David Seddon has narrated 14 audiobooks on Listento.it by 10 authors, with an average listener rating of 4.4★ across 158 ratings. The most-rated is Realmslayer.

Realmslayer is the most exciting project I have worked on in years, and playing Gotrek fired my imagination with wonder. He possesses enormous courage and imagination, and is totally fearless – more powerful than any hero in literature and history. What a challenge! It was like playing ten King Lears at once! He will live forever. (Brian Blessed, the voice of Gotrek Gurnisson in Realmslayer) Gotrek Gurnisson was the greatest monster slayer of the age, who met his doom at the End Times. The heroic duardin stepped forth into the Realm of Chaos to fight the daemons gnawing at the world's ending and satisfy his death oath, leaving behind his companion Felix Jaeger. Now Gotrek has returned, having outlived the old gods and the Old World. Spat from the ruinous depths with his redemption unfulfilled, he emerges into the Mortal Realms, a strange new world where gods walk the earth and dark forces are ascendant. Nothing is as he remembers. His oaths are dust, and the lands are torn asunder by Chaos. Yet when Gotrek learns of human champions being elevated to immortality for Sigmar’s fight against this darkness, the so-called 'Stormcast Eternals', he knows why fate has brought him into this new age. To find Felix. For only then can he find the peace in death he seeks. But is there more to Gotrek's apotheosis than even he can fathom? Has he truly been chosen by Grimnir and for what purpose?
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

An Astra Militarum novel. The storm has broken, and the forces of Chaos batter against Cadia's defences. Lord Castellan Creed leads the defence of the fortress world, but for how much longer can they hold out. Cadia stands...but will it stand forever? Listen to It Because: Justin D Hill follows up his Ursarkar Creed short stories in Legends of the Dark Millennium: Astra Militarum with the tale of the hero's finest - and darkest - hour. The story: Under almost constant besiegement by the hosts pouring from the Eye of Terror, Cadia acts as a bulwark against tyranny and death. Its fortresses and armies have held back the hordes of Chaos for centuries, but that grim defiance is about to reach its end. As Abaddon's Thirteenth Black Crusade batters Cadia's defences, and armies of the Imperium flock to reinforce this crucial world, a terrible ritual long in the making comes to fruition and the delicate balance of this brutal war shifts. From the darkness, a hero rises to lead the beleaguered defenders, Lord Castellan Ursarkar Creed, but even with the armoured might of the Astra Militarum and the strength of the Adeptus Astartes, will it be enough to avert disaster and prevent the fall of Cadia? While Creed lives, there is hope. While there is breath in the body of a single defender, Cadia stands...but for how much longer? Written by Justin D Hill. Running time 7hrs 39mins. Narrated by David Seddon.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

Dumped on a nowhere world by the opening of the Cicatrix Maledictum, the Red Sunz Mek mob are struggling to survive. When a call to Waaagh! rings out across the planet, the chance at survival, as well as some shooty-fun, beckons. But all is not what it seems. Only an ork with real orky know-wots can hope to overcome the False Waaagh...!
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

A Warhammer Horror audio drama. A ship becalmed in space needs repairs. Fortunately, a nearby watch station offers refuge. Surely nothing can go wrong for the crew of the Fortune's Favour? Listen to it because: Atmospheric, tense, terrifying...it's an audio experience tailor-made to chill you, and from the opening drama to the tense conclusion, you'll be on the edge of your seat. The story: In the midst of a vast gas nebula lies a remote watch-station, hanging silently against a tapestry of dying stars. It sits alone, patiently awaiting lost travellers adrift in the freezing vastness of the void. To such souls it appears as a blessing, a safe haven from the warp storms that wrack the immaterium and destroy the ships of those foolish enough to test the tides. To Captain Arq and her crew, it is one thing - refuge. But things are never so simple. Written by Rachel Harrison. Running time approx. 77 minutes. Performed by Grace Andrews, Steve Conlin, Matthew Hunt, Jonathan Keeble, Carla Mendonca, Colleen Prendergast, David Seddon and David Sibley.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

Disputes between Kharadron Overlords sky-captains are common - and some lead to outright conflict. Such is the case as the Black Eagle is bombarded by its sister ship of Barak-Zilfin, the feared Skarskorr's Glory. But this is more than just a battle of arms. The wits of the skyvessels' captains - and their knowledge of the obscure tenets of the Kharadron code - will be tested, and only the most knowledgable, determined and, perhaps, willing to cheat will see victory....
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

A Warhammer Crime audio drama. Baggit the ratling and Clodde the ogryn fight to survive on the mean streets of Varangantua as powerful enemies close in from all sides. Listen to it because: experience the sounds of a crime-ridden city and enjoy the twists and turns of a tale starring some of the more unusual inhabitants of the Imperium of Man. The Story: Baggit is a fast-talking ratling sniper with a greedy eye and loose morals. Clodde is an ogryn, a brute with a core of decency and a desire for a better life. Two abhuman deserters turned thieves, at large in the monolithic city of Varangantua, where only the tough or the ruthless survive. Having landed in debt to a savage crime lord, Baggit and Clodde end up in the crosshairs of the meanest, most puritanical sanctioner in the city. Caught between two powerful enemies, and with innocent lives at stake, the unlikely companions must think fast and hustle hard before death points a las-pistol in their direction.... Written by Alec Worley. Performed by Kelly Hotton, Emma Noakes, Paul Putner, Jon Rand, David Seddon and Andrew James Spooner.
©2020 Alec Worley (P)2020 Games Workshop Limited

The Red Sunz Meks are back! Uggrim, Snikgob, Bozgat, Talker the Madboy and Frikk the grot return. Their space hulk knocked out of the sky following the Great Rift, the boyz have fallen on hard times. Stranded on yet another backwater world, they are locked in an endless series of skirmishes over diminishing supplies with rival Mek Grimgutz. When Fat Mork is beset by an invasion of snotlings and attacked by ork Wildboyz and Talker the Madboy goes a bit nuts, the boyz reckon a Waaagh is coming. Uggrim and his mekboys set out to join it.
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

Warhammer Horror Week: Day Six Aboard watch station Refuge, Captain Karina Arq and the crew of the Fortune's Favour face their darkest fears as their pasts catch up with them and threaten to rob them of their futures. Listen to it because: As all hell breaks loose, sit back and enjoy the unbridled horror that Rachel Harrison has conjured, and that expert actors and sound designers bring to terrifying life. The story: In the depths of the watch station Refuge, Captain Karina Arq and the crew of the Fortune's Favour have found something...unusual. Something monstrous haunts the depths of the station, something that knows the crew and their deepest fears...and can bring them to the surface. As horror envelops them, they begin to doubt they can make it through this experience alive...or sane. Part three of three. Written by Rachel Harrison. Performed by Grace Andrews, Steve Conlin, Matthew Hunt, Jonathan Keeble, Carla Mendonca, Colleen Prendergast, David Seddon & David Sibley.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

Warhammer Horror Week: Day Five The mysteries of watch station Refuge unfold for Captain Karina Arq and the crew of the Fortune's Favour and threaten to change them all forever… Listen to it because: It's a tale told as much through the atmosphere and audio effects as anything else and evokes a sense of trepidatious terror that's sure to keep you hooked. The story: Bestilled and cut off from the warp, Captain Karina Arq and the crew of the Fortune's Favour have found salvation...or so it seems. The watch station Refuge may yet prove its name to be dangerously ironic. For something on the station doesn't want to see them board, and if they do, it may not allow them to survive the experience.... Part two of three. Written by Rachel Harrison. Running time 27 minutes and 39 seconds. Performed by Grace Andrews, Steve Conlin, Matthew Hunt, Jonathan Keeble, Carla Mendonca, Colleen Prendergast, David Seddon and David Sibley.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

In the jungles of Aztlan a deadly war of the shadows is being fought. And the Imperial Guard are losing. The alien t’au, though few in number, greatly outclass the soldiers of the Imperium and are taking a serious toll on their forces. A call for aid is answered by the fearsome Mortifactors Chapter, who come to the world full of grim purpose. Adoni, an unblooded neophyte yet to earn his place, is amongst the war party. As the Mortifactors descend into the jungle vastness, they hunt for a killer, one that will not die easily but that whom Adoni must slay if he is to become part of the Chapter and a Taker of Heads.
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

Warhammer Horror Week: Day Four A ship becalmed in space needs repairs. Fortunately, a nearby watch station offers refuge.... Surely nothing can go wrong for the crew of the Fortune's Favour? Listen to it because: Atmospheric, tense, terrifying...it's an audio experience tailor made to chill you, and this chapter sets up the horrors to come and will leave you on the edge of your seat wanting more. The story: When the Fortune's Favour drops from the warp with no warning, its captain, Karina Arq, wants to know why. Devoid of answers, and unable to return to the immaterium, she and her crew seek a port at which to make repairs - so the aptly named watch station Refuge seems sent by the Emperor Himself...but things are never so simple.... Part one of three. Written by Rachel Harrison. Running time 21 minutes and 32 seconds. Performed by Grace Andrews, Steve Conlin, Matthew Hunt, Jonathan Keeble, Carla Mendonca, Colleen Prendergast, David Seddon and David Sibley.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

The latest adventure for the Red Sunz mekmob concludes in the final instalment of a three-part audio drama! A horde of orks are gathering from all over the planet have made their way to a salt lake camp. But they discover the Waaagh! is a false one set up by the Imperium using psychic technology to lure the orks into a trap. Uggrim and his biggest rival, Grimgutz, must work together to fight their way out.
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

A Warhammer Age of Sigmar audio drama anthology. From the nightmarish labyrinth of the City of Mirrors to the wilds of Ghur and a rebellious town in the lands of Death, three full-cast audios explore dark corners of the Mortal Realms and the heroes and villains who battle within them. Listen to it because: Three great heroes - Hamilcar Bear-eater, Neferata and Prince Maesa - each face very personal trials that could see them fall into darkness in these three tales that beautifully evoke bitter melancholy - as well as provide audio action. The gods are at war. As the Mortal Realms plunge into darkness and despair, there are an ambitious few who seek to turn these fortunes in their favour. Within the nightmarish, labyrinthine halls of Shadespire, a famed Lord-Castellant must escape the Mirrored City to cement his legend forever. While upon the desolate plains of Shyish, a vampire queen faces the fires of rebellion that threaten her dominion, and in Ghur, an aelven wanderer journeys to cheat the God of Death to resurrect his lost love. The three audio dramas in this collection showcase the vast power and untold riches that await those who are brave enough to claim them, if only they dare. The Palace of Memory by David Guymer. Black Atonement by David Annandale. Hungerfiend by Guy Haley. Total running time 81 minutes. Performed by John Banks, Steve Conlin, Andrew Fettes, Emma Gregory, Matthew Hunt, Toby Longworth, Carla Mendonca, Melvyn Rawlinson, Richard Reed, David Seddon, Genevieve Swallow & Jo Woodcock.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

A Warhammer 40,000 audio drama anthology. Across the Imperium, many heroes serve mankind in their own ways. Assassins, soldiers, inquisitors - each does their duty, but in the grim darkness of the far future, that may not be enough to save their souls.... This collection of three audio dramas sheds light on the various ways that mankind is kept safe by its defenders and protectors and shows that even the most valiant of heroes is vulnerable to the darkness of the galaxy. In the sprawling Imperium of Mankind, everyone serves the Emperor in their own way. From the inquisitors who hunt the hidden enemies of humanity in the dark places of the galaxy to the brave soldiers who stand on the front line, and the Imperial Assassins who can change the tides of war with a single shot, each has a part to play in preserving the Imperium. In this audio anthology, three of these disparate heroes are put to the test, each facing a personal crisis that will see them either fall to darkness, or rise to continue doing their duty in the Emperor's name. Judge of the Wastes by David Annandale Kill Shot by Ben Counter The Interrogation of Salvor Lermentov by Chris Wraight Total running time 66 minutes. Performed by Tom Alexander, John Banks, Cliff Chapman, Emma Gregory, Matthew Hunt, Deeivya Meir, David Seddon and Joe Shire.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited