David G. Schwartz has 2 audiobooks on Listento.it, narrated by 1 narrator. The most-rated is Grandissimo: The First Emperor of Las Vegas.

Roll the Bones tells the story of gambling: where it came from, how it has changed, and where it is now. This is the new Casino Edition, which updates and expands the global history of gambling to include a greater focus on casinos, from their development in European spas to their growth in Reno and Las Vegas. New material chronicles in greater depth the development of casino resorts on the Las Vegas Strip and their spread throughout the United States. A new chapter better places Atlantic City's casinos into their correct context, and new material accounts for the rise of casinos in Asia and online gaming. From the first modern casino in Venice (1638), casinos have grown incredibly. During the 18th and 19th centuries, a series of European spa towns, culminating in Monte Carlo, hosted casinos. In the United States during those same years, gambling developed both in illegal urban gambling halls and in the wide-open saloons of the Western frontier. Those two strands of American gambling came together in Nevada's legal casinos, whose current regime dates from 1931. Developing with a healthy assist from elements affiliated with organized crime, these casinos eventually outgrew their rough-hewn routes, becoming sun-drenched pleasure palaces along the Las Vegas Strip. With Nevada casinos proving successful, other states, beginning with New Jersey in 1976, rolled the dice. From there, casinos have come to America's tribal lands, rivers, and urban centers. In the last decade, gambling has moved online, while Asia - with multibillion-dollar projects in Macau and Singapore - has become a new casino frontier. Roll the Bones will give you a better appreciation for how long casinos and gambling have been with us - and what they mean to us today. This audio edition includes a brand-new exclusive author interview with background on the book and developments since its print publication.
©2013 David G. Schwartz (P)2018 David G. Schwartz

Jay Sarno built two path-breaking Las Vegas casinos, Caesars Palace (1966) and Circus Circus (1968), and planned but did not build a third, the Grandissimo, which would have started the mega-resort era a decade before Steve Wynn built The Mirage. As mobsters and accountants battled for the soul of the last American frontier town, Las Vegas had endless possibilities - if you didn't mind high stakes and stiff odds. Sarno invented the modern Las Vegas casino, but he was part of a dying breed - a back-pocket entrepreneur who'd parlayed a jones for action and a few Teamster loans into a life as a Vegas casino owner. For all of his accomplishments, his empire didn't last. Sarno sold out of Caesars Palace shortly after it opened - partially to get away from the bookies and gangsters who'd taken over the casino - and he was forced to relinquish control of Circus Circus when the federal government indicted him on charges of offering the largest bribe in IRS history - a bribe he freely admitted paying, on the advice of his attorney, Oscar Goodman. Though he ultimately walked out of court a free man, he never got Circus back. And though he guessed the formula that would open up Las Vegas to millions in the 1990s with the design of the Grandissimo, but he wasn't able to secure the financing for the casino, and when he died in 1984, it remained only a frustrating dream. Sarno's casinos - and his ideas about how to build casinos - created the template for Las Vegas today. Before him, Las Vegas meant dealers in string ties and bland, functional architecture. He taught the city how to dress up its hotels in fantasy, putting toga dresses on cocktail waitresses and making sure that even the stationery carried through with the theme. He saw Las Vegas as a place where ordinary people could leave their ordinary lives and have extraordinary adventures. And that remains the template for Las Vegas today.
©2013 David G. Schwartz (P)2014 David G. Schwartz