Tim Pratt has 8 audiobooks on Listento.it, narrated by 12 narrators, with an average listener rating of 3.7★ across 38 ratings. The most-rated is Pathfinder Tales: Liar's Island.

Rodrick is a con man, as charming as he is cunning. Hrym is a talking sword of magical ice, with the soul and spells of an ancient dragon. Together the two travel the world parting the gullible from their gold and freezing their enemies in their tracks. But when the two get summoned to the mysterious island of Jalmeray by a king with genies and elementals at his command, they'll need all their wits and charm if they're going to escape with the greatest prize of all - their lives. From Hugo Award winner Tim Pratt comes a tale of magic, assassination, monsters, and cheerful larceny, set in the award-winning world of the Pathfinder role-playing game.
©2015 Paizo Inc. (P)2015 Macmillan Audio

With strength, wit, rakish charm, and a talking sword named Hrym, Rodrick has all the makings of a classic hero - except for the conscience. Instead, he and Hrym live a high life as scoundrels, pulling cons and parting the weak from their gold. When a mysterious woman invites them along on a quest into the frozen north in pursuit of a legendary artifact, it seems like a prime opportunity to make some easy coin - especially if there's a chance for a double-cross. Along with a hooded priest and a half-elven tracker, the team sets forth into a land of witches, yetis, and ancient magic. As the miles wear on, however, Rodrick's companions begin acting steadily stranger, leading man and sword to wonder what exactly they've gotten themselves into... From Hugo Award-winner Tim Pratt, author of City of the Fallen Sky, comes a bold new tale of ice, magic, and questionable morality set in the world of the Pathfinder Roleplaying Game.
©2013 Paizo Publishing, LLC (P)2015 Audible, Inc.

Paizo Publishing is the award-winning publisher of fantasy role-playing games, accessories, and board games. Pathfinder Tales: Liar's Bargain is the latest in their popular novel series. The sequel to Hugo Award Winner Tim Pratt's Liar's Island! For charming con man Rodrick and his talking sword, Hrym, life is all about taking what you can and getting away clean. But when the pair are arrested in the crusader nation of Lastwall, Rodrick faces immediate execution, with Hrym spending the rest of eternity trapped in an enchanted scabbard. Their only hope lies in a secret government program in which captured career criminals are teamed up and sent on suicide missions too sensitive for ordinary soldiers. Trapped between almost certain death and actual certain death, the two join forces with a team of rogues and scoundrels, ready to serve their yearlong tenure as best they can. Yet not everyone in their party is what they seem, and a death sentence may be only the start of the friends' problems.
©2016 Paizo Inc. (P)2016 Macmillan Audio

Once a student of alchemy with the dark scholars of the Technic League, Alaeron fled their arcane order when his conscience got the better of him, taking with him a few strange devices of unknown function. Now in hiding in a distant city, he's happy to use his skills creating minor potions and wonders - at least until the back-alley rescue of an adventurer named Jaya lands him in trouble with a powerful crime lord. In order to keep their heads, Alaeron and Jaya must travel across wide seas and steaming jungles in search of a wrecked flying city and the magical artifacts that can buy their freedom. Yet the Technic League hasn't forgotten Alaeron's betrayal, and an assassin armed with alien weaponry is hot on their trail....
©2012 Paizo Publishing, LLC (P)2015 Audible, Inc.

When the leader of the ruthless Technic League calls in a favor, the mild-mannered alchemist Alaeron has no choice but to face a life he thought he'd left behind long ago. Accompanied by his only friend, a street-savvy thief named Skiver, Alaeron must head north into Numeria, a land where brilliant and evil arcanists rule over the local barbarian tribes with technology looted from a crashed spaceship. Can Alaeron and Skiver survive long enough to unlock the secrets of the stars? Or will the backstabbing scientists of the Technic League make Alaeron's curiosity his undoing?
©2014 Paizo Inc. (P)2015 Audible, Inc.

Best-selling writer Orson Scott Card founded the online magazine Intergalactic Medicine Show in 2006. It has been a big success, drawing submissions from well-known science-fiction and fantasy writers, as well as fostering some amazing new talents. This collection contains some of the best of those stories. There is fiction from David Farber, Tim Pratt, and David Lubar among others, also four new Ender's Game universe stories by Card himself. This collection is sure to appeal to Card's fans and be a great ambassador to them for these other talented writers.
©2008 Orson Scott Card (P)2008 Blackstone Audio, Inc.

Child of prophecy? Harbinger of Doom? Zaltys is a girl like any other to grow up ranging the jungles of the Southern Lluirwood. She’s a crack shot with a bow and no stranger to the dangers that lurk beneath the deep forest canopy. On expedition with her family to harvest the forbidden terazul flower, a powerful drug that has gathered many a dreamer into its narcotic embrace, Zaltys is about to unearth a truth long buried by the feculent loam of deception. As the veil is lifted on the world Zaltys thought she knew, a pathway to the Underdark promises the answers her family never gave. Venturing forth in search of truth, Zaltys finds betrayal to be a much easier quarry. But it will take more than a lode of lies to quell the venom in her veins.
©2012 Wizards of the Coast, Inc. (P)2012 Audible, Inc.

What would you do if you woke up and found yourself in a parallel universe under an alien sky? This is the question Zax Delatree must answer every time he closes his eyes. Every time Zax Delatree falls asleep, he travels to a new reality. He has no control over his destination and never knows what he will see when he opens his eyes. Sometimes he wakes up in technological utopias, and other times in the bombed-out ruins of collapsed civilizations. All he has to live by are his wits and the small aides he has picked up along the way - technological advantages from techno-utopias, sedatives to escape dangerous worlds, and stimulants to extend his stay in pleasant ones. Thankfully, Zax isn’t always alone. He can take people with him, if they’re unconscious in his arms when he falls asleep. But someone unwelcome is on his tail, and they are after something that Zax cannot spare - the blood running through his veins, the power to travel through worlds...
©2021 Tim Pratt (P)2021 Angry Robot