Jon R. Osborne has 12 audiobooks on Listento.it, narrated by 9 narrators, with an average listener rating of 5★ across 16 ratings. The most-rated is A Fistful of Credits: Stories from the Four Horsemen Universe.

Fourteen outstanding authors. Fourteen extraordinary stories. One best-selling universe. It's the 22nd Century. The galaxy has opened up to humanity as a hyperactive beehive of stargates and new technologies, and we suddenly find ourselves in a vast playground of different races, environments, and cultures. There's just one catch: we are pretty much at the bottom of the food chain. Enter the Four Horsemen universe, where only a willingness to fight and die for money separates Humans from the majority of the other races. Enter a galaxy not only of mercenaries, but also of Peacemakers, bounty hunters, and even a strung out junkie in the way of a hired assassin. Edited by best-selling authors and universe creators Mark Wandrey and Chris Kennedy, A Fistful of Credits includes all-new stories in the Four Horsemen universe by a variety of best-selling authors - and some you may not have heard of...yet. The 14 authors take on various aspects of the universe, giving you additional insight into a galaxy that isn't at war...but definitely isn't at peace. There's only one thing for sure - anything's possible for a fistful of credits!
©2017 Christopher J Kennedy (P)2017 Christopher J Kennedy

The Omega War may have ended, but neither Earth nor the galaxy are at peace. Bjorn Tovesson III, commander of Bjorn’s Berserkers, has returned to Earth. Bear Town is a smoldering ruin, and the Berserkers’ reputation is in the gutter. As Bjorn tries to chart a course for the Berserkers’ future, ghosts from the past haunt him. Meanwhile, the Information Guild and the Union Credit Exchange clash over the future of the Galactic Union’s economy. The Information Guild seeks to eliminate the red diamond standard, giving it sole control of the currency system, but the Union Credit Exchange harbors ambitions to become a guild in its own right. Both sides wage battle by weaponizing politics, piracy, and disinformation. While Bjorn hunts the aliens responsible for murdering his father and slaughtering many of the Berserkers trapped on Earth during Peepo’s invasion, he receives an offer too good to pass up. Despite the Mercenary Guild suspending contracts, Bjorn could make the credits needed to bring his plans to fruition. Can Bjorn put aside the past? Who will control the galaxy’s economy? The Omega War may be over, but everyone still has an ax to grind.
©2020 Jon R. Osborne (P)2020 Podium Audio

The clouds of war continue to build...and not everyone is blind. Bjorn Tovesson III, the owner of Bjorn’s Berserkers, is a man tied to the past but who’s not afraid to innovate. Whether it is new tactics or new equipment, Bjorn is willing to try anything once, in an effort to grow his company into the status of the fabled Four Horsemen. Looking to the future with his eyes open, though, he has seen a series of unfortunate occurrences running through the ranks of Earth’s mercenaries. Companies in financial troubles, some taking huge losses on contracts...and others not returning from their contracts at all. His father always taught him to prepare, and Bjorn is working to diversify his operations, including moving the company to a planet with a sizable portion of aliens who are already members of the Galactic Union. Nothing bad could happen to them there, right? But as the storm clouds continue to gather, his past is on a collision course with the present, as another of Earth’s mercenary companies is out to get him...and with the support of the Mercenary Guild, they have the forces to overwhelm him! Will Bjorn’s preparations keep the Berserkers safe, or will they become yet another unfortunate occurrence?
©2019 Seventh Seal Press (P)2019 Podium Publishing

Bjorn’s Berserkers was a respected and flourishing mercenary company. Founded by Bjorn Tovesson I, it was now commanded by his son, Bjorn Tovesson II. Commander Tovesson wanted nothing more than to eventually pass on the Berserkers to his son, Bjorn Tovesson III. But young Bjorn had a different destiny in mind. He didn’t want a future of fighting aliens and risking death on some distant planet. As a high school student, Bjorn had everything he could hope for - he was the star quarterback, he had a beautiful cheerleader girlfriend, he was surrounded by loyal friends, and top colleges were courting him. Despite his father’s protests and refusal to help Bjorn reach his dream, Bjorn had a future free of the death and loss inherent to mercenary life. One fateful afternoon in the Alaska wilderness changed everything, though, when a bear attack left Bjorn maimed. Bjorn’s dreams were shattered, and his life crumbled around him. Can he pick up the pieces and find a new way forward, while still trying to avoid the life of a merc? When his destiny comes calling, will Bjorn continue trying to escape it, or will he learn to embrace it?
©2019 Jon R. Osborne (P)2020 Podium Audio

Nineteen outstanding authors. Nineteen extraordinary stories. One best-selling universe. It’s the 22nd century. The galaxy has opened up to humanity as a hyperactive beehive of stargates and new technologies, and we suddenly find ourselves in a vast playground of different races, environments, and cultures. There’s just one catch: We are pretty much at the bottom of the food chain. What do you do when the odds are stacked against you? Mercs plan, strategize, and sometimes even scheme, but there is one thing they all believe - luck is never a factor. Unless it is. Enter the Four Horsemen universe, where only a willingness to fight and die for money separates humans from the majority of the other races. Edited by best-selling authors and universe creators Chris Kennedy and Mark Wandrey, Luck Is Not a Factor includes all-new stories in the Four Horsemen universe by a variety of best-selling authors - and some you may not have heard of...yet. The 19 authors take on various aspects of the universe, giving you additional insight into a galaxy that isn’t at war, but definitely isn’t at peace. There’s only one thing for sure - anything’s possible for a fistful of credits! Full list of authors includes: JR Handley Kacey Ezell Jon Del Arroz Michael Ciaravella Philip Wohlrab T. Allen Diaz Terry Maggert Terry Mixon Chris Kennedy Mark Wandrey Jon R. Osborne Paul E. Cooley Joseph Capdepon Christopher Woods Thomas A. Mays Jamie Ibson Rob Howell Lee Dunning Brad R. Torgersen
©2018 Seventh Seal Press (P)2019 Podium Publishing

Peacemakers. The Galactic Union’s most capable enforcers and resolute negotiators, their name alone elicits fear and awe among the Union’s citizenry. Being a Peacemaker isn’t easy. They’re charged with setting the terms and doing anything which needs to be done - even if it personally costs them everything. They must learn to honor the threat to all life, and, in the end, they must stand or fall, based on their own convictions. Welcome back to the Four Horsemen universe, where only a willingness to fight and die for money separates Humans from the majority of the other races. Edited by Mia R. Kleve and best-selling author Kevin Ikenberry, Set the Terms includes 14 all-new Peacemaker-themed stories in the Four Horsemen universe by a variety of best-selling authors - and some you may not have heard of...yet. From pigs flying to cats landing on their feet, Set the Terms shows Peacemakers at work from the origin of the guild to present day. Journey with a Lumar Peacemaker as he tries to complete his first mission and watch as a Phidae Peacemaker tries to complete his final one. They will have to use their wits as well as their weapons if they hope to remain standing at the end of the day. Are you ready to set the terms? If so, then step inside!
©2020 Respective authors of all stories within (P)2020 Podium Audio

Thirteen incredible authors. Thirteen stories about the Depik - what they were and where their society goes from here! It’s the 22nd century. Humanity has taken its first steps into the galaxy, and we’ve found ourselves in a vast playground of alien races, environments, and cultures. As the newest players on the universal stage, though, our position is readily apparent - we’re at the bottom of the food chain. But we’ve found new allies. The Depik are feared across the galaxy as the ultimate assassins, but when an attack on their home world devastates their society, the survivors are scattered across the galaxy. As humanity helps bring their civilization back together, though, how do the remaining Depik adults put their society back together and teach the young kits and kitas about what was lost? Stories. Not only are stories told to educate, but they also to help the young Depik make sense of their place in a galaxy that is so much bigger than they are. Enter now the world of the assassin, as these peerless killers decide how to make their way forward, and 13 amazing authors imagine the paths these Hunters will take.
©2019 Chris Kennedy (P)2020 Podium Audio

Even more authors and stories. Still the same best-selling universe. It's the 22nd century. Humanity has taken its first steps into the galaxy, and we've found ourselves in a vast playground of alien races, environments, and cultures. As the newest players on the universal stage, though, our position is readily apparent - we're at the bottom of the food chain. Welcome back to the Four Horsemen universe, where only a willingness to fight and die for money separates humans from the majority of the other races. While some of the stories inside deal with mercenaries, others introduce listeners to the other guilds, organizations, and races that make up the landscape of the Four Horsemen universe, as well as providing additional insight into the characters of the mainline novels. What's it like to be a medic on the beach or to learn how to kill from a mother not your own? Come find out! Edited by best-selling authors and universe creators Mark Wandrey and Chris Kennedy, this audiobook includes 16 all-new stories in the Four Horsemen universe by a variety of best-selling authors - and some you may not have heard of...yet. In a galaxy this big, you'll find that some of the races are good and others are bad, but only the best are mercs!
©2017 Chris Kennedy (P)2019 Chris Kennedy

Centuries ago, the followers of the new gods defeated the old gods and the folk of legend, banishing them from the world of man. With their departure, magic faded from the land. The Milesian Accords had provisions for a new challenge, though, and the Exiled Gods have sent their minions back to our world to seek out a champion to fight for them and a druid able to wield the magic needed to fulfill the challenge. A descendant of the druid who participated in the original challenge, Liam Knox doesn’t know anything about the Accords or his ancestors, but those seeking to maintain the status quo are hunting him, and the beings of myth are doing their best to convince him to help the Exiled Gods return to the world of man, bringing magic back with them. Liam is faced with a choice he doesn’t want, and if he chooses wrong, he risks more than his own life - he could end the world as we know it. And he’s running out of time to decide.
©2017 Jon R. Osborne (P)2019 Podium Publishing

The world has fallen, but life goes on… In the late 2020s and early 30s, corporations managed to render the major governments of the world obsolete. The big corporations owned most of the territories as well as the majority of the world’s wealth. While many of the old traditions were still observed in various parts of the world, the true power was with the corporations. In the late 30s, what would be known as the Corporate Wars began as larger companies initiated hostile takeovers in a whole new fashion. Employees, armed with corporate weapons, warred for dominance. It was a bloody time, and many small corporations were destroyed, as were a lot of civilians in the wrong place at the wrong time…and those who’d been buying the wrong products. On May 1st, 2067, it all ended in nuclear fire. Sixteen outstanding authors have come to this Fallen World with stories that take place from the islands off the coast of Washington to the plains of central Europe; from the swamps of Florida to the streets of Philadelphia. These stories document the fall and introduce you to people who might just drag civilization back from the ashes. With stories by Chris Kennedy, Brisco Woods, Jamie Ibson, David Carrico, Kevin Steverson, Philip S. Bolger, Joseph Capdepon II, Alex Rath, David Alan Jones, Derek Shupert, Ian J.Malone, Jan Kotouc, Jon R. Osborne, Mark Wandrey, Marisa Wolf and Christopher Woods.
©2019 Chris Kennedy (P)2020 Podium Audio

2018 Dragon Award Finalist - Best Fantasy Novel Centuries ago, the followers of the new gods defeated the old gods, and the folk of legend were banished from the world. With their departure, magic faded from the land. However, the Milesian Accords provided for a new challenge, and its time rapidly approaches. The descendant of the druid who participated in the original challenge, Liam Knox, must forge the sword for the Champion to wield, and write the next set of Accords. Time is running out, though, and the minions of the new gods will stop at nothing to ensure he fails in his tasks. The descendent of the legendary hero Cu Chulainn, Erin Donnelly, has gone to Dunos Scaith, a fortress out of time and space, to train for the Challenge to come. Interruptions and distractions abound, though, including the potential for new love...and she is being hunted as well. Both Druid and Champion are running out of time as the Challenge approaches - a challenge that could end the world as we know it - and neither is likely to be ready in time. They must trust in each other and their friends...but what if that trust is misplaced?
©2018 Jon R. Osborne (P)2019 Podium Publishing

The challenge approaches! Centuries ago, the followers of the new gods defeated the people of the old gods in a challenge of champions. The folk of legend were banished from the world, and magic faded from the land. The Milesian Accords, however, provided for a new challenge, and the time for that challenge is running out. Erin Donnelly, the proclaimed Champion of the Exiled Folk, is marooned in the otherworldly Glaswold after an assassination attempt. The fortress Dunos Scaith vanished, and Erin’s daughter disappeared with it. She has to find her daughter, finish her training, and make it back to the World of Man before the deadline. Liam Knox, the Druid of the Accords, faces tests both domestic and mystical in rural Illinois. Liam must rally his allies in the wake of loss, mentor a son who has discovered magic, and deal with supernatural entities meddling in his life. All the while, Liam’s enemies circle closer, hunting the druid, his family, and his friends. Only together can the Druid and the Champion face the Challenge and survive. If they fail, more than their lives hang in the balance. If they win, it could change the world as we know it. But first they must master their tangled fate.
©2019 Jon R. Osborne (P)2020 Podium Publishing