Gail Z. Martin has 21 audiobooks on Listento.it, narrated by 11 narrators, with an average listener rating of 4.3★ across 55 ratings. The most-rated is The Summoner.

The comfortable world of Martris Drayke, second son of King Bricen of Margolan, is shattered when his older half-brother, Jared, and Jareds dark mage, Foor Arontala, kill the king and seize the throne. Tris is the only surviving member of the royal family aside from Jared the traitor, and he flees with three friends: Soterius, captain of the guard; Carroway, the courts master bard; and Harrtuck, a member of the royal guard. Tris harbors a deep secret. In a land where spirits walk openly and influence the affairs of the living, he suspects he may be the mage heir to the power of his grandmother, Bava Kaa, once the greatest sorceress of her age. Such magic would make Tris a Summoner, the rarest of magic gifts, capable of arbitrating between the living and the dead. BONUS AUDIO: Includes an exclusive introduction written and read by author Gail Z. Martin.
©2007 Gail Z. Martin (P)2009 Audible, Inc.

The second installment of the Chronicles of the Necromancer. Having escaped being murdered by his evil brother, Jared, Tris must take control of his magical abilities to summon the dead, and gather an army big enough to reclaim the throne of his dead father. But it isn't merely Jared that Tris must combat. The dark mage, Foor Arontala, has schemes to raise the Obsidian King.... BONUS AUDIO: Includes an exclusive introduction written and read by author Gail Z. Martin.
©2007 Gail Z. Martin (P)2009 Audible, Inc.

The fourth thrilling installment of Gail Z Martin's Chronicles of the Necromancer series sees Tris's kingdom on the brink of collapse. The ate of Jonmarc Vahanian is also hanging in the balance, as the vampires and the undead enter into a deadly civil war - and threaten to unleash an even greater danger onto the world. BONUS AUDIO: Includes an exclusive introduction written and read by author Gail Z. Martin.
©2009 Gail Z. Martin (P)2009 Audible, Inc.

The third book in the stunning fantasy series from Gail Z Martin. This novel follows the break out success of The Summoner and The Blood King. Once Tris wins back the throne and destroys the Obsidian King, he realizes that the hard work is just beginning. Although Jared the Usurper held the throne for less than a year, his reign took a terrible toll on Margolan. Jared's iron-fisted rule displaced so many farmers and burned so many of the crops in retaliation that the country is in danger of famine. But the greatest danger is Lord Curane, a powerful nobleman who supported Jared. Curane has retreated to his fortified holdings along with the blood mages and traitorous generals who supported Jared. War is inevitable, and Tris knows that Nargi and Trevath will be watching for an opportunity to invade should the battle go badly for him. BONUS AUDIO: Includes an exclusive introduction written and read by author Gail Z. Martin.
©2007 Gail Z. Martin (P)2009 Audible, Inc.

The Dread, Book Two of the Fallen Kings Cycle, picks up the adventures of Tris, Jonmarc, and the Winter Kingdoms gang immediately after the events in The Sworn. Summoner-King Tris Drayke takes what remains of his army north for a war he is ill-prepared to fight, as reports from spies confirm Tris's worst fear. A new threat rises across the sea: a dark summoner who intends to make the most of the Winter Kingdoms's weakness. In Isencroft, Kiara's father is assassinated and she will now have no choice except to return and claim the crown. But she must leave behind her husband and their infant son to face the dark power that threatens her rule.
©2010 Gail Z. Martin (P)2012 Tantor

As plague and famine scourge the Winter Kingdoms, a vast invasion force is mustering from beyond the northern seas. And at its heart, a dark spirit mage wields the blood magic of ancient, vanquished gods. Summoner-King Martris Drayke must attempt to meet this great threat, gathering an army from a country ravaged by civil war. Neighboring lands reel toward anarchy while plague decimates their leaders. Drayke must seek new allies from among the living - and the dead - as an untested generation of rulers face their first battle. Then someone disturbs the legendary Dread as they rest in a millennia-long slumber beneath sacred barrows. Their warrior guardians, the Sworn, know the Dread could be pivotal as a force for great good or evil. But if it's the latter, could even the Summoner-King's sorcery prevail?
©2010 Gail Z. Martin (P)2011 Tantor

Blaine McFadden and his allies have brought magic back under mortal command and begun to restore order to the beleaguered kingdom of Donderath. Now, new perils and old enemies gather for a final reckoning. Foreign invaders, a legendary dark mage, and vengeful immortals fight Blaine's battered forces for control of the continent. Blaine's weary army is the only thing standing between a kingdom struggling to rise from the ashes and a descent into fury and darkness.
©2016 Gail Z. Martin (P)2016 Recorded Books

Condemned as a murderer for killing the man who dishonored his sister, Blaine "Mick" McFadden has spent the last six years in Velant, a penal colony in the frigid northern wastelands. Harsh military discipline and the oppressive magic keep a fragile peace as colonists struggle against a hostile environment. But the supply ships from Dondareth have stopped coming, boding ill for the kingdom that banished the colonists. Now, as the world's magic runs wild, McFadden and the people of Velant must fight to survive and decide their fate.... From Gail Z. Martin, author of the beloved series The Chronicles of the Necromancer and The Fallen Kings Cycle, comes a new fantasy adventure for the ages. Welcome to the end of the world. Welcome to the beginning of The Ascendant Kingdomgs Saga.
©2013 Gail Z. Martin (P)2013 Recorded Books

Survival is just the beginning. Blaine McFadden endured six long years in the brutal Velant prison colony, exiled for murder. War devastated his homeland of Donderath and destroyed the magic on which the Ascendant Kingdoms relied. Now Blaine and a small group of fellow exiles have returned to a lawless wasteland, where unrestrained magic storms wreak havoc and monsters roam free. Yet, amidst the chaos, rumors persist of a new magic that could restore the kingdoms. But the key lies with a dangerous, ancient ritual and a group of vanished survivors. Now McFadden's only hope is a small, desperate, quickly rallied army. Together they must make one last stand knowing that if they fail, the civilization of the Ascendant Kingdoms dies with them.
©2014 Gail Z. Martin (P)2014 Recorded Books

Blaine "Mick" McFadden managed to restore Donderath's magic partially, but not without a cost. He and the magic are now bound together, and the power remains dangerous and erratic - draining the life from him with every use. New threats are rising from the wreckage of the battered kingdoms, and warlords both mortal and undead vie for control. Now, Blaine and his unlikely band of convict heroes must find allies amid a sea of enemies and discover a way to rebind magic to the will of mortals before it destroys him. And time is running out....
©2015 Gail Z. Martin (P)2015 Recorded Books

Buddy flick epic fantasy! The second in the Assassins of Landria series from the award-winning, best-selling author of Scourge: A Novel of Darkhurst, and The Chronicles of the Necromancer books! Wandering mystic Yefim Makary, known to his followers as the "Witch Lord", disappeared before he could be accused of inciting dissent against King Kristoph. His supporters among the disenchanted aristocrats who weren’t arrested have fled or died by their own hand. The king is happy to put the matter behind him. Yet Burke, the commander of the elite King’s Shadows, doesn’t believe the threat is over, and he assigns his two most troublesome, rule-breaking - and successful - assassins to ferret out the real threat and put a stop to Makary’s plots. Joel “Ridge” Breckinridge and Garrett “Rett” Kennard rose through the ranks of the Landrian army together, from teenaged conscripts to seasoned fighters. Together, they became the most feared team of assassins in Landria, surviving longer that most in their profession by virtue of excellent fighting skills, legendary bravado, peerless strategy, and an uncanny synchronicity. As the threads of a new plot come together revealing disloyalty among the priests and generals, Ridge and Rett once again find themselves on the run, hoping they and their allies can figure out the Witch Lord’s latest scheme before it costs them their lives - and the king his throne.
©2020 Gail Z. Martin (P)2020 Recorded Books

First in the new Assassins of Landria series from the award-winning, best-selling author of Scourge: A Novel of Darkhurst, and the Chronicles of the Necromancer books! Friends since their orphanage childhood, Joel “Ridge” Breckinridge and Garrett “Rett” Kennard rose through the ranks of the Landrian army together, from teenaged conscripts to seasoned fighters. Together, they became the most feared team of assassins in Landria, surviving longer that most in their profession by virtue of excellent fighting skills, legendary bravado, peerless strategy, and an uncanny synchronicity. Henri, their long-suffering squire, tends to the thankless jobs of provisioning and logistics, while Ridge and Rett fight and recover. When wandering mystic Yefim Makary becomes the darling of disenchanted aristocrats, Rett and Ridge fear Makary - or the Witch Lord, as his followers call him - is a threat to the crown. As treasonous whispers spread, Ridge and Rett go rogue to stop the threat, save the kingdom, and protect the king - while landing on the “Most Wanted” list themselves!
©2018 Gail Z. Martin (P)2018 Recorded Books

Epic new fantasy from the best-selling author of The Summoner. In a city beset by monsters, three brothers must find out who is controlling the abominations. The city-state of Ravenwood is wealthy, powerful, and corrupt. Merchant princes and guild masters wager fortunes to outmaneuver League rivals for the king's favor and advantageous trading terms. Lord Mayor Ellor Machison wields assassins, blood witches, and forbidden magic to assure that his powerful patrons get what they want, no matter the cost. Corran, Rigan, and Kell Valmonde are guild undertakers, left to run their family's business when guards murdered their father and monsters killed their mother. Their grave magic enables them to help souls pass to the After and banish vengeful spirits. Rigan's magic is unusually strong and enables him to hear the confessions of the dead, the secrets that would otherwise be taken to the grave. When the toll exacted by monsters and brutal guards hits close to home and ghosts expose the hidden sins of powerful men, Corran, Rigan, and Kell become targets in a deadly game and face a choice: obey the Guild, or fight back and risk everything.
©2017 Gail Z. Martin (P)2017 Recorded Books

We are the Night Vigil. We keep the Vigil, looking for the ones who can still be saved, the ones who aren't too far gone. We're the misfits and the muck-ups, unwanted by Heaven or Hell, given one last chance to atone for all the mistakes and missed chances, the pain we've caused others and ourselves, the good things we were afraid to do, and the bad things we embraced with open arms. Unfinished business ties us to the mortal world, to make atonement, find absolution, satisfy retribution, get things right. You won't find a sorrier group of halfway-house heroes. No illusions left - about ourselves, humanity, or what's really out there in the darkness. Just a purpose, to go down fighting the good fight. Because this is our last chance. One final chance to make it right, the thin red line of humanity against the evil that goes bump in the night, your best hope to make it through the hour of the wolf. When a series of disappearances, suicides, and vengeful spirits cause havoc and death along a remote interstate highway, demon-hunting ex-priest Travis Dominick teams up with former special-ops soldier and monster-hunter Brent Lawson to end the problem with extreme prejudice.
©2018 Gail Z. Martin (P)2020 Tantor

Cassidy Kincaide runs Trifles & Folly in modern-day Charleston, an antiques and curios shop with a dangerous secret. Cassidy can read the history of objects by touching them, and along with her business partners Teag, who has Weaver magic, and Sorren, a 600-year-old vampire, they get rid of cursed objects and keep Charleston and the world safe from supernatural threats. When zombies rise in Charleston cemeteries, dead men fall from the sky, and the whole city succumbs to the "grouch flu", Cassidy, Teag, and Sorren suspect a vengeful dark witch who is gunning for Teag and planning to unleash an ancient horror. Cassidy, Teag, and Sorren - and all their supernatural allies - will need magic, cunning, and the help of a Viking demigoddess to survive the battle with a malicious Weaver-witch and an ancient Norse warlock to keep Charleston - and the whole East Coast - from becoming the prey of the Master of the Hunt.
©2018 Gail Z. Martin (P)2018 Recorded Books

Cassidy Kincaide runs Trifles and Folly in modern-day Charleston, an antiques and curios shop with a dangerous secret. Cassidy can read the history of objects by touching them and together with Teag, a hacker and weaver witch, and Sorren, a 600-year-old vampire, they get rid of cursed objects and keep Charleston and the world safe from supernatural threats. An extension of the Deadly Curiosities urban fantasy novel series, this collection contains three full novellas and four short stories: The Final Death, Predator, Fair Game, "Fatal Invitation," "Redcap," "Bloodlines," plus three bonus stories: "Among the Shoals Forever," "The Low Road," and "Steer a Pale Course."
©2017 Gail Z. Martin (P)2019 Tantor

A collection of nine adventures: "Buttons", "The Restless Dead", "Retribution", "Coffin Box", "Wicked Dreams", "Collector", "Bad Memories", "Shadow Garden", and "Spook House." Cassidy Kincaide runs Trifles & Folly in modern-day Charleston, an antiques and curios shop with a dangerous secret. Cassidy can read the history of objects by touching them and along with her business partners Teag, who has Weaver magic, and Sorren, a 600-year-old vampire, they get rid of cursed objects and keep Charleston and the world safe from supernatural threats. An extension of the Deadly Curiosities book series.
©2016 Gail Z. Martin (P)2018 Tantor

Cassidy Kincaide owns Trifles & Folly, an antique/curio store and high-end pawn shop in Charleston, South Carolina, that is more than what it seems. Dangerous magical and supernatural items sometimes find their way into mortal hands or onto the market, and Cassidy is part of a shadowy Alliance of mortals and mages whose job it is to take those deadly curiosities out of circulation. Welcome to Trifles & Folly, an antique and curio shop with a dark secret. Proprietor Cassidy Kincaide continues a family tradition begun in 1670 - acquiring and neutralizing dangerous supernatural items. It's the perfect job for Cassidy, whose psychic gift lets her touch an object and know its history. Together with her business partner Sorren, a 500-year-old vampire and former jewel thief, Cassidy makes it her business to get infernal objects off the market. When mundane antiques suddenly become magically malicious, it's time for Cassidy and Sorren to get rid of these Deadly Curiosities before the bodies start piling up.
©2014 Gail Z. Martin (P)2016 Recorded Books

Fighting the monsters that killed their family and friends cost undertaker brothers Corran and Rigan Valmonde their home and livelihood and made them wanted men - but the worst is yet to come. The city-state of Ravenwood is wealthy, powerful, and corrupt. Merchant princes and guild masters wager fortunes to outmaneuver league rivals for the king's favor and the best trading terms. Ambitious and ruthless leaders use betrayal and assassination to gain their ends. Blood magic conjures monsters to further the goals of the ruling class, and the price of stolen power is paid for by the deaths of commoners. Now, the fate of Ravenwood hangs in the balance as rival city-states maneuver to gain advantage. When Corran and Rigan and their friends became outlaw monster hunters and fled beyond the walls of Ravenwood City, they thought they had defeated the source of the abominations that killed so many of their friends and loved ones. But the more successful they become at destroying the creatures, the more they realize a greater evil is at work - larger and more monstrous than they ever could imagine....
©2018 Gail Z. Martin (P)2018 Tantor

Someone very powerful is trying to destroy Sorren and everyone he cares about. That puts Cassidy, Teag and Trifles, and Folly in the crosshairs against an unknown enemy with strong magic and significant resources. Sorren has spent centuries shutting down the plans of powerful immortals, dark warlocks, and supernatural creatures, and now he's got to figure out which of those many enemies is out to get him before they pick off his friends one by one and come after him to finish an immortal vendetta.
©2016 Gail Z. Martin (P)2016 Recorded Books