Joshua Story has narrated 36 audiobooks on Listento.it by 12 authors, with an average listener rating of 4.8★ across 494 ratings. The most-rated is Summoner.

Gryff never knew he was the most powerful summoner in the world until a rogue monster attacked his village. Now, he's been recruited into the top magical academy, beautiful women are breaking down his dorm-room door, and the headmaster has big, big plans for him. Instead of summoners being maligned by society, Gryff is in a position to make them revered and honored. There's just one problem: The most powerful fire mage in the academy wants to protect the status quo and will do anything to stop him. This novel has harem elements.
©2018 Eric Vall (P)2019 Eric Vall

Between his studies at the Varle Academy for Gifted Mages and his duties to the monster-response team, Gryff will find himself fighting not just monsters, but bandits, thugs, and a local street gang as well. But hey, no one ever said becoming the world’s greatest summoner while also juggling three hot girlfriends would be easy. Especially when you add a fourth girl to the mix....
©2018 Eric Vall (P)2019 Eric Vall

When a portal opens in a distant enclave city, Gryff and his monster response team find that the Shadowscape creatures are becoming smarter and more organized. Someone, or something, is leading them. Now Gryff finds that he, and the three women he loves, are all that stands between the hordes of evil monsters and humanity.
©2019 Eric Vall (P)2019 Eric Vall

In an academy that trains people to deal with monsters and mayhem, there's one challenge even Gryff may not be ready to face: final exams. On the plus side, he'll capture a giant armored monster and get to ride around on its shoulder while the beast smites things with its sword.
©2019 Eric Vall (P)2019 Eric Vall

What would you do if you were the most powerful dungeon deity in the world and the bindings keeping you trapped within your dungeon were broken? Would you escape? Would you acquire a party of beautiful female minions? Would you use your new minions to conquer other dungeon deities, consume their magic, and grow even more powerful? Would you take over the world? Would you then take over the heavens and destroy the gods? Yes, you would do all of the above.
©2018 Eric Vall (P)2019 Eric Vall

With the mystery of the monsters and the Shadowscape growing deeper every day, Gryff and his friends have been split up by Headmaster Sleet and sent to the far corners of the world with one mission: find some ancient ciphers that could end this war once and for all. Sounds easy enough, right? Well, it would be except for the rifts that keep opening up on top of them, the mercenaries that want them dead, and, oh yeah, a murderous, monster angel that is seeking to bring about the end of the world as Gryff knows it.
©2019 Eric Vall (P)2019 Eric Vall

Free from the Shadowscape, Gryff returns to the world only to find two months have passed him by, but it’s nothing compared to what’s in store for him next. Gryff has his hands full between enclaves falling, undead bounty hunters hell bent on revenge, and oh yeah, the council is out to get him, too. But Gryff has become more powerful, and none of his enemies can predict what he is now capable of.
©2019 Eric Vall (P)2019 Eric Vall

Contains books one and two of Quick Change, a litRPG adventure series. Slyborn, book one Seth Andersen, a UX designer, was driving home from a bad day at work when his world changed, literally. Seth is instantly transferred to the world of Morgenheim, where knights in shining armor and magic are normal, and citizens must actually “level up” to get stronger. Seth is given the chance to choose a boon from a list of incredible super powers, but accidentally chooses seemingly the most useless power in the list. Can he make it on his own in this world of magic and monsters? Spire, book two The only way out is up. Seth and the Adventurers’ Guild survived their clash with the Howlingshields and have been rebuilding the last few months. While Seth is mostly used to life in the land of Morgenheim, he’s struggling with the responsibilities that come with being a high level member in the guild. While completing a quest as a favor to his friend Pahan, Seth inadvertently catches the attention of Djinia, goddess of adventurers, and is given a seemingly impossible quest that will require the help of the Adventurers’ Guild and their primary rivals, the Transportation Guild. When the two groups aren’t sabotaging each other, their combined might overcomes numerous dungeons with surprising ease...until they catch sight of a thin spire stretching high into the sky at the center of a mysterious desert.
©2020 C.T. O'Leary (P)2021 Podium Audio

Gryff and his friends have spent the last two years battling constant rifts and hunting down ancient ciphers, but now that they’re starting to get some answers, only more questions arise. Gryff will have to be on the top of his game to stay ahead of betrayals, political coups, and goddess monsters from the shadowscape attempting to seduce him.
©2019 Eric Vall (P)2019 Eric Vall

What would you do if a sniveling slime ball of a king tried to steal one of your harem members/minions? Would you stand for his insult? Or would you kill all of his supporters, take his riches and kingdom for yourself, and rip every last ounce of stolen power from his body? Yeah, pretty sure you'd do the second one, too.
©2019 Eric Vall (P)2019 Eric Vall

What would you do if the ruler of the frozen north land kingdom tried to make one of your faithful minions marry someone else? Would you that happen? Or would you use your dungeon deity powers to dig under his land, invade his castle with your horde of monsters, and warm your soul with the sounds of his dying screams? Come on. It’s the third book. We all know what you would do.
©2019 Eric Vall (P)2019 Eric Vall

With the first relic in his possession, Leo Lennox sets sail across the ocean toward the distant city of Tylue in the kingdom of Sanduport. But when pirates attack the ship carrying Leo, Allurie, and Cornalic to Tylue, the champ finds himself thrust into the middle of a political struggle to determine Sanduport's next ruler. The stakes have never been higher for Leo, and failure to win could mean the death of his new friends.
©2017 Michael-Scott Earle (P)2017 Michael-Scott Earle

Master and his faithful and loving minions have been through dozens of dungeons, battles, and death-defying challenges. Both the fallen god and his women have grown their powers significantly, and now they have fixed their sights on Baudouin, the power hungry king of Tintagal. They intend to destroy him and nothing will stand in their way. Not even another group of fallen gods who may be just as powerful as Master.
©2019 Eric Vall (P)2019 Eric Vall

Leo "The Lion" Lennox is the 10-year world champion of Astafar Unlimited, the best virtual-reality game of all time. However, Leo has become bored with his success, and wonders where his next challenge will lie. Then he meets the mysterious Zarra, and she tempts the champ to try her cutting edge game. Leo soon discovers a virtual world that is beyond fantastic. Can he resist the lure of this amazing game and the beautiful woman that has asked him to quest on her behalf?
©2017 Michael-Scott Earle (P)2017 Michael-Scott Earle

As Gryff learns more about the Shadowscape and the god-like Archons that rule it, the stakes keep getting higher. The angel-monster Phi is still hellbent on destroying humanity, so Gryff and his friends must spread out to the far corners of Mistral to make sure she doesn’t succeed. And then they must end her. Once and for all.
©2019 Eric Vall (P)2019 Eric Vall

Gryff and his team have tracked down the Archon Miralea to her temple fortress. But that was the easy part. Now, they must fight their way through her hundreds of crazed followers, continue to survive the perils of the jungle, and try to defeat their third Archon.
©2019 Eric Vall (P)2019 Eric Vall

As if one Archon loose on the Southern continent wasn’t enough, now the snake-goddess Utuni has awakened. And she’s joined forces with Miralea. But the jaguar goddess is still weak after her defeat at Gryff’s hands, so there’s still a chance for Gryff to capture her. All he has to do is infiltrate enemy territory, travel to the heart of Utun’s capital, and try not to get ritually sacrificed along the way.
©2019 Eric Vall (P)2020 Eric Vall

Gryff has gained a new power and a new shape-shifting wife. But his impromptu vacation is over. When his Mistral friends find him again, they inform him that Varleth is still missing, and the Archon Veopa has awakened in the country of Vay. Now, it’s up to Gryff to search for his friend and hopefully bring peace to the shape-shifting territories.
©2020 Eric Vall (P)2020 Eric Vall

In the midst of fear, anger, or sadness it may seem impossible to find our ground. Yet, the feelings we want to avoid the most can open the way to fearlessness, our basic goodness, and true freedom. Beloved Tibetan Buddhist teacher Pema Chödrön has a unique gift for helping those of all faiths to work with their most difficult inner and outer challenges. In this supportive series of talks, listeners will join her at her best - showing us the way back to our wisest and most heartful selves. Here, Pema shares three simple, time-honored steps to practice when we are in pain or crisis: Finding the stillness and space within our inner storms so that we can act rather than react Using all of our felt experiences - positive and negative - as a direct path not only to immediate relief, but to real courage, nurtured through compassion Transforming our emotions and welcoming them as friends The feelings that we want to run from, Pema tells us, offer us the very fuel we need to grow our strength and self-acceptance. With Three Steps to Courage, you will learn how to do just that - with welcome support and inspiration along the way. Program Highlights Session 1: Refraining from Emotional Reactivity The three steps to courage Guided Practice: Feeling Our Feelings Facing debilitating insecurity and feeling with kindness "Recognition" and the ability to refrain Releasing our storylines and softening into experience Emotions and intimacy Session 2: Emotions as Paths of Awakening Melting the ice cube: becoming intimate with your experience The mindful gap, letting go, and clear seeing Q&A topics: holding space, recognizing wisdom, empathy, and basic goodness Session 3: Transforming Emotions Working with grief and loneliness Courage, ignorance, and the "qualities" game Cultivating spaciousness with tonglen practice Q&A topics: karmic seeds, shenpa, patience, loneliness, optimism, regret, virtue, and the healing power of love PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.
©2020 Pema Chödrön (P)2020 Sounds True

What would you do if a group of usurpers tried to murder your minion-wife and take away your kingdom? Would you destroy them, follow them home to their sovereign island, kill all the gods they worship, and then conquer their land? Yep. You would do that, and you’d laugh the entire time. The Master becomes even darker as his power increases.
©2019 Eric Vall (P)2019 Eric Vall