Jonathan Bunce has narrated 6 audiobooks on Listento.it by 3 authors, with an average listener rating of 1★ across 1 ratings. The most-rated is The Captain's Nephew.

After a century of war, revolutions, and imperial conquests, 1790s Europe is still embroiled in a battle for control of the sea and colonies. Tall ships navigate familiar and foreign waters, and ambitious young men without rank or status seek their futures in naval commands. First Lieutenant Alexander Clay of the frigate Agrius is self-made, clever, and ready for the new age. But the old world, dominated by patronage, retains a tight hold on advancement. Though Clay has proven himself many times over, Captain Percy Follett is determined to promote his own nephew. Before Clay finds a way to receive due credit for his exploits, he'll first need to survive them. Ill-conceived expeditions ashore, hunts for privateers in treacherous fog, and a desperate chase across the Atlantic are only some of the challenges he faces. He must endeavor to bring his ship and crew through a series of adventures stretching from the bleak coast of Flanders to the warm waters of the Caribbean. Only then might high society recognize his achievements - and allow him to ask for the hand of Lydia Browning, the woman who loves him regardless of his station.
©2018 Penmore Pess (P)2018 Penmore Press

After the huge battle with a leech nest, Abel now has the key to Castle House, a big old house wreathed in lethal magic. But the key only opens the first door, leading him to the next clue. His friends want to help, but the house won't let them, and even the first puzzle needs sorcerer-level magic. Luckily, Abel has something up his sleeve or, rather, in his tattoo! Even so, he'll need another missing key, and a way through all the other doors before he can reach the mystery at the center and claim his heritage. Along the way, someone might work out just who or what a Fraggon is. Abel might make faster progress if sorcerers and an archbishop would be a little more helpful. Even his solicitor, magical of course, can't tell him what waits inside Castle House. Worse, magic isn't helping Abel very much with schoolwork, keeping magical secrets from his mum, or a new schoolgirl he likes much more than he ever expected. With so many Taverners mastering their basic glyphs, some begin to think that magic gives them privileges and power. Abel and his friends, backed by Ferryl Shayde, decide to set out some rules. It all seemed so simple, but as with most things magical, a big explosion is only a careless moment away. In a few frantic minutes, Bonnie's Tavern becomes a completely different sort of game!
©2003 Entrada Publishing (P)2021 Entrada Publishing

When 15-year-old Abel discovered Ferryl Shayde, the disembodied sorceress, and freed her from her 200 years trapped in a pit, he never bargained on finding out about magic. Though when she moved into his tattoo and began the lessons, it all seemed like a lot of fun for him and his friends. They even added just a little magic to the board game Abel and his two best friends were developing. But magic is everywhere and a hint is enough to lead some people into casting their first glyph. A growing number of beta players, fellow students testing the game, are discovering their own magic, leaving Abel and his friends scrambling to teach them enough to stay safe. As more and more entities look closer at Brinsford, Abel's village, he and his friends desperately try to learn enough magic to protect themselves and their families. That would be much easier without homework and parents interfering. The sorcerers, magical creatures and vicar Creepio Mysterio all seem interested in whatever powerful creature or artifact lies at the heart of Castle House, a big, spooky old house wreathed in powerful magical protection. Abel and his friends are the only ones who can pass through the magical barrier around Castle House gardens. But what will they risk to get inside Castle House itself?
©2017, 2020 Entrada Publishing (P)2020 Entrada Publishing

An exciting journey through darkness that is filled with moments of pure light." (Jeffery Pritchett, host of ChurchOfMabusRadio.com) Follow the thrilling investigations of a man who has peered into more dark places than most and sought the answers to questions we fear to ask. Join Richard Estep (TV's Haunted Hospitals, Paranormal 911, Paranormal Night Shift) on a hair-raising adventure to haunted locations across the United States and England. Discover the restless phantoms who inhabit the Hostel, one of Britain's most famous haunted houses. Explore the Cripple Creek Jail, where prisoners and jailers alike are held long after death. Enter the infamous Black Monk House of West Yorkshire, home of the king of poltergeists. Richard Estep gives you an in-depth look at these supernatural phenomena, presenting details so vivid you can almost feel each chilling presence that he encounters.
©2018 Richard Estep (P)2021 Richard Estep

From exploring the tower of London to investigating a haunted Colorado firehouse and a woman tormented by a malevolent demonic entity, paranormal researcher Richard Estep takes you behind the scenes for an up-close-and-personal encounter with a fascinating legion of hauntings. This collection represents some of the most interesting, odd, and disturbing cases that Richard has investigated over the past 20 years in England and in the United States.
©2016 Richard Estep (P)2020 Richard Estep

A Sloop of War, the second novel in the Alexander Clay series, is set on the island of Barbados, where the temperature of the politics, prejudices, and amorous ambitions are matched only by the sweltering heat of the climate. After limping into the harbour in the crippled frigate Agrius, accompanied by his French prize, the equally battered Courageuse, Clay meets with Admiral Caldwell, the commander in chief of the island. The admiral is impressed enough by Clay's engagement with the French man-of-war to give him his own command, the sloop of war Rush. The Rush is sent to blockade the French island of St Lucia and to support a landing by British troops to attempt to take the island from the French garrison. The crew and officers of the Rush are repeatedly threatened along the way by a singular Spanish ship, in a contest that can only end in destruction or capture. And from the ranks comes an accusation of murder levelled against Clay by the nephew of his former captain. Philip K. Allan has all the ingredients for a gripping tale of danger, heroism, greed, and sea battles, in a story that is well researched and full of excitement from beginning to end.
©2017 Philip (P)2019 Philip K Allan