city, and BAM is gonna bring you down. It's all in a day's work at the newest bureau of the Federal Agents of Magic.
©2019 TR Cameron, Martha Carr, and Michael Anderle (P)2020 Tantor