Miles Meili has narrated 48 audiobooks on Listento.it by 23 authors, with an average listener rating of 4.7★ across 341 ratings. The most-rated is Dungeon World.

In the icy north exists a young orphan and a war on a microscopic scale... Marstin Hardgrove was orphaned at a young age, forced to live on the streets, and needed to turn to thievery to survive. When a special job assigned to him by the Thieves’ Guild went awry, the guild leadership punished him with a beating, compelled him to eat dirt and rocks to soothe his hunger, and left him to die in an abandoned mine. Unbeknownst to the young thief, when he was forced to eat that handful of dirt and rocks…he also ended up swallowing a tiny dungeon crystal. Thrown into a highly unusual world filled with cells, bacteria, and other dangerous pathogens, the tiny dungeon crystal is, at first, confused by his surroundings. After seeing how the different complex systems of the body work together, the crystal is quickly fascinated; it isn’t long before he decides that, instead of trying to escape, he wants the body for himself. He wants to possess the living being for his own use as a crystal, wholly unlike anything the world has ever seen before. To get to that point, however, the fledgling dungeon crystal has to learn how to survive against the different enemies trying to destroy him. Not only will he have to defeat the hostile pathogens standing in the way of his complete domination; but also, as a foreign invader to the body, himself, Marstin’s natural immune system sees the crystal as a threat. The only way to survive is to create his own immune cell defenders and place traps to prevent anything from reaching his dungeon crystal. In short: He has to turn the body into a dungeon. But will his new Bio Dungeon be enough to keep him - and the body he wants to possess - alive? Contains LitRPG/GameLit elements, such as character progression, statistics, and resource management. Also contains an in-depth, science-based portrayal of how the immune system responds to foreign pathogens via different white blood cells and other microscopic protectors. No harems, sexual content, or foul language.
©2020 Jonathan Brooks (P)2020 Jonathan Brooks

Stranded on an alien planet with his consciousness implanted inside of a Station Core, Milton Frederick has used all of the resources at his disposal to protect his damaged Core from local hostile beasts, Proctans, and even a massive bear-gorilla hybrid that almost single-handedly destroyed his dungeon. Milton is joined by his AI guide, ALANNA, as well as Brint and Whisp - two Proctans that have joined him in his endeavors; with the introduction of two new “recruits” - Rosewyn and Moxwell - they form a plan that enlists a few more Guardian Guild members to help combat the threat that Brint had discovered underneath the Quizard Mountains to the east. Unfortunately, not everything is going as well for the Guardian Guild, the organization tasked with defending the Proctan kingdom from the wild beasts roaming their borders. A political coup instigated by the Cordpower Company has upset the monarchial government and the Guild has been caught in the crossfire. Now, Milton has to figure out how to deal with that issue, while at the same time preparing for the inevitable arrival of the threat from the Quizard Mountains. Fortunately, new discoveries of his own has led to great strides in manipulating the Gene Mutations that affect the Proctans. Not only has the introduction of a Neurological Control Unit allowed for the manipulation of abilities, but it also provides something that will change the very nature of how the Proctans view death - and something that Milton, as a gamer, knows very well: respawning. But will those advantages be enough against the threat coming their way? Contains LitRPG/GameLit elements such as level progression and experience, optional tables, no harems, and a heavy Dungeon Core emphasis. PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.
©2019 Jonathan Brooks (P)2019 Jonathan Brooks

A malevolent presence lies in wait without their knowledge.... After a hard-fought battle in the heart, Progen has defeated the agents of the entity that wants to destroy the body he is determined to control. It was a temporary defeat, however, as the entity retreated up into the body’s brain, safely entrenched behind the blood-brain barrier that is preventing the dungeon crystal from accessing the coveted home base of the central nervous system. As he further establishes his control over the different systems that he can access, a grievous wound to the body creates a problem that could spell the end of his objective. With the Thieves’ Guild basically destroyed by the Adventurer’s Guild in Graniton, thanks to help from the thief-turned-adventurer, Marstin Hardgrove, his prospects were only looking up. Having established himself as a trustworthy addition to the Guild, it didn’t take long before he was asked to join numerous adventuring teams as they tackled different quests. However, a disturbing discovery towards the north, where the tribes cultivate their Ice Caribou, will lead to a situation where Marstin’s friends are treated with suspicion back home. Worse than that, the old prejudices against thieves and former thieves come back to haunt him. With hidden enemies preying on them from the shadows of anonymity, will Progen and Marstin be able to stop these vicious parasites from snatching away the lives they are striving towards? Contains LitRPG/GameLit elements, such as character progression, statistics, and resource management. Also contains an in-depth, science-based portrayal of how the immune system responds to foreign pathogens via different white blood cells and other microscopic protectors. No harems, sexual content, or foul language.
©2020 Jonathan Brooks (P)2020 Jonathan Brooks

There are usually two types of luck, but only one seems to visit a certain Dungeon Core.... Being in charge of her own dungeon instead of just being an Assistant to a Dungeon Core was a unique experience for Tacca GloomLily, especially after her “bad luck” resulted in her soul being sucked into a Core. Thankfully, she persevered through the strange experience and created a dungeon that she knew Raiders would say was suitable for “beginners”, otherwise known as brand-new Raider Clan recruits. After opening up her dungeon to the world, her entrance was finally located by two local Hill Dwarf farmers, who barely managed to survive their exploratory delve only through Tacca’s intervening actions. With them safely away and able to tell everyone about her dungeon’s presence, she now has to prepare for the flood of Raiders that she hopes will soon appear. Along with Shale IronSchist, her own Dungeon Assistant, Tacca has to develop a way to maximize the few Core Improvement Points she is planning on receiving from the Raider’s presence in her dungeon, as well as what she gains from their deaths. Not only that, but she needs to start thinking towards the future; along with restocking and maintaining her original dungeon, she has to expand into a new section that can adapt to Raiders that grow too powerful to benefit from what she currently has to offer. But not all is as calm outside of her dungeon as it seems. Locally, the two Hill Dwarves that first found her dungeon set up their village to accommodate the influx of new people; however, Raiders from the Clan aren’t the only ones to arrive: Merchants come looking to send their own people to the dungeon, bringing their own problems and dangers with them. Globally, Dungeon Cores that shouldn’t be destroyed are ending up shattered, and no one can seem to figure out why. And just her luck, Tacca seems to be in the middle of it all.... This story contains Dungeon Core elements such as dungeon construction and defense, LitRPG/GameLit mechanics such as character progression and stats, and contains no harems/sexual content or profanity.
©2020 Jonathan Brooks (P)2020 Jonathan Brooks

2018 winner of the Toronto Book Award
2018 winner of the Canada-Japan Literary Awards
Citizen Kane reimagined, a novel about ambition and the relentless desire to belong, from the author of the Commonwealth Prize-winning and Governor General's Literary Award-nominated The Electrical Field.
Frankie Hanesaka isn't afraid of a little hard work. An industrious boy, if haunted by the mysterious figures of his mother's past in Japan, he grows up in a floating house in the harbour of Port Alberni, BC. With all the Japanese bachelors passing through town to work in the logging camps and lumber mills, maybe he could build a hotel on the water, too. Make a few dollars. But then the war comes, and Frankie finds himself in a mountain internment camp, his small dreams of success dashed by the great tides of history.
After the war, Frankie tries his luck in Toronto, where possibility awaits in the form of a patron who teaches him how to turn effort into money, and a starry-eyed architect who teaches Frankie something harder to come by: the ability to dream big. Buckminster Fuller's role as Frankie's outsized spiritual mentor is one of just many real-life touchstones and extraordinary points of colour in this fairytale-like story about family, ambition, and the costs of turning our backs on history and home.
©2018 Kerri Sakamoto (P)2018 Knopf Canada

Milton, Brint, Whisp, and the Guardian Guild are back in the conclusion to the Station Cores series! After the events that previously occurred near the northeastern border of the Kingdom, Milton has a lot of work to do. Not only does the Station Core have to hide his dungeon from the rampaging hordes originating from the Quizard Mountains, but he has to find somewhere to put thousands of children who are heading towards his dungeon for safety. If that wasn’t bad enough, Milton also has to find a place for millions of other citizens to live; even though they don’t even know who or what the Station Core is, they are counting on him to keep them safe. With that safety, though, comes a chance at something that they never thought they’d have: power...and revenge. Milton isn’t just going to build more habitations for them to stay comfortably in his new Underground Kingdom; no, he has a proposition for them that they would be fools to ignore. The acquisition of new abilities means that the need for an immediate education on how to control those new powers is paramount. Strangely enough, it’s time for some new students to enroll in Milton’s new Guardian University. But will they be able to learn well and fast enough to get the revenge they seek? In the end, they’ll have to - especially if they want to take on and defeat the army fielded by...the other Core. Contains litRPG and gamelit elements such as level progression and experience, optional tables, no harems, and a heavy dungeon core emphasis. PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.
©2019 Jonathan Brooks (P)2020 Jonathan Brooks

Contains all five books in the Station Cores series: The Station Core - Book 1 The Quizard Mountains - Book 2 The Guardian Guild - Book 3 The Kingdom Rises - Book 4 The Other Core - Book 5 In addition, there are some bonuses: Hand-drawn maps (admittedly done by me without much artistic talent) that I used to help me write the series A fun 12,000-word short story that combines the Dungeon World and Station Cores universes. Milton Frederick was originally abducted from his apartment to help defend one batch of pacifistic aliens called The Collective against another set of homicidal aliens called Heliothropes...but he never quite made it that far. Instead, during the process where his human consciousness was ripped from his body and inserted into a massive metal contraption called a Station Core, the ship that he was being transported on blew up and he was sent hurtling through space. Crash-landing on an unknown planet with just a foot-and-a-half tall, foul-mouthed, nanite-formed AI guide called ALANNA to tell him what happened, Milton has to come to terms with his new existence as a giant metal egg, defend his hazardously-in-need-of-repair outer shell from the dangerous local wildlife (including blood-thirsty squirrels), and manage the unique radiation spewing from his damaged internal reactor - all while figuring out how the heck to get off the planet. All of his work building a “dungeon” underground, defending it with makeshift traps, and filling it with small Combat Units may work well enough against the random beasts wandering around, but they’re next to useless when something else even more dangerous shows up knocking on his door: people. Not humans, of course, but the local equivalent - Proctans - who are similar enough to Milton’s original species...though with one major difference. They all have unique special abilities that looks suspiciously like “magic”. However, there is an even bigger threat that looms on the horizon not only for Milton, but all the Proctans as well.... PLEASE NOTE: When you purchase this title, the accompanying PDF will be available in your Audible Library along with the audio.
©2019 Jonathan L. Brooks (P)2020 Jonathan L. Brooks

The best-selling author presents a heart-pounding account of the world's greatest nuclear disaster, based on sources not available before the fall of the Soviet Union. Read's enthralling account is filled with acts of courage - and also bumbling confusion, secrecy, lies, and coverups. Read spent many months in Russia interviewing hundreds of survivors and experts.
©1993 Piers Paul Read (P)2019 Audible, Inc.

People who have high levels of H are sincere and modest; people who have low levels are deceitful and pretentious. The “H” in the H factor stands for “Honesty-Humility”, one of the six basic dimensions of the human personality. It isn’t intuitively obvious that traits of honesty and humility go hand in hand, and until very recently the H factor hadn’t been recognized as a basic dimension of personality. But scientific evidence shows that traits of honesty and humility form a unified group of personality traits, separate from those of the other five groups identified several decades ago. This book, written by the discoverers of the H factor, explores the scientific findings that show the importance of this personality dimension in various aspects of people’s lives: their approaches to money, power and sex; their inclination to commit crimes or obey the law; their attitudes about society, politics and religion; and their choice of friends and spouse. Finally, the book provides ways of identifying people who are low in the H factor, as well as advice on how to raise one’s own level of H.
©2012 Wilfrid Laurier University Press (P)2012 Wilfrid Laurier University Press

In a world dictated by probabilities, Clay was an anomaly.... Thousands of Heroes protect the land, defending against the periodic incursions by gigantic monsters known as World Threats. This was the way it had always been, and Clay Shuntwise was perfectly fine with that. Running deliveries for his family’s shop in the sleepy town of Renton, the young teenager barely even thought about Heroes and their role in keeping the world safe. That was, at least, until the world came crashing down on him. Reborn into the brand new and unfamiliar form of a Dungeon Core, Clay struggles through learning more about Heroes and the dungeons they delve through to get stronger. According to the guide that was trying to help him understand his new life, however, because he was a former Hero, Clay should already know most of what he needed to succeed; all of the finer parts regarding the relationship between Heroes and dungeons, including information about probabilities and drop rates, should be common knowledge. The problem? Despite wishing that he had been that lucky in his past life, Clay had never been a Hero…but now, he might be forced to become one, though not quite in the way he ever expected. This book contains Dungeon Core, LitRPG, and GameLit elements including dungeon construction and defense, monster summoning, character progression, and a game-like interface. In addition, many of the probabilities the world is based upon are similar to Gacha-type mechanics. Contains no profanity, harems, or explicit sexual content.
©2020 Jonathan Brooks (P)2020 Jonathan Brooks

Raiding Forces is undergoing a major reorganization to be better able to carry out small scale raids against Rommel’s only hard topped road, the Via Balbia. It runs along the coast from Tripoli to Tobruk. The plan is for Raiding Forces to be able to strike from the desert out of the Great Sand Sea with gun jeeps and from the Mediterranean using amphibious DUKW’s. While this is taking place, the unit is alerted for the invasion of Persia. US Army personnel who have resigned from the army in order to volunteer for the Middle East contingent of the American Volunteer Group (AVG) arrive and are integrated into the unit.
©2015 Phil Ward (P)2020 Phil Ward

The United States has entered the war. However, it will take time before America can commit ground troops to the battle. Col. John Randal and the men in the American Volunteer Group who have been serving with Raiding Forces are back in US Army uniform serving under their own flag. Raiding Forces is being expanded into a joint US/UK outfit. As it is, reorganizing events in remote parts of the world require Col. Randal and a team of his Raiders to carry out a pair of long range operations of national strategic importance. Meanwhile, there is a mole in Middle East Command HQ that Rommel calls his “Good Source”, and the German 621 Radio Intercept Company is providing the Desert Fox with the Allied Order of Battle that have become serious threats. Lady Jane is under suspicion of being the mole, and Raiding Forces has been ordered to track down and kill the 621st’s Nazi commander. The action is nonstop.
©2017 Phil Ward (P)2021 Phil Ward

Graduating was tough, but the 30-year reunion will be deadly. A group of estranged friends, now in their forties, reunite in Gerlach, Nevada, for their 30-year high school reunion at the time of the annual Burning Man Festival. They soon find themselves at the heart of a viral apocalypse and are forced to rely on the very people they were at odds with to survive.
©2020 Jack Hunt (P)2020 Jack Hunt

He's a supreme dragon lord at the height of his power, but there's a conspiracy brewing.
Old Dark is a viperous dragon lord who rules the world with brute force. For 200 years, he and his dragons have terrorized humanity, forcing it to pay tribute or die. Dark's palace of blood and bone sits on caverns of treasure. He's stockpiled all the world's magic for his own personal use, making him akin to a god. There is another dragon in Dark's inner circle who wants Dark's power and fortune for himself. And if Dark doesn't stop his own overthrow, he'll suffer a fate far worse than death. But Dark won't fall easily. There's a reason the ancients called him Dark the Wicked.
Old Dark is a different kind of dark fantasy, told through the eyes of a blood-thirsty dragon. Listeners who like antiheroes, the Age of Fire series, and Smaug from The Lord of the Rings will love this heart-pounding story of power, revenge, and true evil.
©2018 Michael La Ronn (P)2018 Michael La Ronn

After wrapping up One Guerrilla Force (Parachute), Force N operations following the liberation of the Abyssinian capital, Addis Abba Major Randal goes on leave in Cairo. Lieutenant Pamala Plum-Martin, OBE, RM, is graduating from the Royal Air Force Number Four Service flying training school located at RAF Habbaniya, 50 miles south of Baghdad. Special Operations Executive James "Baldie" Taylor invites Major Randal to fly up to attend her graduation and get in some hunting for white oryx. They arrive at the same time Libyan rebel troops loyal to the Golden Square occupy the escarpment outside the RAF base and lay it to siege.
©2014 Phil Ward (P)2019 Phil Ward

This is the first audiobook in the epic WWII Raiding Forces series. Meticulously researched (the author was an instructor at the Army Ranger School), the series begins with the birth of special operations - as seen through the eyes of a young American officer who has volunteered to serve with British Forces. May, 1940: 10th Panzer Division has decimated France and is driving on Calais a short distance from Dunkirk. Lieutenant John Randal, a veteran of the US 26th Cavalry Regiment, volunteers to serve with the British forces and arrives on the continent three days before the town falls. What unfolds is a blend of guerrilla tactics learned in the Philippian jungles, the first small-scale Commando raid, tough training at No. 1 Parachute Training School, suspense, humor, and a little romance with the drop-dead gorgeous widow Lady Jane Seaborn. The author - a decorated Ranger combat veteran - covers the details of war extensively, putting the listener right in the middle of the action. As the novel ends, newly promoted Major Randal, upon returning from the first British parachute raid of the war, is alerted that Raiding Forces will deploy within 48 hours via sea transport for their next mission off the Gold Coast of Africa.
©2010 Phil Ward (P)2018 Phil Ward

In book nine of the Raiding Forces series, US Lieutenant Colonel John Randal returns in Africa 1941. Lieutenant Colonel Randal has established a clandestine base at Oasis X on the far side of the Great Sand Sea from which to launch hit-and-run gun jeep raids on isolated enemy positions, airfields, and fuel tank farms up to a 1,000 miles behind the lines with Desert Patrol, while his Sea Squadron carry out amphibious pinprick commando raids off a landing craft tank along the Mediterranean coastline. Raiding Forces is also tasked with raiding the Italian roadhouses located every 15 miles along the only blacktopped road Rommel has in Africa, which runs from Tripoli to Tobruk, the Via Balbia. Lieutenant Commander Ian Flemming, RN, recruits Raiding Forces to conduct "pinch operations" targeted against remote Africa Korps weather stations to capture code books, keys, and signal devices that can be used by MI6 to penetrate the ultra-secret German Enigma machines. In addition, he has to spring Colonel Dudley Clarke from a Spanish prison and rescue his men being held in two Italian POW camps.
©2016 Phil Ward (P)2020 Phil Ward

In this sequel to Those Who Dare, US Major John Randal, Commander of Strategic Raiding Forces is back, leading a crew of British Commandos, Royal Marines, and Royal Navy raiders on bigger and bolder missions to foil Hitler's Third Reich. Off the Gold Coast colony in Africa, the Germans are operating a naval intelligence ring that gathers information about British convoys in the southern sea lane. Couriers carry the data to nearby Rio Bonita, a tiny Portuguese island protectorate, whence they are broadcast to Nazi U-boats and surface raiders from a clandestine radio station onboard one of three interned enemy ships. As a result, British convoys vital to the war effort are ravaged. Major Randal and the Raiding Forces's mission is to invade neutral Rio Bonita and spirit away the three ships. Failure means either imprisonment or hanging for piracy - and that Portugal will declare war on its oldest ally. Peopling Dead Eagles are colorful characters new and old. There is Wild West showman Captain "Geronimo Joe" McKoy; the stunning Special Operations Executive operator Lady Jane Seaborn, who adopts the Raiding Forces as her own pet project; and Lady Jane's bombshell of a driver, Pamala Plum-Martin. Even Commander Ian Fleming puts in an appearance, submitting a plan for "Operation Ruthless", the goal of which is to board a Luftwaffe bomber and crash it into the English Channel in order to capture an Enigma coding device from a Nazi air-sea rescue craft. This action-packed adventure story features Lovat Scout Snipers, the takedown of the Vichy French fleet in English ports, daring Commando raids, an epic sea battle, and beautiful spies, and culminates in a deadly shoot-out in a crowed bar in Occupied France.
©2011 Military Publishers (P)2018 Military Publishers

Contains the Complete Series: Books 1-3.
He's a supreme dragon lord at the height of his power, but there's a conspiracy brewing.
Old Dark is a viperous dragon lord who rules the world with brute force. For 200 years, he and his dragons have terrorized humanity, forcing it to pay tribute or die.
Dark's palace of blood and bone sits on caverns of treasure. He's stockpiled all the world's magic for his own personal use, making him akin to a god.
There is another dragon in Dark's inner circle who wants Dark's power and fortune for himself. And if Dark doesn't stop his own overthrow, he'll suffer a fate far worse than death.
But Dark won't fall easily. There's a reason the ancients called him Dark the Wicked....
This is a different kind of dark fantasy, told through the eyes of a blood-thirsty dragon. Listeners who like antiheroes, the Age of Fire series, and Smaug from Lord of the Rings will love this heart-pounding story of power, revenge, and true evil.
©2016 Michael La Ronn (P)2019 Michael La Ronn

The siege of the RAF base at Habbaniya is lifted after the defenders launch a surprise counter attach followed up by an intense air campaign and assault on Bagdad by Habforce that force marched to their aid. Back in Cairo, Raiding Forces is ordered to interdict the Via Balbia, Rommel's 1500 mile supply route along the Mediterranean coast. Maj. Randal forms Raiding Forces Desert Squadron (RFDS) and Raiding Forces Sea Squadron (RFSS) to conduct gunjeep and amphibious pinprick raids against the Afrika Korps exposed line of communication.
©2015 Phil Ward (P)2020 Phil Ward