Steve Conlin has narrated 52 audiobooks on Listento.it by 27 authors, with an average listener rating of 4.3★ across 566 ratings. The most-rated is Realmslayer.

After a gruelling journey, the warriors of the Hallowed Knights and Astral Templars have found their quarry in the Sea of Bones. During the hunt, Mannfred the vampire lord has raised a mighty undead host to protect the realmgate he has claimed. While Ramus of the Hallowed Knights seeks the vampire's head and Vandalus of the Astral Templars wants to reclaim the realmgate, both must fight as one and alongside their orruk allies if they are to triumph. Against one of Nagash's mortarchs, the test will be stern, and only the faithful will prevail....
©2016 Games Workshop Limited (P)2016 Games Workshop Limited

A restless menace threatens the town of Wyrmditt. Stirred from his grave by fell magic, Sabrodt, the Shrouded King, seeks dominion over the kingdom he failed to claim in life. So great is the terror inflicted upon the lands by Sabrodt and his nighthaunts that Sigmar, God-King, sends a retinue of his warriors most skilled in the art of Azyrite magic to liberate the town. The Stormcast Eternals of the Sacrosanct Chamber are warrior-wizards, imbued with arcane knowledge and the power to wield the energies of the storm in battle. Leading the retinue is Knight-Incantor Arnhault, a formidable mage who has studied the histories of Sabrodt's kingdom. But the fight against the Shrouded King will challenge Arnhault's mettle like none other - especially when he discovers that the Undead knows more about his past than he does. Also within this audiobook is a host of awesome short stories giving you a flavour of the many warring armies that exist with the worlds of Warhammer Age of Sigmar.
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

A Necromunda audio anthology. In the nightmare depths of Necromunda’s underhive, a trio of bounty hunters face challenges and trials as they try to scrape a living by bringing the guilty to justice. Bounty hunters are among the most fascinating characters from Necromunda, and in this collection you'll encounter three, each with their own quirks, peculiarities and deadly skills. In the lower reaches of Necromunda's Hive Primus, countless hired guns and bounty hunters seek to make their fortune by using their deadly skills to bring in criminals, outlaws and those unlucky souls who've fallen foul of the Guilders. Each of these rogues and killers is different, with particular skills that put them on their path. Neither heroes nor villains, they live in the grey areas - and in these three audio dramas, a trio of bounty hunters have their tales told. The Deserter by Justin D Hill A chance encounter with a stranger known only as ‘The Deserter’ might be just what Corenne needs as she struggles to survive in Necromunda’s underhive. Expectatio by Matt Keefe When he claims a rare artefact in place of an unpaid fee, underhive bounty hunter Baertrum Arturos is set on a quest that could make his fortune - if he survives it. Half-Horn by Josh Reynolds Three underhive fugitives shelter around a fire in the midst of a storm. They must be safe here, for the only one who could track them is Gor Half-horn. And he’s a myth, isn't he? Total running time 71 minutes. Performed by John Banks, Steve Conlin, Matthew Hunt, Toby Longworth, Carla Medonca, Gesella Ohaka, Richard Reed, Andrew Wincott and Jo Woodcock
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

The Red Sunz Meks are back! Uggrim, Snikgob, Bozgat, Talker the Madboy and Frikk the grot return. Their space hulk knocked out of the sky following the Great Rift, the boyz have fallen on hard times. Stranded on yet another backwater world, they are locked in an endless series of skirmishes over diminishing supplies with rival Mek Grimgutz. When Fat Mork is beset by an invasion of snotlings and attacked by ork Wildboyz and Talker the Madboy goes a bit nuts, the boyz reckon a Waaagh is coming. Uggrim and his mekboys set out to join it.
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

An Aeldari audio drama The Harlequins of the Masque of the Fading Dawn bring their deadly artistry to bear on a force of humans - but their Death Jester has another agenda that puts their performance into question. Listen to It Because: Gav Thorpe continues his exploration of the Harlequins and their myths and legends in an audio drama that focuses on the sinister Death Jester. The Story: Following the whim of the Laughing God, the Masque of the Fading Dawn conduct an audacious attack against mon-keigh invaders. Battling to secure their legacy, the troupe put on a performance worthy of remembrance against a backdrop of acerbic remarks from their Death Jester, Adroniel. Intent on a spectacular finale, Adroniel becomes hell-bent on obliterating their unremarkable human foe with deadly artistry, until a strange encounter challenges her role in the final act....
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

A Warhammer Age of Sigmar audio drama. Discover the Sons of Behemat as those who have encountered these monstrous warriors of Destruction recount their tales.... Listen to it because: find out how the warriors of the Mortal Realms view the massive, awe-inspiring power of the Mega-Gargants as these mighty behemoths march to war. The story: many are the tales of the Sons of Behemat. Monstrous offspring of an almighty godbeast, these Mega-Gargants trample across the Mortal Realms, destruction following in their wake. Kraken-eater, Gatebreaker, Warstomper - each is a force of nature, and no one who encounters them is left unchanged. On the eve of battle against these immense foes, a group of soldiers recalls the horrors they have faced in the warriors’ fearsome presence, even as they prepare to stand against them one final time. Written by Graeme Lyon. Performed by Tom Alexander, Beth Chalmers, Steve Conlin, Richard Garotn, Toby Longworth and Richard Reed.
©2020 Games Workshop Limited (P)2020 Games Workshop Limited

Warhammer Horror Week: Day Six Aboard watch station Refuge, Captain Karina Arq and the crew of the Fortune's Favour face their darkest fears as their pasts catch up with them and threaten to rob them of their futures. Listen to it because: As all hell breaks loose, sit back and enjoy the unbridled horror that Rachel Harrison has conjured, and that expert actors and sound designers bring to terrifying life. The story: In the depths of the watch station Refuge, Captain Karina Arq and the crew of the Fortune's Favour have found something...unusual. Something monstrous haunts the depths of the station, something that knows the crew and their deepest fears...and can bring them to the surface. As horror envelops them, they begin to doubt they can make it through this experience alive...or sane. Part three of three. Written by Rachel Harrison. Performed by Grace Andrews, Steve Conlin, Matthew Hunt, Jonathan Keeble, Carla Mendonca, Colleen Prendergast, David Seddon & David Sibley.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

Warhammer Horror Week: Day Five The mysteries of watch station Refuge unfold for Captain Karina Arq and the crew of the Fortune's Favour and threaten to change them all forever… Listen to it because: It's a tale told as much through the atmosphere and audio effects as anything else and evokes a sense of trepidatious terror that's sure to keep you hooked. The story: Bestilled and cut off from the warp, Captain Karina Arq and the crew of the Fortune's Favour have found salvation...or so it seems. The watch station Refuge may yet prove its name to be dangerously ironic. For something on the station doesn't want to see them board, and if they do, it may not allow them to survive the experience.... Part two of three. Written by Rachel Harrison. Running time 27 minutes and 39 seconds. Performed by Grace Andrews, Steve Conlin, Matthew Hunt, Jonathan Keeble, Carla Mendonca, Colleen Prendergast, David Seddon and David Sibley.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

A traitor’s death awaits Sergeant Zachariah of the 158th Elysian. Accused of murdering a rival officer, the veteran drop trooper must convince the ruthless Commissar Mastroval of his innocence if he is to survive. As the interrogation reveals disturbing truths surrounding the high-ranking officer’s demise, Zachariah realises not all is as it seems. A secret he buried long ago, one perhaps even more condemning, is on the verge of being unearthed.
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

On Delephron, an immense mag-train hurtles through desert. Within its metal confines there lies a hidden message, one that could bring the Raven Guard into such ill repute it would risk its very survival. Only the Shadowmasters, the finest of the Chapter’s elite, have the skill to infiltrate the high-speeding mag-lev and extract the message before their presence is known. But dark forces stir against them, servants of the Plague God intent on their own fell purpose. And who is the Inquisitor Bledheim, and what could he possibly know to inflict such a deadly blow to the sons of Corax?
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

A Warhammer Horror audio drama. A masked ball could prove to be the inroads poet and agitator Melinno Vaasa needs to get back into the high society of Thurn. But what awaits her when the party begins is beyond her wildest nightmares…. Listen to it because: Discover a world beyond the front lines of the war for the Mortal Realms, where conflict is considerably more subtle and sinister… The story: Her exile ended, Melinno Vaasa, poet and troublemaker, returns to the city of Thurn seeking to repair the shattered pieces of her life. In need of a powerful patron, she attends a masked ball hosted by High Magister Oswal, the infamous Headsman of Thurn. But Melinno finds more than she bargained for as the evening’s revels take on an unsettling air and an ancient nightmare threatens to swallow her whole. Written by Josh Reynolds. Performed by Phillipe Bosher, Steve Conlin, Sean Connolly, Eva Feiler and Genevieve Swallow.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

An Aeldari audio drama. Tasked with a vital mission for Eldrad Ulthran and Primarch Guilliman, Yvraine and her Ynnari head to a place of great power: the Black Library itself. Listen to it because: It's the first Aeldari-based Warhammer 40,000 fiction to take place after the Gathering Storm and sees the Ynnari on a mission that will aid both their race and mankind's Imperium in the darkest of days. The story: Fell is the Hand of Darkness, a relic of great evil. Seeking to rob the powers of Chaos of this relic and bend fate to the favour of order, Yvraine of the Ynnari and the mysterious yet deadly Visarch lead a host of Aeldari on a quest to steal it. To reach it, however, they must first beseech the aid of the Black Library. Only then will Yvraine and her warriors have even the slightest chance to slip through the Garden of Nurgle and from there to the Plague Planet and the Whispering Tower of Mortarion, where the Hand of Darkness surely resides.
©2017 Games Workshop Limited (P)2017 Games Workshop Limited

In the jungles of Aztlan a deadly war of the shadows is being fought. And the Imperial Guard are losing. The alien t’au, though few in number, greatly outclass the soldiers of the Imperium and are taking a serious toll on their forces. A call for aid is answered by the fearsome Mortifactors Chapter, who come to the world full of grim purpose. Adoni, an unblooded neophyte yet to earn his place, is amongst the war party. As the Mortifactors descend into the jungle vastness, they hunt for a killer, one that will not die easily but that whom Adoni must slay if he is to become part of the Chapter and a Taker of Heads.
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

An Inquisition audio drama. When a mission goes badly wrong, Inquisitorial agent Ianthe and her associates are forced into an alliance with a dangerous and unscrupulous figure that could have dire consequences for them all. Listen to it because: It's the third act in John French's Scribe award-winning audio drama series, and it sees Ianthe make her most difficult decisions yet, in the name of her mission and her Inquisitorial masters. The story: Subterfuge and compromise walk hand in hand for an agent of the Throne. On the blighted world of Dustcorn, an assault on an Inquisitorial target goes badly awry, forcing Ianthe and her associates into a pact with an unscrupulous ally, the mysterious Zand. With her mission in tatters, Ianthe has little choice but to agree to Zand’s terms, the assassination of a perfidious traitor. But nothing is simple where Zand is concerned, and Ianthe soon finds herself in a situation that will have far-reaching consequences for her and her team. Written by John French. Running time 74 minutes. Performed by Beth Chalmers, Cliff Chapman, Steve Conlin, Gesella Ohaka, Colleen Prendergast & Richard Reed.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

Warhammer Horror Week: Day Four A ship becalmed in space needs repairs. Fortunately, a nearby watch station offers refuge.... Surely nothing can go wrong for the crew of the Fortune's Favour? Listen to it because: Atmospheric, tense, terrifying...it's an audio experience tailor made to chill you, and this chapter sets up the horrors to come and will leave you on the edge of your seat wanting more. The story: When the Fortune's Favour drops from the warp with no warning, its captain, Karina Arq, wants to know why. Devoid of answers, and unable to return to the immaterium, she and her crew seek a port at which to make repairs - so the aptly named watch station Refuge seems sent by the Emperor Himself...but things are never so simple.... Part one of three. Written by Rachel Harrison. Running time 21 minutes and 32 seconds. Performed by Grace Andrews, Steve Conlin, Matthew Hunt, Jonathan Keeble, Carla Mendonca, Colleen Prendergast, David Seddon and David Sibley.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

An Adepta Sororitas audio drama. Sister Adamanthea, revered by the faithful as a symbol of the Emperor's will, must cast her doubts aside when disaster strikes during a holy parade. Listen to It because: Hear another side of the Adepta Sororitas through the eyes of a Battle Sister who has returned from Repentia to the sisterhood. The story: Sister Adamanthea is an oddity among the Adepta Sororitas - a Sister Repentia who has been cleansed of her sin and returned to her duty, rather than finding penance in death. Seen by the faithful as a living miracle, she herself is unsure. Still feeling the weight of her crime, she wonders if she belongs in the sisterhood at all. When she is forced to appear with a famed priest on a most holy day, Adamanthea's doubts itensify...until disaster strikes. Written by Alec Worley.
©2019 Games Workshop Limited (P)2019 Games Workshop Limited

Captain Vidarna of the Relictors leads a squad of his brothers in pursuit of a dark artefact on a world riven by heresy. But the appearance of Chaplain Asmodai of the Dark Angels changes his mission. The Dark Angel claims to have the relic they seek - but to claim it, the Relictors need to aid him in capturing the leader of the rebellion, a mysterious black-armoured Space Marine whose armour bears symbols similar to that of the Dark Angels themselves....
©2017 Games Workshop Limited (P)2017 Games Workshop Limited

A Realmslayer audio drama. When the Runefather of the Unbak lodge is killed, his Runesons set out to find his killer and avenge him – with the throne going to he who wins the day! Listen to It Because Discover the fate of the Unbak Fyreslayers after Gotrek Gurnisson left their company. It's a tale of loss, grief, anger, grudges, and vengeance – everything you want from a duardin story! The Story The mighty Unbak lodge is beheaded. Runefather Aruk-Grimnir and his heir, Angruk, have been assassinated in their hearth by a vile and mysterious foe. To restore the honour of the Unbak and determine who will take up the mantle of Grimnir, the fearsome Runesons declare that whoever can slay the killer of their kin will be declared Runefather. It is a perilous task that will take the Fyreslayers into the heart of enemy lands, battling the most ancient foes of the duardin: the accursed skaven and fiendish grots. It is a deed no true son of Grimnir would turn from. Can the Runesons restore the honour of their lodge, or will they fall alongside their father and brother? Written by David Guymer. Performed by John Banks, Cliff Chapman, Steve Conlin, Sean Connolly and Stephen Perring.
©2020 Games Workshop Limited (P)2020 Games Workshop Limited

The latest adventure for the Red Sunz mekmob concludes in the final instalment of a three-part audio drama! A horde of orks are gathering from all over the planet have made their way to a salt lake camp. But they discover the Waaagh! is a false one set up by the Imperium using psychic technology to lure the orks into a trap. Uggrim and his biggest rival, Grimgutz, must work together to fight their way out.
©2018 Games Workshop Limited (P)2018 Games Workshop Limited

Departing from the Sanctus Reach after their ill-fated battle with the daemon Ku'gath Plaguefather, the Grey Knights encounter their nemesis again as they enter the warp. As the battle becomes one between Gared and Ku'gath himself, it falls to the Librarian to save his brothers...and his soul.
©2015 Games Workshop Limited (P)2015 Games Workshop Limited