Luke Daniels has narrated 399 audiobooks on Listento.it by 253 authors, with an average listener rating of 4.5★ across 10,196 ratings. The most-rated is The Three-Body Problem.

Soon to be a Netflix Original series! “War of the Worlds for the 21st century.” (Wall Street Journal) The Three-Body Problem is the first chance for English-speaking listeners to experience the Hugo Award-winning phenomenon from China's most beloved science fiction author, Liu Cixin. Set against the backdrop of China's Cultural Revolution, a secret military project sends signals into space to establish contact with aliens. An alien civilization on the brink of destruction captures the signal and plans to invade Earth. Meanwhile, on Earth, different camps start forming, planning to either welcome the superior beings and help them take over a world seen as corrupt, or to fight against the invasion. The result is a science fiction masterpiece of enormous scope and vision. The Remembrance of Earth's Past Trilogy: The Three-Body Problem The Dark Forest Death's End Other books: Ball Lightning Supernova Era To Hold Up The Sky (forthcoming)
©2006 Liu Cixin (P)2014 Macmillan Audio

The Classic Text Annotated to Update Graham's Timeless Wisdom for Today's Market Conditions The greatest investment advisor of the 20th century, Benjamin Graham taught and inspired people worldwide. Graham's philosophy of "value investing" - which shields investors from substantial error and teaches them to develop long-term strategies - has made The Intelligent Investor the stock market Bible ever since its original publication in 1949. Over the years, market developments have proven the wisdom of Graham's strategies. While preserving the integrity of Graham's original text, this revised edition includes updated commentary by noted financial journalist Jason Zweig, whose perspective incorporates the realities of today's market, draws parallels between Graham's examples and today's financial headlines, and gives listeners a more thorough understanding of how to apply Graham's principles. Vital and indispensable, this HarperBusiness Essentials edition of The Intelligent Investor is the most important book you will ever listen on how to reach your financial goals. PLEASE NOTE: When you purchase this title, the accompanying reference material will be available in your Library section along with the audio.
©1973, 2003 Benjamin Graham; new material copyright by Jason Zweig (P)2015 HarperCollins Publishers

The first novel in the Iron Druid Chronicles - introducing a cool, new, funny urban fantasy hero Atticus O’Sullivan, last of the Druids, lives peacefully in Arizona, running an occult bookshop and shape-shifting in his spare time to hunt with his Irish wolfhound. His neighbors and customers think that this handsome, tattooed Irish dude is about twenty-one years old - when in actuality, he’s twenty-one centuries old. Not to mention: He draws his power from the earth, possesses a sharp wit, and wields an even sharper magical sword known as Fragarach, the Answerer. Unfortunately, a very angry Celtic god wants that sword, and he’s hounded Atticus for centuries. Now the determined deity has tracked him down, and Atticus will need all his power - plus the help of a seductive goddess of death, his vampire and werewolf team of attorneys, a bartender possessed by a Hindu witch, and some good old-fashioned luck of the Irish - to kick some Celtic arse and deliver himself from evil. Don’t miss any of Kevin Hearne’s phenomenal Iron Druid Chronicles novels: Hounded | Hexed | Hammered | Tricked | Trapped | Hunted | Shattered | Staked
©2011 by Kevin Hearne. (P)2011 Brilliance Audio, all rights reserved.

An io9 Can't Miss Science Fiction and Fantasy title in March 2014. Martin Banks is just a normal guy who has made an abnormal discovery: he can manipulate reality, thanks to reality being nothing more than a computer program. With every use of this ability, though, Martin finds his little “tweaks” have not escaped notice. Rather than face prosecution, he decides instead to travel back in time to the Middle Ages and pose as a wizard. What could possibly go wrong? An American hacker in King Arthur’s court, Martin must now train to become a full-fledged master of his powers, discover the truth behind the ancient wizard Merlin…and not, y’know, die or anything.
©2013 Scott Meyer (P)2013 Brilliance Audio, all rights reserved.

An all-new Stormlight Archive novella, Edgedancer, is the crown jewel of Arcanum Unbounded: The Cosmere Collection, the first audiobook of short fiction by number New York Times best-selling author Brandon Sanderson. The collection will include nine works in all. The first eight are: "The Hope of Elantris" (Elantris) "The Eleventh Metal" (Mistborn) "The Emperor's Soul" (Elantris) "Allomancer Jak and the Pits of Eltania, Episodes 28 through 30" (Mistborn) "White Sand" (excerpt; Taldain) "Shadows for Silence in the Forests of Hell" (Threnody) "Sixth of Dusk" (First of the Sun) "Mistborn: Secret History" (Mistborn) These wonderful works, originally published on Tor.com and elsewhere individually, convey the expanse of the Cosmere and tell exciting tales of adventure Sanderson fans have come to expect, including the Hugo Award-winning novella, The Emperor's Soul and an excerpt from the graphic novel White Sand. Arcanum Unbounded also contains the Stormlight Archive novella Edgedancer, which appears in this audiobook for the first time anywhere. It is a story of Lift, taking place between Words of Radiance and the forthcoming Oathbringer. Other Tor books by Brandon Sanderson The Cosmere The Stormlight Archive The Way of Kings Words of Radiance Edgedancer (Novella) Oathbringer The Mistborn trilogy Mistborn: The Final Empire The Well of Ascension The Hero of Ages Mistborn: The Wax and Wayne Series Alloy of Law Shadows of Self Bands of Mourning Collection Arcanum Unbounded Other Cosmere Novels ElantrisWarbreaker The Alcatraz vs. the Evil Librarians series Alcatraz vs. the Evil Librarians The Scrivener's Bones The Knights of Crystallia The Shattered Lens The Dark Talent The Rithmatist series The Rithmatist Other books by Brandon Sanderson The Reckoners Steelheart Firefight Calamity
©2016 Dragonsteel Entertainment (P)2016 Macmillan Audio

Ever since Martin Banks and his fellow computer geeks discovered that reality is just a computer program to be happily hacked, they've been jaunting back and forth through time, posing as medieval wizards and having the epic adventures that other nerds can only dream of having. But even in their wildest fantasies, they never expected to end up at the mercy of the former apprentice whom they sent to prison for gross misuse of magic and all-around evil behavior. Who knew that the vengeful Todd would escape, then conjure a computer game packed with wolves, wenches, wastelands, and assorted harrowing hazards - and trap his hapless former friends inside it? Stripped of their magic powers, the would-be wizards must brave terrifying dangers, technical glitches, and one another's company if they want to see Medieval England - and their favorite sci-fi movies on VHS - ever again. Can our heroes survive this magical mystery torture? Or will it only lead them and their pointy hats into more peril?
©2015 Scott Meyer (P)2014 Brilliance Audio, all rights reserved.

When you discover the world is a computer program, and you figure out that by altering the code you can time travel and perform acts that seem like magic, what can possibly go wrong? Pretty much everything. Just ask Brit, who has jumped around in time with such abandon that she has to coexist with multiple versions of herself. Now, Brit the Elder finds that her memories don't match Brit the Younger's. And there's the small matter of a glitch that's making Brit the Elder's body fritz out. Brit the Elder's ex-boyfriend Phillip wants to help her, but he'll have to keep it secret from his current girlfriend, Brit the Younger, who can't stand her future self. Meanwhile, Martin is trying to protect Phillip from a relentless attacker he somehow hasn't noticed; Gwen is angry because Martin accidentally proposed to her; Gary tries to help the less fortunate, with predictably disastrous results; and an old nemesis might have to be the one to save them all. In Out of Spite, Out of Mind, our fearless wizards discover the biggest glitch in their world's program may well be themselves.
©2018 Scott Meyer (P)2018 Audible Originals, LLC.

In the latest rollicking adventure in the Magic 2.0 series, it’s time for the teenagers to show the adults how wizardry really works. Mattie and Brewster are normal, typical 16-year-old twins who live with their normal, boring parents: Martin and Gwen Banks. Normal and boring, that is, until the day their father's best friend shows up at their house - dressed in what appears to be a bathrobe. The next thing Mattie and Brewster know, their parents are frozen like human statues in their living room, the guy in the bathrobe has vanished, and they need to find answers - fast. The twins set off on a quest to discover the truth of their parents' lives. Along the way they find secrets, lies, magic, time travel, strange new friends, stranger new enemies, and a really weird dirigible (which, they're told repeatedly, is not a blimp). It is a twisted and bizarre trail that, they hope, will lead them to the man they blame for their parents' peril: Phillip.
©2019 Scott Meyer (P)2019 Audible Originals, LLC.

New York Times best-selling author Kevin Hearne returns with the finale to his wildly popular action-adventure series, The Iron Druid Chronicles. Two-thousand-year-old Druid Atticus O'Sullivan travels to Asgard and faces off against the Norse gods to try to prevent Ragnarok in the final battle for the fate of mankind.
©2018 Kevin Hearne (P)2018 Random House Audio

Martin and his friends discovered that their world is computer generated and that by altering the code, they could alter reality. They traveled back in time to Medieval England to live as wizards. Almost everything they've done since then has, in one way or another, blown up in their faces. So of course they decide to make dragons. It does not go well. As the wizards struggle to control their creations and protect innocent citizens, they try new things (most of which they don't enjoy), meet new people (most of who are angry at them), and fight epic battles (most of which they lose). But their biggest challenge may be a young girl who knows that the wizards created the dragons and is determined to make them pay. On her side she has powerful allies, a magical artifact, and a faithful if not particularly helpful dog. Fight and Flight is a rollicking tale of bravery, wonder, love, revenge, greed, discovery, deception, and animal husbandry.
©2017 Scott Meyer (P)2017 Audible, Inc.

For more than 300 years, Bluff House has sat above Whiskey Beach, guarding its shore - and its secrets. But to Eli Landon, it’s home.… A Boston lawyer, Eli has weathered an intense year of public scrutiny and police investigations after being accused of - but never arrested for - the murder of his soon-to-be-ex wife. He finds sanctuary at Bluff House, even though his beloved grandmother is in Boston recuperating from a nasty fall. Abra Walsh is always there, though. Whiskey Beach’s resident housekeeper, yoga instructor, jewelry maker, and massage therapist, Abra is a woman of many talents - including helping Eli take control of his life and clear his name. But as they become entangled in each other, they find themselves caught in a net that stretches back for centuries - one that has ensnared a man intent on reaping the rewards of destroying Eli Landon once and for all.…
©2013 Nora Roberts (P)2013 Brilliance Audio, all rights reserved.

The adventures of an American hacker in Medieval England continue as Martin Banks takes his next step on the journey toward mastering his reality-altering powers and fulfilling his destiny. A month has passed since Martin helped to defeat the evil programmer Jimmy, and things couldn’t be going better. Except for his love life, that is. Feeling distant and lost, Gwen has journeyed to Atlantis, a tolerant and benevolent kingdom governed by the Sorceresses, and a place known to be a safe haven to all female time-travelers. Thankfully, Martin and Philip are invited to a summit in Atlantis for all of the leaders of the time-traveler colonies, and now Martin thinks this will be a chance to try again with Gwen. Of course, this is Martin Banks we’re talking about, so murder, mystery, and high intrigue all get in the way of a guy who just wants one more shot to get the girl. The follow-up to the hilarious Off to Be the Wizard, Scott Meyer’s Spell or High Water proves that no matter what powers you have over time and space, you can’t control rotten luck.
©2014 Scott Meyer (P)2014 Brilliance Audio, all rights reserved.

BOOK 2 IN THE IRON DRUID CHRONICLES Atticus O’Sullivan, last of the Druids, doesn’t care much for witches. Still, he’s about to make nice with the local coven by signing a mutually beneficial nonaggression treaty - when suddenly the witch population in modern-day Tempe, Arizona, quadruples overnight. And the new girls are not just bad, they’re badasses with a dark history on the German side of World War II. With a fallen angel feasting on local high school students, a horde of Bacchants blowing in from Vegas with their special brand of deadly decadence, and a dangerously sexy Celtic goddess of fire vying for his attention, Atticus is having trouble scheduling the witch hunt. But aided by his magical sword, his neighbor’s rocket-propelled grenade launcher, and his vampire attorney, Atticus is ready to sweep the town and show the witchy women they picked the wrong Druid to hex. Don’t miss any of Kevin Hearne’s phenomenal Iron Druid Chronicles novels: HOUNDED | HEXED | HAMMERED | TRICKED | TRAPPED | HUNTED | SHATTERED | STAKED
©2011 by Kevin Hearne. (P)2011 Brilliance Audio, all rights reserved.

Diving into a revolutionary new video game, Marcus and his friends escape a stagnant society, entering into a world that defies their wildest imaginations. But from the moment that he logs in, Marcus finds himself separated from his friends and thrown into a remote village under attack by a horde of goblins. Forced into battle, Marcus rallies the beleaguered villagers and, with their help, manages to drive off the invading creatures. With the village in ruins and their supplies spoiled, the survivors desperately turn to Marcus for help in rebuilding the village. Realizing that this game is nothing like he's ever played before, Marcus is swept up into a whirlwind of adventure as he struggles to defend his new home, quickly finding that marauding goblins are the least of his problems.
©2016 Luke Chmilenko (P)2017 Podium Publishing

BOOK 3 IN THE IRON DRUID CHRONICLES Thor, the Norse god of thunder, is worse than a blowhard and a bully - he’s ruined countless lives and killed scores of innocents. After centuries, Viking vampire Leif Helgarson is ready to get his vengeance, and he’s asked his friend Atticus O’Sullivan, the last of the Druids, to help take down this Norse nightmare. One survival strategy has worked for Atticus for more than two thousand years: stay away from the guy with the lightning bolts. But things are heating up in Atticus’s home base of Tempe, Arizona. There’s a vampire turf war brewing, and Russian demon hunters who call themselves the Hammers of God are running rampant. Despite multiple warnings and portents of dire consequences, Atticus and Leif journey to the Norse plain of Asgard, where they team up with a werewolf, a sorcerer, and an army of frost giants for an epic showdown against vicious Valkyries, angry gods, and the hammer-wielding Thunder Thug himself. Don’t miss any of Kevin Hearne’s phenomenal Iron Druid Chronicles novels: HOUNDED | HEXED | HAMMERED | TRICKED | TRAPPED | HUNTED | SHATTERED | STAKED
©2011 by Kevin Hearne. (P)2011 Brilliance Audio, all rights reserved.

From best-selling author Neal Stephenson and critically acclaimed historical and contemporary commercial novelist Nicole Galland comes a captivating and complex near-future thriller combining history, science, magic, mystery, intrigue, and adventure that questions the very foundations of the modern world. When Melisande Stokes, an expert in linguistics and languages, accidently meets military intelligence operator Tristan Lyons in a hallway at Harvard University, it is the beginning of a chain of events that will alter their lives and human history itself. The young man from a shadowy government entity approaches Mel, a low-level faculty member, with an incredible offer. The only condition: She must sign a nondisclosure agreement in return for the rather large sum of money. Tristan needs Mel to translate some very old documents, which, if authentic, are earth-shattering. They prove that magic actually existed and was practiced for centuries. But the arrival of the scientific revolution and the Age of Enlightenment weakened its power and endangered its practitioners. Magic stopped working altogether in 1851, at the time of the Great Exhibition at London's Crystal Palace - the world's fair celebrating the rise of industrial technology and commerce. Something about the modern world "jams" the "frequencies" used by magic, and it's up to Tristan to find out why. And so the Department of Diachronic Operations - D.O.D.O. - gets cracking on its real mission: to develop a device that can bring magic back and send Diachronic Operatives back in time to keep it alive...and meddle with a little history at the same time. But while Tristan and his expanding operation master the science and build the technology, they overlook the mercurial - and treacherous - nature of the human heart. Written with the genius, complexity, and innovation that characterize all of Neal Stephenson's work and steeped with the down-to-earth warmth and humor of Nicole Galland's storytelling style, this exciting and vividly realized work of science fiction will make you believe in the impossible and take you to places - and times - beyond imagining. Full cast of narrators includes Robert Fass, James Foster, Tavia Gilbert, Arthur Morey, David Stifel, Charlie Thurston, and Kate Udall.
©2017 Neal Stephenson (P)2017 HarperCollins Publishers

Unlikely allies uniting across the world. Blood feuds that span centuries. A single chance at life. The world watches the sky with trepidation. The insanity of Xenocide knew no bounds, and all will soon suffer the effects he had planned for a millennium. Though none know what is to come, they all know it isn't going to be easy to survive. The Master has a plan, one that can give the world at large a way to escape the onrushing desolation. It may be on the bleeding edge of morality and what he needs might prove too difficult to secure, but the Master asks for trust. Cal and Dale both have their role to play as the world hurtles toward destruction. One needs to bring the races of the world together while the other simply needs to survive. Surrounded by supposed allies, the duo will do all that they can to succeed - but with every new arrival comes rising tensions and faltering trust. The apocalypse is coming. Will honor or greed stand the test of time?
©2019 Mountaindale Press (P)2019 Tantor

Humanity on the run. Desperate base building. Dark deeds done during daylight. Joe has started to draw attention to himself and his abilities. While some of the attention is good and allows for personal growth, most of it is from various organizations that feel threatened by the sudden upswing of power that Joe's guild - The Wanderers - is attaining. As the threat to Earth begins to reach its peak, all of humanity has a choice: flee to Eternium, or stay for an uncertain future. Some stay, some go, some don't make the choice quickly enough. In Ardania, the human Kingdom is seeing an unprecedented influx of people. Supply and demand is an issue no matter where you go, as a civilization of a few million can't prepare to accept an eighth of Earth's inhabitants at once. Joe sets out to solve problems where he can, but he can't be there for everyone...especially when a group of smiling enforcers are working to bring him down.
©2019 Mountaindale Press (P)2019 Tantor

Being a hero always has its price, but what happens if that price is too high to pay? Fresh off their victory over Graves and his followers, Marcus and his friends have managed to enjoy a few weeks of relative calm and peace as they continue to build Aldford, preparing the town for a new wave of settlers coming from Eberia. But as the days wear on with no new arrivals in sight, they begin to fear the worst. Eventually setting out to search for their promised reinforcements, they soon realize that they weren't as alone on the frontier as they thought they were. Just managing to rescue a caravan of settlers in the nick of time from a horde of bandits, Marcus and the rest of Virtus barely have a chance to catch their breath before they find themselves thrust into the middle of Eberian politics, revealing a plot that threatens to not only take away their hard-won independence, but to destroy Aldford completely.
©2018 Luke Chmilenko (P)2018 Podium Publishing

The ships came at dawn. Dean’s wife is dead. Her last words: When the ships come...wear the necklace. Then the ships arrived. Cities all around the world reported strange alien vessels descending. Some saw them as the heralds of a new age; others fired everything they had at them. All were taken as the beams lashed down and drew them into the sky. Dean was left behind, seemingly the last man on Earth. A trail of clues left by his dead wife guides Dean on a perilous journey across America and beyond to learn the truth behind the mysterious ships and save humanity from its doom. But not everything is as it seems. The Event is the epic first novel by Nathan Hystad, creator of the best-selling Explorations anthology series.
©2018 Nathan Hystad (P)2018 Audible, Inc.