Matt Forbeck has 15 audiobooks on Listento.it, narrated by 12 narrators, with an average listener rating of 4.6★ across 216 ratings. The most-rated is HALO: Bad Blood.

An original full-length novel set in the Halo universe and based on the New York Times best-selling video game series! Just hours following their climactic battle on the Forerunner planet Genesis, the Spartans of Blue Team and Fireteam Osiris find themselves running for their lives from the malevolent machinations of the now-renegade artificial intelligence Cortana. But even as they attempt to stay one step ahead, trouble seems to find Spartan Edward Buck no matter where he turns. A secret mission enacted by the Office of Naval Intelligence could possibly help turn the tide, and has Buck reluctantly agreeing to reform his old team, Alpha-Nine. Because if the band is really getting back together for this one, that means everybody - including the Spartan who Buck never wants to see again, the one who committed the ultimate betrayal of trust....
©2018 Matt Forbeck (P)2018 Simon & Schuster

The New York Times best-selling series based on the blockbuster Xbox® games! While Spartans get all the glory, no soldier - not even the legendary Master Chief - wins a war on his own. Gunnery Sergeant Edward Buck and his team of Orbital Drop Shock Troopers (ODSTs) played a major role in saving the Earth from all-out invasion at the end of the Covenant War - acts of bravery and ingenuity that did not go unnoticed by the United Nations Space Command. Now, after many Spartans have been killed in battle, and the Master Chief is listed as MIA, the UNSC decides to create a new generation of Spartans to defend humanity from threats both outside and within. When they come to Buck with an extraordinary proposition, he is forced to make a life-altering decision. With the Covenant War finally over, is it time for him finally to retire to the sidelines for a life he could only dream about...or is he prepared to step up and become part of the military's new blood?
©2015 Microsoft Corporation (P)2015 Simon & Schuster

An original full-length novel set in the Halo universe and based on the New York Times best-selling video game series! Molly Patel was only seven years old when the alien alliance known as the Covenant destroyed her homeworld and killed her family. As one of the few to escape the glassing of Paris IV, and despite the United Nations Space Command winning the war on behalf of humanity, Molly never forgot how much she had lost. Nine years later, when her adoptive parents - research scientists specializing in ancient Forerunner technology - are called to the mysterious and wondrous place known as Onyx, Molly vehemently objects. It's not so much that Molly's concerned about relocating to inside a spherical construct the diameter of an entire solar system but the fact that she also has to live alongside members of the same alien species that murdered her family. And when the Servants of the Abiding Truth - a violent ex-Covenant sect under the guidance of the notorious Pale Blade - somehow makes its way inside this supposedly impregnable sphere, Molly is now forced to consider if she and her new parents have made a terrible and fatal mistake in coming here....
©2017 Matt Forbeck (P)2017 Simon & Schuster, Inc.

Launch once more into galaxy-spanning conflict and legendary heroism, shards of an ever-expanding journey where human and alien alike find their finest hours in facing their greatest challenges. These scattered stories span untold millennia, from the age of the ancient custodial race known as the Forerunners to the aftermath of the Covenant's bloody war against humanity and even the shocking events surrounding the resurrection of the mysterious Guardians. Fractures: Extraordinary Tales from the Halo Canon explores mythic tales of bravery and sacrifice that blaze brightly at the very heart of the Halo universe. Featuring electrifying works from such acclaimed authors as Tobias Buckell, Troy Denning, Matt Forbeck, Kelly Gay, Christie Golden, Kevin Grace, Morgan Lockhart, John Jackson Miller, Frank O'Connor, Brian Reed, Joseph Staten, and James Swallow.
©2016 Microsoft Corporation (P)2016 Simon & Schuster

Learn the tragic origins of the wicked Arch-Illager in this official Minecraft novel, a prequel to Minecraft Dungeons! Brave heroes have banded together to take a perilous journey through the war-torn Overworld to defeat the Arch-Illager and his formidable army. But how did that army come to be? And just where did the Arch-Illager come from? The terrible truth behind the Arch-Illager is that he never asked for ultimate power. Known as Archie, this little Illager is bullied by his fellow Illagers and mistrusted by fearful Villagers. Archie only ever wanted a place to call home, but he finds himself shunned by all. As he wanders through deep forests and up craggy mountains, he stumbles upon a dark cavern - with a sinister secret waiting inside. Archie discovers an object that whispers to him promises of power: the Orb of Dominance. With it, Archie realizes he can wield incredible magic and reshape a world that turned its back on him. All he needs to do is exactly what it tells him.... After all, it’s called the Orb of Dominance for a reason, right? But is it named for the way Archie uses it - or is it using him?
©2020 Matt Forbeck (P)2020 Random House Audio

The Iron Kingdoms is a land dominated by mighty warcasters, arcanists who command the terrifying war machines called warjacks. While these epic figures lead armies and shape the futures of their nations, other powerful individuals, no less skilled, forge their own destinies in steam and steel. Called to Battle: Volume Two is a collection of stories focused on the Iron Kingdoms' greatest heroes, its skilled mercenaries, and even the horrifying villains who haunt its darker reaches. Journey with High Paladin Dartan Vilmon as he and his paladins fight their way across western Immoren on a most holy mission in "Conviction" by Steve Diamond. Witness the infamous alchemist and inventor Gorman di Wulfe use his staggering intellect to try to escape the consequences of a murder accusation in "A Casualty of Science" by Matt Forbeck. Trace the origins of one of the most feared members of the pirate ship Talion, the sawbones and ship's cook known as Doc Killingsworth, in "Flesh & Bone" by Chris A. Jackson. Discover the terrifying surgical augmentations of the enigmatic creatures called the Cephalyx as they perform their ghoulish experiments on a captured squad of Cygnaran trenchers in "Mind over Matter" by Howard Tayler. These stories draw you deeper into the war-torn landscape of western Immoren and the Iron Kingdoms, where heroes, villains, and those somewhere in between find themselves Called to Battle.
©2014 Privateer Press (P)2015 Audible Inc.

The Harpers have lost one of their own, a legendary adventurer named Artus Cimber, keeper of the artifact known as the Ring of Winter. They've hired you to travel to the jungle-clad land of Chult to find him. Hopefully, you can manage to find Cimber before the frost giants do - or the zombies that infest the land get you first. You're in the jungle now, cleric. Welcome to the Forgotten Realms Endless Quest.
You are about to embark on a journey. To where, only you could possibly say. It is not a journey like any you have been on before, where you start at the beginning and continue on a straight course until you reach the end. Instead, you will be presented with many choices along the way. Each time you are faced with one such choice, given to you by your narrator, make your decision from the options that are given and then follow the directions to continue your adventure. Once your quest has come to an end, either favorably or, as I'm afraid in some instances it is foretold, gruesomely, return to the beginning of the track or the last choice and try again.
©2020 Dreamscape Media, LLC (P)2020 Dreamscape Media, LLC

You awaken in an underground cell, stripped of your armor and your sword. Your fellow prisoners inform you that you're trapped in the Underdark, soon to be taken to the great drow city of Menzoberranzan and sold off as a slave. But word is that demons are stirring in the underworld's depth. Perhaps you can use that to break free, fighter. Welcome to the Forgotten Realms Endless Quest.
You are about to embark on a journey. To where, only you could possibly say. It is not a journey like any you have been on before, where you start at the beginning and continue on a straight course until you reach the end. Instead, you will be presented with many choices along the way. Each time you are faced with one such choice, given to you by your narrator, make your decision from the options that are given and then follow the directions to continue your adventure. Once your quest has come to an end, either favorably or, as I'm afraid in some instances it is foretold, gruesomely, return to the beginning of the track or the last choice and try again.
©2020 Dreamscape Media, LLC (P)2020 Dreamscape Media, LLC

You have been tasked with stealing the spellbook of Halaster Blackcloak, the mad mage who controls the halls of Undermountain. The book is secreted away inside the halls of a magic academy, so you must navigate your way in by posing as a new student. But you need to move quickly in order to locate the spell book, steal it, and get away without being caught by the mad mage himself. Be on your guard, rogue. Welcome to the Forgotten Realms Endless Quest.
You are about to embark on a journey. To where, only you could possibly say. It is not a journey like any you have been on before, where you start at the beginning and continue on a straight course until you reach the end. Instead, you will be presented with many choices along the way. Each time you are faced with one such choice, given to you by your narrator, make your decision from the options that are given and then follow the directions to continue your adventure. Once your quest has come to an end, either favorably or, as I'm afraid in some instances it is foretold, gruesomely, return to the beginning of the track or the last choice and try again.
©2020 Dreamscape Media, LLC (P)2020 Dreamscape Media, LLC

Marked for Death begins a new epic trilogy set in the world of Eberron, Wizards of the Coast’s newest D&D campaign setting. The Eberron world will continue to grow through new roleplaying game products, novels, miniatures, and electronic games. Author Bio: Matt Forbeck has written and designed games for more than 14 years, for which he has garnered several awards. His most recent title for Wizards of the Coast was Secret of the Spiritkeeper, the kickoff novel for the Knights of the Silver Dragon young listener series for Mirrorstone Books.
©2005 Wizards of the Coast LLC (P)2012 Audible, Inc.

You have entered the mist-shrouded realm of Ravenloft, where you attract the attention of Count Strahd, who decides to make you one of his vampire spawn. After awakening to find yourself alone within the walls of Castle Ravenloft, you must figure out how to escape the vampire lord's Gothic lair before you are doomed to become his slave for all time. Keep your wits about you, cleric. Welcome to the Forgotten Realms Endless Quest.
You are about to embark on a journey. To where, only you could possibly say. It is not a journey like any you have been on before, where you start at the beginning and continue on a straight course until you reach the end. Instead, you will be presented with many choices along the way. Each time you are faced with one such choice, given to you by your narrator, make your decision from the options that are given and then follow the directions to continue your adventure. Once your quest has come to an end, either favorably or, as I'm afraid in some instances it is foretold, gruesomely, return to the beginning of the track or the last choice and try again.
©2019 Matt Forbeck (P)2020 Dreamscape Media, LLC

They’ve been hunted across the Mournland, captured in Karrnath, and attacked in a dragon’s mountain lair. One band of adventurers has had enough. Time to take the battle to the enemy. Time to fight back. One young woman will have to decide to give in or embrace her destiny as... The Queen of Death.
©2006 Wizards of the Coast LLC (P)2013 Audible, Inc.

When evil giants attack your home in Ardeep Forest, your parents think you're dead, and they go hunting for your missing little brother. You wake up and set out after them, helped by a giant wizard who lives in a flying tower. You don't know where they've gone, but you know that if you don't find them, you're all in big trouble. Wield your magic wisely against the giants, wizard. Welcome to the Forgotten Realms Endless Quest.
You are about to embark on a journey. To where, only you could possibly say. It is not a journey like any you have been on before, where you start at the beginning and continue on a straight course until you reach the end. Instead, you will be presented with many choices along the way. Each time you are faced with one such choice, given to you by your narrator, make your decision from the options that are given and then follow the directions to continue your adventure. Once your quest has come to an end, either favorably or, as I'm afraid in some instances it is foretold, gruesomely, return to the beginning of the track or the last choice and try again.
©2020 Dreamscape Media, LLC (P)2020 Dreamscape Media, LLC

When you tried to pick the pocket of a civilar in the night-shrouded streets of Waterdeep, you never thought she'd catch you - and you never dreamed she'd force you into her service. Now you must find the baby griffon stolen by the beholder Xanathar, leader of the city's powerful Thieves' Guild. And if you should fail...you can count on spending the rest of your life behind bars, rogue. Welcome to the Forgotten Realms Endless Quest.
You are about to embark on a journey. To where, only you could possibly say. It is not a journey like any you have been on before, where you start at the beginning and continue on a straight course until you reach the end. Instead, you will be presented with many choices along the way. Each time you are faced with one such choice, given to you by your narrator, make your decision from the options that are given and then follow the directions to continue your adventure. Once your quest has come to an end, either favorably or, as I'm afraid in some instances it is foretold, gruesomely, return to the beginning of the track or the last choice and try again.
©2020 Dreamscape Media, LLC (P)2020 Dreamscape Media, LLC

In the sequel to Marked for Death, the heroic wielders of the dragonmarks continue their quest to rescue Kandler's daughter, following a trail that takes them deep into the perilous realm of Karrnath, a land in which the undead protect the nation from its enemies and where they must confront a lethal new foe.
©2006 Wizards of the Coast LLC (P)2013 Audible, Inc.