Dan Abnett has 54 audiobooks on Listento.it, narrated by 68 narrators, with an average listener rating of 4.6★ across 5,328 ratings. The most-rated is Horus Rising.

A Sabbat Worlds novel. The war on Enothis is almost lost. Chaos forces harry the defenders on land and in the skies. Can the ace pilots of the Phantine XX turn the tide and bring the Imperium victory? Listen to it because: It takes the famous Sabbat Worlds Crusade to the skies, with fast-paced aeronautical action, memorable characters and compelling emotional arcs from Dan 'Master of War' Abnett. The story: High-speed air combat in the war-torn Sabbat Worlds! When the elite fighter pilots of the Phantine XX arrive on the beleaguered world of Enothis, they know it is a desperate hour. The forces of Chaos are closing in, and their final push could well wipe out all human life on the planet. Thousands of refugees flee the dark armies, and the infamous Chaos fighter pilot Khrel Kas Obarkon is always hunting the skies for more prey.... And so it falls to the brave men and women of the Phantine fighter corps. Can they hold off the Chaos advance until reinforcements arrive? In the high-speed, white-knuckle terror of aerial combat, can they defeat an enemy possessed by daemons? Written by Dan Abnett. Running time 10 hours and 17 minutes. Narrated by Toby Longworth.
©2019 Dan Abnett (P)2019 Games Workshop Limited

After the betrayal at Isstvan, Horus begins his campaign against the Emperor, a galaxy-wide war that can lead only to Terra. But the road to the final confrontation between father and son is a long one - seven years filled with secrecy and silence, plans and foundations being formed across distant stars. An unknown history is about to be unveiled as light is shed on the darkest years of the Horus Heresy, and revelations will surface that will shake the Imperium to its very foundation.... This collection contains nine short stories: 'Rules of Engagement' by Graham McNeill 'Liar's Due' by James Swallow 'Forgotten Sons' by Nick Kyme 'The Last Remembrancer' by John French 'Rebirth' by Chris Wraight 'The Face of Treachery' by Gav Thorpe 'Little Horus' by Dan Abnett 'The Iron Within' by Rob Sanders 'Savage Weapons' by Aaron Dembski-Bowden
©2011 Games Workshop Limited (P)2011 Games Workshop Limited

The battle for Urdesh has begun - and the outcome will determine the fate of the Sabbat Worlds Crusade. Ibram Gaunt, now right hand to the Warmaster, and his Ghosts hold the key to victory - but can they defeat the sinister Anarch and his Sons of Sek? Listen to it because: It's all been leading to this. The Victory arc concludes with an epic story that weaves together plot threads from throughout the entire Gaunt's Ghosts series and puts the beloved characters in more danger than you'll be able to bear. Fair warning: they're not all going to get out alive. The story: Men of Tanith...do you want to live forever? On the forge world of Urdesh, the massed forces of the Imperial Crusade engage in a final bloody battle with the Archenemy commander known as the Anarch and his elite warriors - the barbaric Sons of Sek. A victory for either side will decide more than just the fate of Urdesh...it will determine the outcome of the entire Sabbat Worlds Crusade. Ibram Gaunt - now serving at the right hand of Warmaster Macaroth - finds himself at the very heart of the struggle. His regiment, the Tanith First “Ghosts”, holds the vital key to ultimate success. But as the forces of the Imperium and Chaos square up for the final, large-scale confrontation, Gaunt discovers that the greatest threat of all may come from inside rather than out. Written by Dan Abnett.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

After the success of their desperate mission to Salvation's Reach, Colonel Commissar Gaunt and the Tanith First race to the strategically vital forge world of Urdesh, besieged by the brutal armies of Anarch Sek. However, there may be more at stake than just a planet. The Imperial forces have made an attempt to divide and conquer their enemy, but with Warmaster Macaroth himself commanding the Urdesh campaign, it is possible that the Archenemy assault has a different purpose to decapitate the Imperial command structure with a single blow. Has the Warmaster allowed himself to become an unwitting target? And can Gaunt's Ghosts possibly defend him against the assembled killers and war machines of Chaos?
©2017 Games Workshop Limited (P)2017 Games Workshop Limited

From the battlefields of Phall and Isstvan to the haunted shadows of Terra itself - the greatest war in the history of mankind rages on. While the traitor Legions continue their campaign of terror across the galaxy, preparations are made for the defence of the Imperial Palace and the final, inevitable reckoning that must yet come between Horus and the Emperor....
©2012 Games Workshop Limited (P)2016 Games Workshop Limited

Book five in the Gaunt's Ghosts series. Gaunt's Ghosts make a daring drop assault on a vital world, but as tensions within the regiment reach boiling point, the enemy may not be the biggest threat.... Listen to It Because The Ghosts are thrown into a new kind of war, sent into battle on grav-chutes to fight on platforms far above a toxic atmosphere. And the atmosphere in the regiment isn't much better as the feud between Mad Larkin and the really insane Lijah Cuu heats up...and turns deadly. The story Gaunt’s Ghosts embark on their most dangerous mission yet as they make a daring drop assault on the world of Phantine. With the elite enemy Blood Pact and vicious xenos mercenaries ranged against them and short of ammunition with no means of escape, things look grim for the Tanith First. But the greatest danger may come from within the regiment as an old grudge is settled and tragedy strikes.
©2020 Games Workshop Limited (P)2020 Games Workshop Limited

David Tennant, Catherine Tate and Michelle Ryan read this exclusive collection of original audio adventures. Join the Tenth Doctor on these seven adventures in time and space, written specially for audio.
'Pest Control' by Peter Anghelides - read by David Tennant. The Doctor and Donna face monstrous insects and a ruthless robot exterminator.
'The Forever Trap' by Dan Abnett - read by Catherine Tate. On the Edifice, the Doctor and Donna become neighbours to a terrifying assortment of aliens.
'The Nemonite Invasion' by David Roden - read by Catherine Tate. The Doctor and Donna fight for their lives against aliens in the Second World War.
'The Rising Night' by Scott Handcock- read by Michelle Ryan. The Doctor is plunged into a nightmarish adventure in 18th century Yorkshire.
'The Day of the Troll' by Simon Messingham - read by David Tennant. In a barren England of the far future, something is preying on people - and the Doctor....
'The Last Voyage' by Dan Abnett - read by David Tennant. Terror ensues when the Doctor joins the maiden voyage of a pioneering space cruiser.
'Dead Air' by James Goss - read by David Tennant. The Doctor faces an enemy of pure sound. Who can he trust in the dark?
With thrilling music and sound design, these seven adventures are based on the hit BBC TV series.
Duration: 13 hours approx.
©2016 BBC Worldwide Ltd. (P)2016 BBC Worldwide Ltd.

The Ghosts of the Tanith First-and-Only have been away from the front line for too long. Listless and hungry for action, they are offered a mission that perfectly suits their talents. The objective: the mysterious Salvation's Reach, a remote and impenetrable stronghold concealing secrets that could change the course of the Sabbat Worlds campaign. But the proposed raid is so hazardous, it's regarded as a suicide mission, and the Ghosts may have been in reserve for so long they've lost their edge. Haunted by spectres from the past and stalked by the Archenemy, Colonel-Commissar Gaunt and his Ghosts embark upon what could be their finest hour...or their final mission.
©2011 Games Workshop Ltd. (P)2011 Games Workshop Limited

The Heresy came to Calth without warning. In just a few hours of betrayal and bloodshed, the proud warriors of the XIIIth Legion - Guilliman's own Ultramarines - were laid low by the treachery of their erstwhile brothers of the XVIIth. Now, as the planet is scoured by solar flares from the wounded Veridian star, the survivors must take the fight to the remaining Word Bearers and their foul allies or face damnation in the gloomy arcology shelters beneath the planet's surface. In the novella-length Calth That Was, Graham McNeill highlights the fateful encounter that will alter the destiny of Captain Ventanus and shape the face of the Ultramarines Chapter for 10,000 years to come. The battle for Calth is far from over.
©2013 Games Workshop Limited (P)2013 Games Workshop Limited

Within this book you will find Crusade, a fantastic new novella from Andy Clark.... Sons of the primarch Roboute Guilliman, the Primaris Ultramarines are peerless warriors whose sworn duty is to protect mankind from the predations of the xenos and the foul traitors of the Heretic Astartes. In a galaxy riven by eternal war, they and the other armies of the Imperium are all that stand between mankind and damnation. Their ship damaged by warp storms, the Ultramarines of strike force Cassian make for Kalides Prime. They hope to find safe harbour to repair their craft before rejoining the Indomitus Crusade. Instead, the Primaris Space Marines discover a world reduced to rot and ruin by the plague-ridden warriors of the Death Guard. Also within this book is a host of awesome short stories to give you a flavour of the many warring armies that exist within the worlds of Warhammer 40,000. Contents 'The Lightning Tower' by Dan Abnett 'Sarcophagus' by David Annandale 'Crusade' by Andy Clark 'Extinction' by Aaron Dembski Bowden 'A Sanctuary of Wyrms' by Peter Fehervari 'The Purity of Ignorance' by John French 'The Word of the Silent' King by L J Goulding 'The Lost King' by Robbie MacNiven 'Culling the Horde' by Steve Parker 'The Zheng Cipher' by Josh Reynolds 'Red & Black' by James Swallow 'Honour of the Third' and 'Howl of the Banshee' by Gav Thorpe
©2017 Games Workshop Limited (P)2017 Games Workshop Limited

An audio drama collection. For the first time, get seven classic audio dramas from the Horus Heresy in one fantastic collection - including a brand-new audio drama edition of Dan Abnett's short story 'Little Horus'. If you don't know where to start with Horus Heresy audio, this curated collection is the perfect beginning - and if you just want to reexperience these exciting adventures, this is your chance! For more than 200 years, the armies of the Emperor of Mankind fought to reconquer the galaxy - led by the superhuman primarchs, the Space Marine Legions brought countless worlds back under the rule of ancient Terra. Now Horus, once honoured Warmaster and favoured son of the Emperor, has been corrupted by the whispered promises of Chaos. At his command the Imperium is torn apart by a terrible and bloody civil war, the likes of which the galaxy has never seen.... This audio drama anthology contains seven stories, detailing brutal wars - from the aftermath of the Isstvan V massacre to the horrors of the Shadow Crusade and even the doorstep of Terra itself - and bringing new insights into the heroes and villains of the Horus Heresy. It also includes a brand-new audio drama version of Dan Abnett's classic short story 'Little Horus', specially converted into a script and recorded for this collection. Performed by Gareth Armstrong, John Banks, Tim Bentinck, Steve Conlin, Rupert Degas, Martyn Eliis, Chris Fairbank, Andrew Fettes, Jonathan Keeble, Angus King, Toby Longworth, Charlotte Paige, Jamie Parker, Richard Reed, Tania Rodrigues, David Seddon, Ramon Tikaram, David Timson and Tim Treloar. Contents: Raven's Flight by Gav Thorpe Butcher's Nails by Aaron Dembski-Bowden Templar by John French Thief of Revelations by Graham McNeill Hunter's Moon by Guy Haley The Sigillite by Chris Wraight 'Little Horus' by Dan Abnett
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

Book one in the Bequin series. Listen to it because It's an intriguing and evocative story that shows characters you know and love through new (yet strangely familiar) eyes, forging a stunning mystery that will leave you astonished. The story In the city of Queen Mab, nothing is quite as it seems. Pariah, spy and Inquisitorial agent, Alizebeth Bequin is all of these things and yet none of them. An enigma, even to herself, she is caught between Inquisitors Gregor Eisenhorn and Gideon Ravenor, former allies now enemies who are playing a shadow game against a mysterious and deadly foe. Coveted by the archenemy, pursued by the Inquisition, Bequin becomes embroiled in a dark plot of which she knows not her role or purpose. Helped by a disparate group of allies, she must unravel the secrets of her life and past if she is to survive a coming battle in which the line between friends and foes is fatally blurred.
©2021 Games Workshop Limited (P)2021 Games Workshop Limited

Book two in the Bequin series Alizebeth Bequin's world has been turned upside-down. Now she must choose who she will follow as Inquisitors Eisenhorn and Ravenor battle to discover the secrets at the heart of Queen Mab. Listen to it because The latest chapter in Dan Abnett's Inquisition saga is here, and it's packed with shocking twists and stunning revelations that will change the way you look at the Warhammer 40,000 universe forever. The story In the mysterious city of Queen Mab, the forces of light and darkness are locked in a murderous struggle for truth. The dedicated agents of the Holy Inquisition battle with their shadowy counterparts, the infamous Cognitae, to discover the encrypted identity of the enigmatic, all-powerful King in Yellow. Caught at the heart of this struggle is the pariah Alizebeth Bequin. Will she stand with the Inquisition or with the Cognitae that raised her? And if she chooses the Inquisition, will it be the wise but ruthless Ravenor or his rival, the denounced heretic Eisenhorn? Bequin must withstand an onslaught of angels, daemons, and even the monstrous warriors of the Traitor Legions, to unpick the greatest riddle of her life. The beloved characters of Eisenhorn and Ravenor return, as implaccable adversaries in a novel of esoteric mystery, macabre intrigue, and vivid action, where the revelation of true identity could mean death...or might shake the Imperium to its very foundations.
©2021 Games Workshop Limited (P)2021 Games Workshop Limited

The Emperor's vision of mankind ascendant lies in tatters. The Great Crusade is naught but a fading memory. The dream of Unity is no more. But with Horus' rebellion spreading to every corner of the Imperium and war engulfing new worlds and systems almost daily, there are some who now ask: were the signs there to be seen all along? In these dark times, only one thing is certain - the galaxy will never know peace again, not in this lifetime or a thousand others.... Full list of authors includes James Swallow, Nick Kyme, Chris Wraight, Rob Sanders and Andy Smillie.
©2016 Games Workshop Limited (P)2016 Games Workshop Limited

Driven almost to the brink of self-destruction at Isstvan V, the Iron Hands now seek vengeance for the murder of their primarch Ferrus Manus. Gathering survivors from the Raven Guard and the Salamanders aboard any vessels capable of warp travel, these Shattered Legions wage a new campaign of annihilation against the traitor forces across the galaxy - a campaign masterminded by legendary warleader Shadrak Meduson. This Horus Heresy anthology contains 10 short stories by authors including Dan Abnett, Chris Wraight, John French and many more. Also, in the The Seventh Serpent, Graham McNeill revisits the ragtag crew of the starship Sisypheum as they are drawn into a war of subterfuge against the Alpha Legion.
©2017 Games Workshop Limited (P)2017 Games Workshop Limited

As the darkness of the war slowly consumes the galaxy, those who still serve the Throne are faced with a struggle for their survival and the continued existence of everything they hold dear. With the threat of the Warmaster's fleet looming ever closer to Terra, it will fall to such heroes to halt the tide, but the enemies arrayed against them are powerful, and the burden of loyalty is great.... This Horus Heresy anthology contains six short stories, some of which are originally released as audio dramas, and by authors such as Dan Abnett, Aaron Dembski-Bowden, Gav Thorpe and John French. Also included are the novellas The Wolf King, by Chris Wraight, and Cybernetica, by Rob Sanders. Contents: Perpetual by Dan Abnett The Binary Succession by David Annandale Into Exile by Aaron Dembski-Bowden Ordo Sinister by John French The Heart of the Pharos by L J Goulding Cybernetica by Rob Sanders The Thirteenth Wolf by Gav Thorpe The Wolf King by Chris Wraight
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

A Warhammer 40,000 anthology Take your first steps into the adrenaline-fuelled fiction of the 41st millennium with a thrilling collection of tales, including an action-packed novella pitting noble Ultramarines against sinister necrons. Whether you're dipping a toe into the galaxy of Warhammer 40,000 or are a hardened veteran of the universe, this anthology is the perfect way to discover the many factions of the games in action-packed tales. Within this book you will find Nexus, a fantastic new novella by Thomas Parrott. In a galaxy beset by war, where the Adeptus Astartes are all that stand against annihilation, the Ultramarines are exemplar - noble, honourable and oathbound to the protection of mankind. Where the predations of the alien, the witch and the heretic threaten the Imperium, the Angels of Death fight to oppose them. Brother-Sergeant Allectius wages a brutal war of attrition against a seemingly endless xenos foe. But when the vile necrons unleash a mysterious pall over him and the people he protects, Allectius must take his fight beyond the walls...for more than just victory, now their very survival is at stake. Also included in this book is a host of awesome short stories to give you a flavour of the many warring armies that exist within the worlds of Warhammer 40,000. Authors include Dan Abnett, Guy Haley, Chris Wraight, Rachel Harrison, Mike Brooks, Danie Ware, Steve Parker, Peter McLean, Josh Reynolds, Phil Kelly, Thomas Parrott, Robert Rath, Marc Collins and J C Stearns. Narrated by Andrew Wincott, Richard Reed, Emma Gregory, John Banks and Toby Longworth. Running time is 18 hours and 49 minutes.
©2020 Games Workshop Limited (P)2020 Games Workshop Limited

Hydra has a synthetic pathogen that will make the entire human race dependent on them for the cure. A.I.M.'s newly developed nanotech compound to enslave humanity is dangerously close to contaminating the world's water supplies. Ultron is poised on the edge of Singularity, Earth's technology at his metallic fingertips. Dormammu has a plan to save the world - by claiming it as his own. The High Evolutionary is rewriting the human genome in a bid to turn humankind into a eugenic slave-race. Everybody wants to rule the world - and only the isolated Avengers can stop them. GraphicAudio®Production.
©2019 Marvel (P)2019 Marvel

The Inquisition is the most powerful and secretive organisation within the Imperium. Its agents, the Inquisitors, are the last line of defence for mankind. Gregor Eisenhorn, dedicated servant of the Inquisition, takes to the field again in three audio dramas: 'Regia Occulta', 'Master Imus's Transgression' and 'Thorn Wishes Talon'. 'Regia Occulta' finds him on a world wracked by ethereal storms and haunted by a terrifying beast. In 'Master Imus's Transgression', the Inquisitor investigates the mysterious affair of a mild-mannered clerk who confesses to a crime. Gideon Ravenor, once Eisenhorn's pupil, is now crippled and confined to a life support chair. He uses his powerful psychic talents to enact the Emperor's will. When he receives a mysterious message, Ravenor and his loyal followers travel to a distant world where they battle fierce cultists. But what are the cultists looking for? And what is the meaning of the message: Thorn Wishes Talon?
©2011 Games Workshop Limited (P)2011 Games Workshop Limited

These are not the Avengers or the Fantastic Four - in fact, they're barely even famous - but Rocket Raccoon and the faithful Groot are the baddest heroes in the cosmos, and they're on the run across the Marvel Universe! During a spaceport brawl, the infamous pair rescues an android Recorder from a pack of alien Badoons. Everyone in the galaxy, however, including the ruthless Kree Empire and the stalwart Nova Corps, seems to want that Recorder, who's about as sane as a sandwich with no mustard. Join Rocket and Groot on a free-for-all across the stars while they try to save all of existence - again! GraphicAudio® Production.
©2019 Marvel (P)2019 Marvel