Jack Campbell has 40 audiobooks on Listento.it, narrated by 11 narrators, with an average listener rating of 4.5★ across 841 ratings. The most-rated is Vanguard: The Genesis Fleet, Book 1.

Jack Campbell returns to the world of the New York Times best-selling Lost Fleet novels with a new action-packed military science fiction series that explores the founding of the Alliance...and the men and women who fought to create it. Earth is no longer the center of the universe. After the invention of the faster-than-light jump drive, humanity is rapidly establishing new colonies. But the vast distances of space mean that the old order of protection and interstellar law offered by Earth has ceased to exist. When a nearby world attacks, the new colony of Glenlyon turns to Robert Geary, a young former junior fleet officer, and Mele Darcy, a onetime enlisted marine. With nothing but improvised weapons and a few volunteers, Geary and Darcy must face down warships and armored soldiers - or die trying. As battles rage and pirates take an increasing toll throughout the colonies, the only hope for lasting peace lies with Carmen Ochoa, a "Red" from the anarchic world of Mars, and Lochan Nakamura, a failed politician. They have a plan: to lay the groundwork for mutual defense that could someday grow into an alliance. But if their efforts don't succeed, the growing power of aggressor worlds could turn regions of space founded on freedom into battlefields between the first interstellar empires.
©2017 John G. Hemry (P)2017 Audible, Inc.

A young fleet officer and a marine stand together to defend their colony in the continuation of the powerful and action-packed Genesis Fleet saga from New York Times best-selling author Jack Campbell. In the three years since former fleet officer Rob Geary and former marine Mele Darcy led improvised forces to repel attacks on the newly settled world of Glenlyon, tensions have only gotten worse. When one of Glenlyon's warships is blown apart trying to break the blockade that has isolated the world from the rest of human-colonized space, only the destroyer Saber remains to defend it from another attack. Geary's decision to take Saber to the nearby star Kosatka to safeguard a diplomatic mission is a risky interpretation of his orders, to say the least. Kosatka has been fighting a growing threat from so-called rebels - who are actually soldiers from aggressive colonies. When a "peacekeeping force" carrying thousands of enemy soldiers arrives in Kosatka's star system, the people of that world, including Lochan Nakamura and former "Red" Carmen Ochoa, face an apparently hopeless battle to retain their freedom. It's said that the best defense is a good offense. But even if a bold and risky move succeeds, Geary and Darcy may not survive it....
©2018 John G. Hemry (P)2018 Audible, Inc.

The Alliance has been fighting the Syndics for a century, and losing badly. Now its fleet is crippled and stranded in enemy territory. Their only hope is a man who has emerged from a century-long hibernation to find he has been heroically idealized beyond belief. Captain John "Black Jack" Geary's legendary exploits are known to every schoolchild. Revered for his heroic "last stand" in the early days of the war, he was presumed dead. But a century later, Geary miraculously returns from survival hibernation and reluctantly takes command of the Alliance fleet as it faces annihilation by the Syndics. Appalled by the hero-worship around him, Geary is nevertheless a man who will do his duty. And he knows that bringing the stolen Syndic hypernet key safely home is the Alliance's one chance to win the war. But to do that, Geary will have to live up to the impossibly heroic "Black Jack" legend. BONUS AUDIO: Author Jack Campbell explains how the legend of King Arthur, the Greek historian Xenophon, and other writings influenced the Lost Fleet series.
©2006 by John G. Hemry writing as Jack Campbell (P)2008 Audible, Inc.

After successfully freeing Alliance POWs, "Black Jack" Geary discovers that the Syndics plan to ambush the fleet with their powerful reserve flotilla in an attempt to annihilate it once and for all. And as Geary has the fleet jump from one star system to the next, hoping to avoid the inevitable confrontation, saboteurs contribute to the chaos. BONUS AUDIO: Includes an exclusive introduction written and read by author Jack Campbell.
©2009 Ace (P)2009 Audible, Inc.

A young fleet officer and a Marine must stand together to defend their neighbors and their colony in this return to the powerful and action-packed Genesis Fleet saga from New York Times best-selling author Jack Campbell. The recently colonized world of Glenlyon has learned that they're stronger when they stand with other star systems than they are on their own. But after helping their neighbor Kosatka against an invasion, Glenlyon has become a target. The aggressive star systems plan to neutralize Glenlyon before striking again. An attack is launched against Glenlyon's orbital facility with forces too powerful for fleet officer Rob Geary to counter using their sole remaining destroyer, Saber. Mele Darcy's Marines must repel repeated assaults while their hacker tries to get into the enemy systems to give Saber a fighting chance. To survive, Glenlyon needs more firepower, and the only source for that is their neighbor Kosatka or other star systems that have so far remained neutral. But Kosatka is still battling the remnants of the invasion forces on its own world, and if it sends its only remaining warship to help will be left undefended against another invasion. While Carmen Ochoa fights for the freedom of Kosatka, Lochan Nakamura must survive assassins as he tries to convince other worlds to join a seemingly hopeless struggle. As star systems founded by people seeking freedom and autonomy, will Kosatka, Glenlyon and others be able to overcome deep suspicions of surrendering any authority to others? Will the free star systems stand together in a new Alliance, or fall alone?
©2019 John G. Hemry (P)2019 Audible, Inc.

Deep within Syndicate Worlds' space, the Alliance fleet continues its dangerous journey home under the command of Captain John "Black Jack" Geary, who was revived after a century spent in suspended animation. Geary's victories over the enemy have earned him both the respect and the envy of his fellow officers. Geary has made many risky decisions as commander, especially in ordering the Alliance fleet back to the Lakota Star System, where it was nearly destroyed by the Syndics. It's a desperate gamble that may buy Geary just enough time to prepare for the Syndics' inevitable return, and give the fleet a fighting chance at survival. But even as he struggles to stay one step ahead of the enemy, Geary must face conspirators within his own fleet who want a change of command and are willing to do anything to bring it about. Geary knows that his fleet must stand together or the Syndic forces will tear them apart. BONUS AUDIO: Author Jack Campbell explains why he sees Valiant as the latest in a long tradition of "sea stories".
©2008 John G. Hemry (P)2008 Audible, Inc.

The first book of best-selling sci-fi author Jack Campbell’s new series "Beyond the Frontier" returns to find Captain John “Black Jack" Geary, the hero of the "Lost Fleet" series, awoken from cryogenic sleep to take command of the fleet. Geary’s legendary exploits have earned him the adoration of the people—and the enmity of politicians convinced that a living hero can be a very inconvenient thing. The century-long war between the Alliance and the Syndicate Worlds may be over, but Geary and his newly christened First Fleet have been ordered back into action to investigate the aliens occupying the far side of Syndic space and to determine how much of a threat they represent to the Alliance. And while the Syndic Worlds are no longer united, individually they may be more dangerous than ever before. Geary knows that members of the military high command and the government question his loyalty to the Alliance and fear his staging a coup, so he can’t help but wonder if the newly christened First Fleet is being sent to the far side of space on a suicide mission. William C. Dietz, the author of the "Legion of the Damned" series, calls Dreadnaught "a rousing adventure", and Elizabeth Moon, the Nebula Award-winning author of the "Vatta's War" series, says it’s “loaded with edge-of-your-seat combat". Read by Christian Rummel, who has narrated The Lost Fleet series to excellent reviews, Dreadnaught promises to be an out-of-this-world experience. BONUS AUDIO: Includes an exclusive introduction written and read by author Jack Campbell.
©2011 John G. Hemry (P)2011 Audible, Inc.

The Lost Fleet: Relentless found its way onto the New York Times best-seller list...Now Victorious leads the charge again - and "Black Jack" Geary is in command.... As war continues to rage between the Alliance and Syndicate Worlds, Captain "Black Jack" Geary is promoted to admiral - even though the ruling council fears he may stage a military coup. His new rank gives him the authority to negotiate with the Syndics, who have suffered tremendous losses and may finally be willing to end the war. But an even greater alien threat lurks on the far side of the Syndic occupied space. Bonus Audio: an exclusive introduction by author Jack Campbell.
©2010 Jack Campbell (P)2009 Audible, Inc.

Outnumbered by the superior forces and firepower of the Syndicate Worlds, the Alliance fleet continues its dangerous retreat across the enemy star system. Led by the legendary Captain John "Black Jack" Geary, who returned to the fleet after a hundred-year suspended animation, the Alliance is desperately trying to return home with its captured prize: the key to the Syndic hypernet, and the key to victory. Geary is convinced that the Syndics are planning to ambush the fleet and finish it off once and for all. Realizing the fleet's best (and only) chance is to do the unexpected, Geary takes the offensive and orders the fleet to the Sancere system. There, a multitude of possible routes home give the Alliance fleet a better chance of avoiding their pursuers - and an attack on the Sancere shipbuilding facilities could decimate the Syndic war effort. Weary from endless combat, the officers and crew of the Alliance fleet can't see the sense in charging deeper into enemy territory - prompting a mutiny that divides them and leaves Geary with higher odds against him than ever before. BONUS AUDIO: Author Jack Campbell describes how he brought real-world physics to the Lost Fleet series.
©2007 by John G. Hemry (P)2008 Audible, Inc.

The Alliance has been fighting a losing battle against the Syndicate Worlds for over a century. Now, Captain John "Black Jack" Geary, who returned to the fleet after a hundred-year suspended animation, must keep the Alliance one step ahead of its merciless foe. After a series of deadly engagements, the Alliance fleet is severely damaged and its arsenal is running low. Forced to halt in the Baldur Star System to raid the Syndic mines for raw materials, Geary is anxious to get moving again. But what should the fleet's next move be? The Syndics are starting to catch on to Geary's tactics, and as the Alliance ships jump from system to system, it's getting harder to keep one step ahead. What's more, Geary has started to piece fragments of intelligence together into a highly disturbing picture: the Syndics have been keeping the existence of another potential player in the war a secret - and this unknown power may have the means to annihilate the human race. BONUS AUDIO: Author Jack Campbell explains how his own background in the military shaped the Lost Fleet series.
©2008 by John G. Hemry (P)2008 Audible, Inc.

Audie Award Nominee, Science Fiction, 2013 Admiral John "Black Jack" Geary earned his rank after being revived from cryogenic sleep to lead the Alliance to victory against the Syndicate Worlds. But his superiors question his loyalty to the regime. Now in command of the First Fleet, Geary is tasked with exploring the frontier beyond Syndic space, a mission he fears deliberately puts the fleet - and himself - in harm's way. An encounter with the alien enigmas confirms Geary's fears. Attacked without warning, he orders the fleet to jump star systems - only to enter the crosshairs of another hostile alien armada. Ignoring all of the First Fleet's attempts to communicate peaceful intentions, this system's species sends its ships into battle on suicide runs while it guards the exiting jump point with a fortress of incalculable power. Now, with a faction of his officers determined to eliminate this new threat at any cost, Geary must figure out how to breach the enemy's defenses so the fleet can reach the jump point without massive casualties - even though the enigmas could be waiting on the other side. BONUS AUDIO: Includes an exclusive introduction written and read by author Jack Campbell.
©2012 John G. Hemry (P)2012 Audible, Inc.

Admiral Geary's First Fleet of the Alliance has survived the journey deep into unexplored interstellar space, a voyage that led to the discovery of new alien species, including a new enemy and a possible ally. Now Geary's mission is to ensure the safety of the Midway Star System, which has revolted against the Syndicate Worlds empire - an empire that is on the brink of collapse. To complicate matters further, Geary also needs to return safely to Alliance space not only with representatives of the Dancers, an alien species, but also with Invincible, a captured warship that could possibly be the most valuable object in human history. Despite the peace treaty that Geary must adhere to at all costs, the Syndicate Worlds regime threatens to make the fleet's journey back grueling and perilous. And even if Geary escorts Invincible and the Dancers' representatives safely unharmed, the Syndics' attempts to spread dissent and political unrest may have already sown the seeds of the Alliance's destruction....
©2013 John G. Hemry (P)2013 Audible, Inc.

The Lost Fleet delivers thrilling combat on a grand space-opera scale. Now Admiral John "Black Jack" Geary embarks on a brand-new mission - to defend the Alliance from itself - in New York Times best-selling author Jack Campbell's latest action-packed novel.... Two Syndicate World star systems have fallen prey to a mysterious fleet of warships - a fleet controlled entirely by artificial intelligence - that is now targeting Alliance space. The warships are no mystery to Geary. They were developed by his government to ensure security but malfunctioned. If the Syndics learn the truth, the war with the Alliance will resume with a vengeance. As the government attempts to conceal the existence of the AI warships - and its role in their creation - Geary pursues them, treading a fine line between mutiny and obedience. But it soon becomes clear that his fleet is no match for the firepower of the machine-piloted armada. With the help of the Dancer species of aliens, Geary has tracked the AI ships to their secret base in the supposedly mythical Unity Alternate star system where his fleet, the last hope of the Alliance's future, will end the conflict at any cost....
©2015 John G. Hemry (P)2015 Audible Inc.

The legacy of Mari and Alain blazes ahead in this brand-new sequel to the hit Audible original series The Pillars of Reality. The world of Dematr had been locked unchanging for centuries by the Great Guilds, most people living in a world of oil lamps, crossbows, and horse cavalry, the Mechanics reserving to themselves the technology for steam locomotives, rifles, and far-talkers while the Mages treated all others as if they were nothing - until Master Mechanic Mari, dragon slayer and pirate queen, and Master of Mages Alain raised the army of the new day to free their world. Kira of Pacta Servanda, the daughter of the two greatest heroes of her world, was six years old the day she stood on a battlement in Dorcastle, staring up at a statue of her mother while surrounded by bodyguards who fenced Kira off from the nearby crowds. As the morning sun cast the shadow of Mari's statue over Kira, she realized that she would spend the rest of her life in that shade. Then the world of Dematr learned that a new kind of ship had left the far-distant world of Urth. The ship would take only 10 years to cover the immense distances between stars. Of all the colony worlds, the ship was coming to Dematr. But for what purpose? Kira was 16 when the ship from Urth arrived, and she discovered that her world still needed heroes.
©2017 John G. Hemry (P)2016 Audible, Inc.

New York Times bestselling author Jack Campbell’s action-packed Lost Fleet series has propelled readers from deep space to the very edge of their seats. Now Admiral John “Black Jack” Geary embarks on a thrilling new adventure to defend the Alliance and safeguard the future. Geary and the crew of the Dauntless have managed to safely escort important alien representatives to Earth. But before they can make tracks for home, two of Geary’s key lieutenants vanish. The search for his missing men leads Geary on a far-flung chase, ultimately ending at the one spot in space from which all humans have been banned: The moon Europa. Any ship that lands there must stay or be destroyed—leaving Geary to face the most profound moral dilemma of his life. To make matters worse, strains on the Alliance are growing as the Syndics continue to meddle. Geary is ordered to take a small force to the border of Syndic space. But what he finds there is a danger much greater than anyone expected: A mysterious threat that could finally force the Alliance to its knees. As Geary spearheads a desperate battle to protect the Alliance against a shrewd and powerful enemy, he’s left with just one question: Who are they?
©2014 John G. Hemry (P)2014 Audible, Inc.

The first book in a thrilling new epic fantasy saga, written exclusively for Audible by Jack Campbell, the New York Times best-selling author of The Lost Fleet series! For centuries, the two Great Guilds have controlled the world of Dematr. The Mechanics and the Mages have been bitter rivals, agreeing only on the need to keep the world they rule from changing. But now a Storm approaches, one that could sweep away everything that humans have built. Only one person has any chance of uniting enough of the world behind her to stop the Storm, but the Great Guilds and many others will stop at nothing to defeat her. Mari is a brilliant young Mechanic, just out of the Guild Halls, where she has spent most of her life learning how to run the steam locomotives and other devices of her Guild. Alain is the youngest Mage ever to learn how to change the world he sees with the power of his mind. Each has been taught that the works of the other's Guild are frauds. But when their caravan is destroyed, they begin to discover how much has been kept from them. As they survive danger after danger, Alain discovers what Mari doesn’t know – that she was long ago prophesized as the only one who can save their world. When Mari reawakens emotions he had been taught to deny, Alain realizes he must sacrifice everything to save her. Mari, fighting her own feelings, discovers that only together can she and Alain hope to stay alive and overcome the Dragons of Dorcastle.
©2014 John G. Hemry (P)2014 Audible Inc.

In the thrilling conclusion to the Legacy of Dragons trilogy, ancient weapons of mass destruction lie hidden under the city of Pacta Servanda. Remnants of the Great Guilds and rebellious factions of the Empire want to seize those weapons to allow them to regain control of the world of Dematr. Only Jason, brought by the first ship from Earth since the colony failed, might be able to disarm the threat. But he also might know how to employ those weapons, making him a danger for all sides. Standing between those threats is Kira of Dematr. But Kira, who inexplicably has been able to manifest Mage powers as well as technical skills, finds herself being consumed by the mental conflicts between those powers and skills. As rogue Mechanics, Mages, and mercenaries attack with every weapon at their disposal, Kira suffers more blackouts and begins to lose her mind. The fate of her world rests on whether she can stay alive and find answers in time to problems that no one else has ever confronted.
©2018 John G. Hemry (P)2017 Audible, Inc.

New York Times best-selling author Jack Campbell's epic series, The Pillars of Reality, reaches its exciting conclusion. The Great Guilds, fearing the loss of their control of the world of Dematr, have gathered their power and joined it with the relentless legions of the Empire. The full might of that host will fall upon the fortress city of Dorcastle. If Dorcastle falls, the revolt led by Master Mechanic Mari and Mage Alain will fail, and their world will soon descend into chaos. Only Mari, believed to be the daughter of an ancient prophecy, can inspire the people and lead the defense of Dorcastle. The prophecy says she has a chance to win, but it doesn't say she will survive. Alain will stand by her, both willing to die for the other, but neither one knows if their sacrifices will mean victory. As they battle the Imperial legions and see friends fall, Mari and Alain face their greatest challenges. And if they somehow win in the face of impossible odds, neither one can be certain what sort of world that victory will produce.
©2016 John G. Hemry (P)2016 Audible, Inc.

Twenty years after the war that overthrew the Great Guilds, the Empire is vowing to avenge the massive defeat of the Imperial legions at Dorcastle. Aiding the Imperials are renegade Mechanics and Mages still loyal to the old Guilds or employed by the Empire. But before they can launch an all-out war, the Imperials must eliminate a major threat: Kira, daughter of Master Mechanic Mari and Master of Mages Alain. Kidnapped and imprisoned, Kira has to escape and avoid recapture as the full might of the Empire is aimed at her. Her only hope lies in the skills she has mastered; her indomitable spirit; and the unfailing aid of Jason, her boyfriend from the distant world of Urth. With the Imperial legions closing in and thousands of lives riding on her efforts, Kira has to use every weapon available to her, including special abilities she has kept secret until now - abilities that may prove to be as dangerous as the enemy forces. Mari and Alain must come to Kira's aid and work to create an alliance against the Empire. If they fail, a deadlier new war will erupt, with every soldier carrying a rifle instead of a sword or crossbow - and the Peace of the Daughter will end in a bloodbath.
©2017 John G. Hemry (P)2017 Audible, Inc.

"The world feels oddly strained, like a line pulled too taunt and apt to snap, smashing everything in its path." Master Mechanic Mari and Mage Alain have survived every attempt to stop them, but their enemies are determined to kill Mari, the only one who can save her world from a storm of destruction. As armies begin to gather and cities seethe with tension, Mari, Alain, and their friends must prepare to confront the storm in the place it first appeared: the broken kingdom of Tiae. The dangers facing them demand perilous raids, tough battles, and more than a little piracy. Beating the Mechanics Guild and the Mage Guild that have controlled the world of Dematr for centuries will require an unprecedented alliance under Mari's command of rebellious Mechanics, Mages, and common folk who know that together they can change the world, but separately they will all lose.
©2016 John G. Hemry (P)2015 Audible, Inc.