Durl White has 3 audiobooks on Listento.it, narrated by 1 narrator, with an average listener rating of 5★ across 4 ratings. The most-rated is The One-Armed Warlock: Book Two.

When life gives you oranges, you make orange juice...or keep them on the counter to grow old and eventually get thrown away. When it gives you a demonic master, you become a warlock; that's what I did anyway. My name is Benjamin, but you can call me Big Daddy Ben - no one else does. I was midway through my 20s and living a relatively normal life when everything changed. No, I wasn’t accepted into some weird warlock school for gifted adults. Technology failed, all of it, even simple stuff like bicycles. It all broke apart as if an unseen force was dismantling all those wonderful inventions we took for granted. It was magic of course. Magic was reentering the world at an accelerating pace. You didn’t need to live in a fantasy castle or attend online potion brewing classes to realize it; just peeking out the front window and watching your neighbor get their head blown off by an energy beam would do the trick. This is the start of my (LitRPG) adventure and how I became known to everyone, even your mom, as the One-Armed Warlock.
©2020 Durl White (P)2020 Durl White

The humorous LitRPG adventure continues! The One-Armed Warlock A cosmetic wizard hat. Some heart-patterned boxers. A pair of trademarked shoes. Those were the only items I could equip after being granted a second chance at life - all the stuff I met the minimal requirements for, but whatever. I wouldn’t fret. This was my shot to redeem myself and to continue serving the one true Voidlord. Like any warlock, I suppose, I had great ambitions. But first...there was the little issue of finding a way back to Earth from Bognaroth’s Lair. This is the second leg of my adventure (certainly not the second arm) and how I became known to everyone, even your mom, as the one-armed warlock.
©2020 Durl White (P)2020 Durl White

Fat, bald, and bored, Mike the merchant is steadily losing his business to attrition. Customers just aren’t coming in anymore. He blames his misfortune on the lack of adventurers; they are migrating toward other settlements in droves. For the love of trade, what else is happening around this settlement? When a passerby drops dead in Mike’s General Store, the guards begin pointing fingers. Settlement Council is devising nasty quest lines to manipulate the locals, and the rewarding attraction once keeping this place alive is closed. It’s being listed... Artificial Dungeon: For Sale by Owner
©2020 Durl White (P)2021 Durl White