Aaron Oster has 17 audiobooks on Listento.it, narrated by 5 narrators, with an average listener rating of 4.9★ across 159 ratings. The most-rated is Starbreak.

With a war now raging in the Central Kingdom, Morgan and Sarah flee east in an attempt to escape the growing conflict. However, there are many forces conspiring to stop them. Princess Katherine of the North sends mercenaries to capture them. Lord Simon, tired of waiting, hires the most notorious hit squad in all the Five Kingdoms to end Morgan, once and for all. With threats looming around every corner, and time running out, Morgan and Sarah will be forced to make several drastic decisions in order to survive. Especially after they receive a very dire warning, from an all-powerful being.... Warning: This book contains profanity, gore, and content that may not be suitable for children. This book also contains gamelit elements, such as stat sheets, and a form of leveling, and experience gain.
©2019 Aaron Oster (P)2019 Aaron Oster

Morgan's life is not easy. Growing up on the streets of City Four, he is constantly shunned by the other citizens. Morgan doesn't mind being ignored. What he does mind, though, are the constant beatings from the city guards due to his friendship with Sarah, the city lord's only daughter. Lord Simon wants him dead, but the laws of the kingdom are on Morgan’s side and even the guards won't kill him, just for being seen near his manor. Morgan’s time is running out, though. Lord Simon has deep pockets and his last visit to the manor may just have put him over the edge. Worse, he is nearing his 16th birthday, and has yet to awaken any abilities. In a world where might makes right, he has never been one of the mighty. What will he do when faced with a life altering decision and just how will his decision impact those around him? Warning: This book contains profanity, gore, and content that may not be suitable for children.
©2019 Aaron Oster (P)2019 Aaron Oster

With a Pinnacle King now rising in the North, Morgan debates leaving the five kingdoms for good. However, his past comes back to haunt him and false memories are once again discovered. Not knowing who to trust, Morgan strikes out with Sarah to uncover the mystery of his past in a long-destroyed city that may finally give him some answers. Warning: This book contains profanity, gore, and content that may not be suitable for children. This book also contains GameLit elements, such as stat sheets, a form of leveling, and experience gain.
©2019 Aaron Oster (P)2019 Aaron Oster

The final battle is at hand. The North is under siege by Octagon the Bitter and his horde of twisted monsters. All but two cities have fallen and their forces are dwindling by the day. With little choice remaining, Morgan sets out on his own to try and convince the rulers of the other Kingdoms to join in their cause. Convincing rulers who have been at each other's throats for centuries will not be easy, and Morgan has doubts as to whether they'll even listen. Still, for the sake of everyone in the Five Kingdoms, he has to try, even if it costs him everything. Warning: This book contains profanity, gore, and content that may not be suitable for children. This book also contains GameLit elements, such as stat sheets, a form of leveling, and experience gain.
©2020 Aaron Oster (P)2020 Aaron Oster

Long ago, Samuel created the four Pinnacle Kings, beasts of immense power and destruction. Unable to contain their power, he sealed these four beasts himself. However, the rules forbade him from making the seal unbreakable. Octagon the Bitter, Pinnacle King of Winter, has awakened. His influence is spreading, and the North Kingdom is already feeling the consequences. Sealed away and finding himself unable to intervene, Samuel makes a drastic decision - one that will change the very rules by which the Five Kingdoms operate. The end of the world has begun... Warning: This audiobook contains profanity, gore, and content that may not be suitable for children. This audiobook also contains GameLit elements, such as stat sheets, a form of leveling and experience gain.
©2019 Aaron Oster (P)2019 Aaron Oster

Two years have passed since the fall of Octagon the Bitter and the dire warning from Order. The barrier that once separated the Five Kingdoms from the rest of the world is failing. Morgan is the first to encounter one of these invaders, signaling that the time has come for him to set out on his mission. He won’t be going alone, as he is sidetracked by an unexpected guest when visiting the Ruined City. Morgan can’t remain in the Five Kingdoms for long and must set out for Faeland, the continent of their enemies. The rulers of Faeland have been preparing as well. Warned by a new Pantheon of gods that the human scourge is free once again, they move to act before their ancient enemies have a chance. War is brewing on both sides, even as gods scheme and ancient monsters stir. Only one thing is definite – Morgan will do whatever it takes to see his mission through to the end. No matter the cost. Warning: This book contains profanity, gore and content that may not be suitable for children. This book also contains GameLit elements, such as stat sheets, a form of leveling and experience gain.
©2020 Aaron Oster (P)2020 Aaron Oster

With the weapon he needs to destroy the gods now in his possession, Morgan sets off for Faeland once again. However, this time, he does not go alone. Representatives of each kingdom join him, in an attempt to scout the area and collect the ingredients needed to replicate Ivaldi's formula. As soon as he departs, Katherine receives an urgent summons from Hu Kiln, king of the West Kingdom. Strange disappearances and odd weather patterns have been sweeping through parts of his domain, and all signs point to a very disturbing source - one that Katherine, and the entire North Kingdom, is all too familiar with. Warning: This book contains profanity, gore, and content that may not be suitable for children. This book also contains GameLit elements, such as stat sheets, a form or leveling, and experience gain.
©2020 Aaron Oster (P)2020 Aaron Oster

Don't break any rules, even if they make no sense. Sam is back and better than ever! Just kidding. His life still sucks. Dragged into the video-game-like world of Somerset, he is constantly having his patience and sanity tested by the world's sheer tropiness and unoriginality. Like, for example, how Princess Willow of the East was kidnapped just a few hours after asking for his help in saving her kingdom. Or, how seemingly no one, including the all-powerful Adventurers Guild, can do anything about it. Worse than a world that seems to have no end of horrible naming schemes, overplayed story lines, and moronic knights with a penchant for long and overblown speeches about justice, Sam has to deal with a talking dog who seems to enjoy belittling him at every possible opportunity. Add that to the fact that all he can eat day in and day out is stew, and Sam is left with some serious anger issues. Good thing there are all those bunnies around! Dear Listener, This is a LitRPG book containing stat sheets, leveling, and epic loot. This book contains excessive amounts of profanity. Like, a lot, (seriously, I mean it!) and some content that may not be suitable for children. So, if you thought the last book was too much, do everyone a favor and avoid this one. If you still complain about cursing in the reviews after this, it's all on you, pal! Sincerely, Sam
©2020 Aaron Oster (P)2020 Aaron Oster

Welcome to Somerset. A land of mystery and magic! You have been chosen by our Illustrious Overlord to take part in the Rules: a no-holds-barred death match to see who among you is the most powerful. You have been transported here against your will. The only way back is to reach level 100 and defeat the final boss. Please do be careful with your life, as it is the only one you’ll get. Have a pleasant match, and remember, we’re always watching.... When Sam wakes up in a strange new world with a message floating before his eyes, he thinks he's hallucinating. However, he soon discovers a land filled with dungeons, monsters, angry gnomes, and even worse, talking dogs! Warning: Contains profanity and content that may not be suitable for children. This is a LitRPG book, containing multiple stat sheets, message windows, dungeons, and epic loot.
©2019 Aaron Oster (P)2019 Aaron Oster

Three months have passed since the eccentric Hermit agreed to take Roy and Aika on as students. Now, the time has come for them to leave the forest and return to civilization. Neither Roy nor Aika know what to expect in the Itachi capital, but with their powerful teacher by their sides, they reluctantly agree to venture into the city. With all the time that has passed, they don't know how many powerful players are now on the board, nor the looming threat posed by a gathering of monstrous Beasts. The Sovereign of the Herald Clan has also learned that his son is alive and has ordered that he be returned by any means necessary. Roy faces many challenges, most of which Geon believes he will fail. The Dungeon is far from happy that Roy has yet to kill the people on his hit list, and he makes his displeasure known. Daily. The path to Green-Belt will not be an easy one, but if Roy wants to succeed in his ultimate goal, he will need to fight harder than ever before.
©2020 Aaron Oster (P)2020 Aaron Oster

After escaping Doragon’s clutches, Roy finds himself stranded in the Windblight, a harsh desert under the control of a rival clan - one that won’t think twice about tossing him in their fighting arena to pay off a perceived debt. Meanwhile, Aika, Ferry, and Hermit face their own problems in the form of retribution from the Itachi clan. While Hermit might be a Sovereign, his sister carries the same title. With enemies closing in on all sides, the three of them must work hard to stay ahead and continue on the trail of their abducted friend.
©2020 Aaron Oster (P)2020 Aaron Oster

Pentagon has been defeated, although Morgan’s fight has not yet reached its end. New and old enemies are converging, threatening the hard-won peace achieved with this latest victory. When he is attacked unexpectedly, Morgan finds himself on his own, forced to pick between two difficult choices. War is on the horizon, World Beasts are rising, and everything Morgan has worked to achieve is crumbling around him. Will he finally reach the very Pinnacle of power, or will he fail and fall before the might of those who wish to see him dead? Warning: This book contains profanity, gore, and content that may not be suitable for children. This book also contains GameLit elements, such as stat sheets, a form or leveling, and experience gain.
©2020 Aaron Oster (P)2021 Aaron Oster

With the looming threat of death now hanging over his head, Roy makes the difficult decision to leave the crater. Unfortunately for him, leaving won’t solve his problems, especially those stemming from within. With Aika captured, Roy finds himself banished to the Wilds, once again powerless against the forces of Buryoku. Powerful forces are gathering, and he’ll have to make his choice quickly. Buryoku is not kind to the weak, and Roy knows that better than anyone. Will he rise up to reclaim what was once his, or will he fall prey to his innermost demons and fade into obscurity?
©2020 Aaron Oster (P)2020 Aaron Oster

In a world of titans, where martial artists reign supreme, Roy is wholly unremarkable. Without the power to channel the essence of the world, he is weak and defenseless. Adopted into the Shah clan after his parents' deaths, he is forced to do menial labor day after day, all while enduring the ridicule and physical abuse of his supposed family. Weakness is punishable by death in Buryoku and in the Shah clan, there is no one weaker than Roy. But even the weak can rise up, when pushed to the brink....
©2019 Aaron Oster (P)2019 Aaron Oster

Who the hell is Virgonius Simp? To answer this all-important question, Sam must venture through the world of Somerset one last time. Of course, he isn’t exactly a willing participant, but Grem Lynn, queen of the gremlins, doesn’t really give him much choice. Tasked with destroying a conspiracy to overthrow her Grempire – get it? – Sam sets out with his odd group of people and talking animals. They’ll face many challenges along the way, including radical cultists, evil bunnies, and a never-ending series of bridges, guarded by annoying trolls. Dear listener, You know what? This is the third book in the series. If you don’t know what to expect by now, I’m just giving up on you as a lost cause! ~Sam
©2020 Aaron Oster (P)2020 Aaron Oster

Welcome to Somerset. A land of mystery and magic! You have been chosen by our Illustrious Overlord to take part in The Rules: a no holds barred death-match, to see who among you is the most powerful. You have been transported here against your will. The only way back is to reach level 100 and defeat the final boss. Please do be careful with your life, as it is the only one you’ll get. Have a pleasant match, and remember, we’re always watching.... When Sam wakes up in a strange new world with a message floating before his eyes, he thinks he's hallucinating. However, he soon discovers a land filled with dungeons, monsters, angry gnomes, and even worse, talking dogs! Warning: This is a LitRPG book, containing multiple stat sheets, message windows, dungeons, and epic loot. This book contains excessive amounts of profanity, so if you're a delicate flower, be advised to listen to something else. You have been warned.
©2019, 2020 Aaron Oster (P)2020 Aaron Oster

After facing impossible odds, Roy finds himself back where he first began his path in the martial arts. Questions abound, and the mystery surrounding his Core's strange behavior plagues his every waking moment. Finding answers will mean confronting a past he'd thought was long behind him. But if he wishes to advance further down the path of power, that confrontation is inevitable.
©2021 Aaron Oster (P)2021 Aaron Oster