Scott Moon has 19 audiobooks on Listento.it, narrated by 9 narrators, with an average listener rating of 5★ across 32 ratings. The most-rated is Terran Strike Marines: Publisher's Pack.

The Dotari Salvation, book 1: When the Terran Union has a mission that must not fail, it calls upon the Strike Marines. They are trained to improvise, adapt, overcome and win every fight. A deadly disease threatens the Dotari, Earth’s allies, with extinction. The cure lies in deep space, and Lieutenant Hoffman and his team will join the starship Breitenfeld as it journeys into the void and makes a desperate attempt to save the dying race. Lurking in the abyss is a threat that’s waited with inhuman patience. Hoffman must lead his Marines through a gauntlet and evade a foe designed to hunt and kill them. The Rage of Winter, book 2: One Shot. One Kill. One sniper to strike fear in the heart of alien invaders. Hoffman’s Strike Marines pursue enemy agents across a wintry world, desperate to stop an insidious threat festering in the heart of the Terran Union. Their hunt is disrupted when the fanatical Kesaht invade and the team is split across the snow and ice of a harsh planet. The team’s sniper, Duke, plays a deadly game of hit-and-run to slow the aliens' advance and earns the ire of the enemy commander. Hoffman, trapped in the frigid wilds, leads his Marines and their cunning prisoners back to the front, where they must join the fight against the Kesaht before the planet is lost. Terran Strike Marines: Publisher's Pack is an action-packed military science-fiction adventure set in the best-selling Ember War universe.
©2018 Richard Fox and Scott Moon (P)2018 Podium Publishing

Terran Strike Marines fight for victory. No matter the odds. No matter the cost. The final battle against the Kesaht begins. Lieutenant Hoffman and the exhausted Marines of Valdar's Hammer are called upon to make a desperate assault against the enemy's home world. But the foe is prepared, and their planet is a death trap. While the Strike Marines fight for their lives, the fabled ship Breitenfeld remains captured by the Ibarra Nation, and the Ember War hero Valdar languishes in a cell. The ship and her captain are held on a strange world of the Ibarra's design, and only the Hammers can free them. Hoffman and his Strike Marines have fought from the icy wastes of Koen, to the jungles of Eridu, and even deep into the heart of a shattered moon, but their final mission will demand a price in blood. From the Dragon Award-winning, and Nebula Award-nominated Richard Fox and Scott Moon, Gott Mit Uns throws the Terran Strike Marines into the fight of their lives. The thrilling final installment in the Terran Strike Marines series.
©2019 Richard Fox and Scott Moon (P)2019 Podium Publishing

Valdar's Hammer, book three: War has come to Syracuse, and only one team of Terran Strike Marines can save the planet. They are Valdar's Hammer. Admiral Isaac Valdar leads the Breitenfeld, and a fleet of Dotari allies, in a last ditch attempt to break a Kesaht blockade over the human colony. Failure means the death of millions - but the aging carrier, and her commander, have a reputation for miracles. Outnumbered and outmatched, Valdar sends his elite Strike Marines into the breach. Lieutenant Hoffman must lead his battle worn troops into the heart of a shattered moon on a desperate gamble to turn the tide. But fighting alongside the Dotari is its own challenge, and the Kesaht aren’t the only enemy to deal with.... The Beast of Eridu, book four: An ancient beast awakens, and only Lieutenant Hoffman and his Strike Marines can put it down. On the sweltering jungle world of Eridu, hidden in an ancient vault is an artifact which will change the course of the war against the ever-encroaching Kesaht armada. But guarding it is a deadly creature, a beast with the ability to destroy any technology it encounters. When modern equipment fails the Strike Marines, and with the fledgling human colony on Eridu under threat, they must turn to an a hero of the Ember wars and a tracker without peer. The Ember War universe is going to change forever.
©2018 Richard Fox and Scott Moon (P)2019 Podium Publishing

New enemies. Unlikely allies. A neon city in the Deadlands that never sleeps. Halek Cain has mysteries to solve, people to rescue, and a vendetta to carry out. But he must fix his Reaper augmentations before they kill him. He needs raw materials from Gronic, a technical specialist on Roxo III, and time to put himself right before the Union comes for him. Everything seems like it’s going to work out...until he learns Elise is in trouble. If Cain doesn’t get to her first, everything that happened on Dreadmax will have been for nothing. The Last Reaper will encounter assassins, Union special operators, and a mysterious rival from his past. The odds are overwhelming, and the enemies are mounting. But when all is said and done, each of them will learn that you must always fear the Reaper.
©2019 J. N. Chaney and Scott Moon (P)2019 Podium Publishing

Joining the fight for the Galaxy isn't required. It's a choice. The United Galactic Government is mired in a decade-long war for control of a key planet. Weakened by overextension and political intrigue, they could lose everything. When a child of privilege gives up everything to enlist and fight for what is right, he learns what it means to become part of a team. He encounters refugees, aliens he never expected to empathize with, and the loss of comrades. In the end he must develop the courage to stand up, not only to aliens and governments, but his own family. Packed with military science fiction on par with Galaxy’s Edge, Terms of Enlistment, and Starship Troopers, the Brothers in Arms trilogy will deliver listeners into the jaws of the toughest fight the galaxy has ever known.
©2020 Aethon Books (P)2020 Aethon Audio

Fifteen of the best indie authors. Fifteen extraordinary stories. One best-selling universe. It’s the 22nd century. The galaxy has opened up to humanity as a hyperactive beehive of stargates and new technologies, and we suddenly find ourselves in a vast playground of different races, environments, and cultures. There’s just one catch: We are pretty much at the bottom of the food chain, and there’s only one way for humanity to move up - by becoming mercenaries. In every mercenary’s life, though, there comes a time when things go wrong and even the best laid plans go awry. When they do, though, the best mercs fall back and work out new plans, and you can bet on one thing - hope is not their strategy. Whether you’re a kid looking to get off your planet, or an unarmed merc facing an overwhelming force, or even the sole survivor of a pirate attack, there’s always an edge - and it’s up to the merc to find and exploit it! Edited by best-selling authors and universe creators Chris Kennedy and Mark Wandrey, Hope Is Not a Strategy includes all-new stories in the Four Horsemen universe by some of the best-selling indie authors currently in the business. These authors take on various aspects of the universe, giving you additional insight into a galaxy that isn’t at war...but definitely isn’t at peace. There’s only one thing for sure in the 4HU - anything’s possible...for a fistful of credits! Full list of authors includes: Chris Kennedy Jonathan P. Brazee Craig Martelle Kevin Steverson Terry Mixon Josh Hayes Scott Moon Chris Fox Mark Wandrey Kevin McLaughlin Brian Niemeier Nathan Hystad Robert E. Hampson A.K. DuBoff Kacey Ezell
©2019 Seventh Seal Press (P)2019 Podium Publishing

A frontier world. One sheriff. And all the action one spaceport can't hold. Darklanding is the Wild West of known space. Sheriff Thaddeus Fry‘s assignment as the sheriff of Darklanding could be a do-nothing job, or it could get him killed. Book 10 - The pig-dog is in trouble when a hunter from Glakridoz shows up. Book 11 - Everyone is trying to save Darklanding from going under, each with their own plots and plans. Foreman Dickles takes matters into his own hands, and going under is exactly what he does. Book 12 - An age-old nemesis rises from the depths of Ungwilook to menace all who live in Darklanding, while Shaunte fights the corporation for something bigger than the frontier town and its eclectic residents. Fans of Firefly, Bonanza, and Tombstone will love this new series.
©2018 Craig Martelle (P)2019 Craig Martelle

After defeating the demons and hellhounds of Travass Isegurad, Michael Prim races toward another confrontation with the sorcerer. Nicole's curse drives her into isolation. Her friends fight to save her. The Rift between Blue Point and the magic world disintegrates, taking innocent lives during the chaos and releasing deadly creatures into a modern world unprepared for dragon war. Can a helicopter chain gun take down a dragon? Can the SWAT team survive an ambush set by sorcerers? Does Michael's Dragonborn girlfriend resist the magic that will make them enemies? If you want to see what happens to the characters in Dragon Badge, buy Dragon Attack today!
©2013 Scott Moon (P)2013 Scott Moon

Worlds and realms collide. Michael Prim and his friends must save Blue Point from falling into Hell. Michael Prim has learned the secret of his past and the dangerous ways of his father’s Dragonslayers. He must fight for Nicole and all of his friends as Blue Point is exposed to magic greater than anyone has ever seen. His mission will end with a quest for a grieving dragon’s trust and the secret of his mother’s dominion. Nicole will fight her destiny and confront her ancient father. No living creature understands magic intrigue more than Naepon, the dragon in human form who nearly exterminated the Dragonslayers. Klinton Myer will learn what it means to be the last Demonwatch and chose between sacrifice and survival. Dragon Land is the final book in the Son of a Dragonslayer trilogy. Take a journey between realms of magic and suspense.
©2018 Scott Moon (P)2019 Scott Moon

With the fate of humanity at stake, there is only one way for the Traitor of Hellsbreach to make things right. After a battle that erased people from existence, Kin Roland faces betrayal, intrigue, and the ultimate decision. Reapers, Slomn, and all the deadly monsters of Crashdown have not prepared him for his return to Hellsbreach. He swore to never again set foot on the red wasteland. The truth awaiting him in Blood Meridian Canyon will force him to a desperate alliance. A creature that even the King of the Reapers fears will drive Kin across the Red Plains of Sorrow with the fate of humanity in the balance. There has ever been only one decision for Kin Roland...the right decision. Weapons of Earth is the final book in the Chronicles of Kin Roland trilogy, a military science fiction adventure that fans of the movies Aliens and Predator will love. This series is for anyone who has dreamed of suiting up in a Starship Troopers dropship and assaulting a planet with a band of brothers ready to snatch victory from impossible odds. If you enjoy books by Robert A. Heinlein, Frank Herbert, John Steakley, John Ringo, and David Weber then you'll love this book they inspired. Buy the climactic conclusion to the Chronicles of Kin Roland trilogy today!
©2016 Scott Edward Moon (P)2017 Scott Edward Moon

A frontier world. One sheriff. And all the action one spaceport can't hold. Darklanding is the wild, wild west of known space. Sheriff Thaddeus Fry will never completely leave the battlefields of Centauri Prime. His assignment as the sheriff of Darklanding could be a do-nothing job, or it could get him killed. Book 01 - Faced with a dangerous collapse that could kill hundreds of workers, the new sheriff leaps into action and gets the story of Darklanding started. Book 02 - There’s unrest among the miners. Desperation sets in for the Company Man. One wrong decision will destroy her career. The sheriff doesn’t care about any of that. There are strangers in town. One or all of them may be enemies. And how does a mysterious runaway fit into the picture? Book 03 - Unrefined ore is moved by a state-of-the-art monorail from the mines to the spaceport. It’s never gone off the tracks. Until now. What kind of crew is crazy enough to mess with SagCon’s investments? Fans of Firefly, Bonanza, and Tombstone will love this new series.
©2018 Craig Martelle (P)2018 Craig Martelle

A frontier world. One Sheriff. And all the action one spaceport can't hold. Darklanding is the wild west of known space. Sheriff Thaddeus Fry‘s assignment as the Sheriff of Darklanding, could be a do-nothing job, or it could get him killed. Book 4 - The runaway’s story comes to the fore, and it’s far more than anyone suspected. Book 5 - Ungloks don’t kill their own, or do they? Sheriff Fry and Deputy Mast Jotham are forced into the underbelly of Darklanding, into a world they didn’t know existed. Surprises are nonstop when they find out who else knows. Book 6 - Centauri Prime was an epic failure, especially for a battle they supposedly won. Fans of Firefly, Bonanza, and Tombstone will love this new series. Join us today and every 18 days, you’ll get a new episode of Darklanding.
©2018 Craig Martelle and Scott Moon (P)2019 Craig Martelle and Scott Moon

New Enemies Kin Roland survived the Battle of Crater Town. He managed to keep his friends alive, though most remained at his side on Crashdown when the safe course would have been to evacuate with Earth Fleet. Kin even found the girl of his dreams. Surviving Earth Fleet justice and a Reaper vendetta was only the beginning. Now Kin has real trouble. With the Grand Army of the Mazz Empire descending on the planet to destroy ancient enemies and Reapers sweeping across the landscape, leaving terror and death in their wake, Kin learns the truth of his supposedly invincible enemies. The largest military expedition in history isn't that of a conquering force. The Mazz are on the run - fleeing extinction - and Kin knows desperate enemies are dangerous. Kin will find himself in a position no one expected. He'll define humanity with his next choice or doom them eternally.
©2014 Scott Moon (P)2015 Scott Moon

David Osage is a dangerous man with a complicated past, but these days he’s just trying to keep his head down, driving big rigs. Until one night, when he saddles himself with a hitchhiker - a nuisance who’s more than she seems - and everything changes. No one was ready for an alien invasion. Death is raining from the sky, and the only question left is whether you run, fight, or submit. For David Osage and his family, answering is as easy as giving the alien invaders the finger.
©2020 Scott Moon (P)2021 Podium Audio

When enemy armadas push into the home system, the United Galactic government scrambles to make a last stand. This will be the last, most desperate fight for survival in history. Can patriotism and bravery triumph, or will politics, corporate espionage, and hostile aliens bring the era of humanity to a close? Only one man has ever communicated with the enemy - and what he learned isn’t good. The Star Skull armada has nowhere left to go, and their time is running out. What will be the price of peace for two races struggling to survive in a shrinking galaxy? Get One for All, the final installment in the Brothers in Arms trilogy today!
©2020, 2021 Aethon Books (P)2021 Aethon Audio

Officer Michael Prim doesn't know much about his father, but remembers bedtime stories of mercenary wars, dragon slaying, and demon fighting. With his father gone, he serves as a hard charging beat cop in the Blue Point Police Department, never growing comfortable with the Dragon Badge they wear. He knows how to hunt down cop killing gang members, bring street justice down on wife beaters and child molesters, and put some muscle in police action. Yet something wicked is invading Blue Point, capturing souls and using the bodies as functional zombies to spread chaos and destruction. Soul stealing and zombie gang warfare has got to be a crime. Magic and sorcery had no place in police work before Travass Isegurad came with hellhounds, demons, and a relentless obsession to destroy the exiled son of the last Dragonslayer.
©2012 Scott Moon (P)2013 Scott Moon

The war isn’t over. One victory can’t remove the warlike alien armadas from the galaxy, or vindicate the power elite and their mercenaries. Wounded, separated from his squad, Michael Priam must make an unholy alliance to keep the enemy from wiping the United Galactic Government from the star map. When Michael finds himself prisoner on an outlaw’s ship, he is faced with recovering from wounds that should have killed him in time to fight a new menace facing the home system. His friends will see his actions as betrayal, but he must chose honor over happiness. When he is cast onto an ice moon by a treacherous new ally, he will fight a Skull outcast to survive, but also rely on him to escape in time to save people who won’t thank him for it. Continue the fight that started on the Slog. Grab the second installment of the Brothers in Arms saga to witness heroes fighting for the UGG fight on planets, ship decks, and the void of space.
©2020 Aethon Books (P)2020 Aethon Audio

The Fosk-ha spent a thousand years traveling to Earth. Violent, world-subjugating void travelers, they’ve terrorized and enslaved civilizations across the galaxy for countless eons. Humanity doesn’t stand a chance...or do they? A truck driver with a history of illegal street racing, a cop unwilling to back down from bullies and terrorists, and a game designer who’s learning to put theory into action; an unlikely crew to save the world, but somebody has to fight back.
©2021 Scott Moon (P)2021 Podium Audio

What would you do if you woke up in another world? When leading archeologist Dr. Hank Murphy discovers an alien artifact on the Moon, corporate interests are quick to get involved. A discovery like this could change everything, but more importantly, someone stands to make a fortune. But Murphy just wants to understand what this thing is and how it works. After months of research, he finally manages to locate the power source. The gate is soon activated...and Murphy is pulled through. Moments later, he finds himself in a war-torn corner of the galaxy where strangers like him are called Orphans...and they are considered extremely dangerous. Somehow altered by the experience, the archeologist now has enhanced strength, speed, and agility. He is more than human. He is an Orphan. And he must survive a deadly new reality unlike anything he can imagine. Worse still, Murphy is not the only so-called Orphan in this region of the galaxy. There are many others. And not all of them are created equal.
©2021 Variant Publications (P)2021 Podium Audio