Jeff Hays has narrated 161 audiobooks on Listento.it by 68 authors, with an average listener rating of 4.7★ across 5,286 ratings. The most-rated is Life Reset: A LitRPG Novel.

161 audiobooks
Cover art for Trial by Fire: A LitRPG Dragonrider Adventure

Trial by Fire: A LitRPG Dragonrider Adventure

55 ratings

Summary

One man. One game. One adorable baby dragon. Two weeks ago, Hector Park cheated death by uploading his mind to the ultra-immersive fantasy RPG game, Archemi. After exposing the rotten heart of an order of dragon knights, he’s now on the run with a young queen dragon who could one day become the most powerful mount in the game.  To get strong enough to face their enemies, they need a quest - a big one. Fortunately, trouble has a way of finding Hector, and it does - in the form of a series of brutally murdered priests, a king in desperate need of a hero, and a beautiful, fiery berserker. The risk? Huge. The payoff? More gold than a dragon’s hoard. There's only one problem - Archemi is haunted by the ghost of a mad developer bent on making the game his personal playground. And now that the world outside has vanished in a storm of nuclear fire, there's no one left to stop him. Or at least, that’s what he thinks. Because Hector isn't the kind of man to take this shit lying down.

©2018 James Baldwin (P)2018 James Baldwin

Available on Audible
Cover art for Kingdom Come: A LitRPG Dragonrider Adventure

Kingdom Come: A LitRPG Dragonrider Adventure

55 ratings

Summary

As reward for stopping a serial killer and restoring the Kingdom of Vlachia to its rightful ruler, Dragozin Hector and his queen dragon, Karalti, have earned a noble title, a castle, and land of their own.   There’s only one problem – it’s occupied. By a freaking elder vampire.  Not only has the vampire unleashed the blight of undeath across the land, but Hector's nemesis is on the warpath. His mission? To steal Karalti, kill a god, and use their combined power to become the Insane God-Emperor of Archemi.  Hector never wanted to go back to war, not even in a video game. But now, he must fight to claim his territory from Ol’ Fangface before everything is taken from him - his dragon, his territory, and the woman he loves.

©2017 James Osiris Baldwin (P)2020 James Osiris Baldwin

Available on Audible
Cover art for Dungeon Lord: Ancient Traditions

Dungeon Lord: Ancient Traditions

53 ratings

Summary

The secrets of the factory of nightmares are free for the taking...and Dungeon Lord Edward Wright intends to claim them. War is coming to Starevos, delivered by the navy of the Kingdom of Heiliges. The only hope Edward and his friends have at surviving the wrath of the Light is an ancient Factory whose defenses are as deadly as those seeking to conquer it. However, Ed is not the only Dungeon Lord who seeks the power of the factory. To save the Haunt, Ed must face war-forged Dungeon Lords older and crueler than he is, and everything he has learned shall be tested to its utter limit. Even before the Endeavor starts, dark forces converge around the Haunt, threatening to drown Ed and his friends under a mass of corpses. If Ed is not careful, he may be forced to become as terrible as his enemies just to outlive them. In fact, that may well be his only chance at victory. Will Edward have what it takes to prove he is the meanest Dungeon Lord around, or will he become a footnote in the annals of history? There's only one way to find out.

©2019 Hugo Huesca (P)2019 Soundbooth Theater

Author: Hugo Huesca
Length: 20 hrs and 4 mins
Available on Audible
Cover art for World-Tree Online

World-Tree Online

48 ratings

Summary

In 2056, the world's most powerful AI System, ARKUS, comes online. Created to extend human lifespans, it quickly makes world-changing discoveries in health science. It also develops an advanced VR headset that uses consumable nanomachines to let users experience time faster in virtual worlds. Two years later, ARKUS releases World-Tree Online, a game where players scale a giant tree with thousands of unique game worlds hanging from the branches. The game's time-dilation makes it so that one hour of playtime feels like one month to those in-game, allowing humans to virtually extend their lifespans. However, after an old gamer named Vincent joins World-Tree Online, an update begins that stretches the time-dilation to one year for every five seconds. Players are unable to exit the game during the update - with an estimated wait time of three hundred sixty years. After experimenting with an exploit, Vincent begins to develop new spells that will take him higher in the game than he ever thought possible. Unfortunately, he crosses paths with the last moderator, a young man named Lucas that uses his mod abilities to torture and subjugate other players. Lucas is willing to abuse his power to conquer the World-Tree, but Vincent's exploit might just be the key to stopping him. The Soundbooth Theater Team for this Production: Justin Thomas James - Music and Narration Jeff Hays - Jim and Killer Sam Laurie Catherine Winkel - Quinn, Alexandria, and the rest of the female cast Dalton Lynne - Proofing and Editing Ahmed Mahmoud - Editing, Mastering, and Sound Design

©2019 E.A. Hooper (P)2019 E.A. Hooper

Available on Audible
Cover art for Delvers LLC

Delvers LLC

45 ratings

Summary

Henry and Jason led normal lives in Seattle before they were abducted to another world. Their kidnapper, the vain, self-styled god Dolos, refuses to send them back unless they can accomplish an impossible task. Oddly, Dolos doesn't seem to care if they succeed or not. Luckily, Henry and Jason studied Historical European Martial Arts (HEMA) on Earth. Unfortunately, a Japanese American EMT and a geeky IT programmer don't have many other useful skills on a sword-and-sorcery world like Ludus. Stranded in the middle of nowhere on an alien world, the friends have no real direction and only a few possessions including magic-granting orbs from an apathetic god. Undaunted, the two begin their insane adventure to return home...but basic survival and eventually paying rent will have to take priority.

©2016 Blaise Corvin (P)2016 Blaise Corvin

Narrator: Jeff Hays
Length: 13 hrs and 28 mins
Available on Audible
Cover art for Otherlife Dreams

Otherlife Dreams

43 ratings

Summary

Runner has a problem. He and 499,000 men and women are trapped in a game. He also just happens to be the only person from IT who could log everyone out safely. And he doesn't remember his password. He, like everyone else in this nightmare, had his memory scrambled or lost in the process of being loaded into the game. A single garbled message is his only clue to how to save everyone. The problem is that whoever loaded them into the game loaded their minds completely. If they die, their brains get wiped. Now it's time for Runner to flex his skills as a power gaming min maxer and see what he can do. Because every time he levels, he might gain the memory of the password. Time to go hardcore.

©2016 William D. Arand (P)2016 William D. Arand

Narrator: Jeff Hays
Length: 9 hrs and 30 mins
Available on Audible
Cover art for Harbinger of Ash

Harbinger of Ash

41 ratings

Summary

Lee has managed to survive encounters with the heralds of three different gods, but the price he has paid has been tremendous. Every step he takes leads him closer to victory in the cruel game he has been forced to play, but it also takes him further down a dark path and away from the man he used to be.  After receiving a request for aid from a beautiful and mysterious messenger, Lee and his inner circle travel to nearby Birnefeld, a large and prosperous city ruled by the dragon king. Before he ever arrives, however, Lee encounters a group of marauders ransacking the countryside, meets a strange new herald who has set up camp in the region, and receives the dire news that the hero Brigid of Kildare has gone missing. To make things worse, a powerful new enemy is stalking him from the shadows, toying with his dreams, and striking at his closest relationships.  With the seeds of doubt sown, Lee has to choose whom he can trust before his nightmares become reality and everything he has worked so hard for goes up in flames.

©2017 Charles Dean (P)2019 Charles Dean

Author: Charles Dean
Length: 14 hrs and 37 mins
Available on Audible
Cover art for Dante's Immortality: Beginnings

Dante's Immortality: Beginnings

40 ratings

Summary

For those who reside in the outer regions of Aleria, the day of bestowal is what determines their destiny.  It is the holy day of the Goddess. The day that allows those of age to step forward and receive their blessing, to embark on the path that she has chosen for them. To receive their Classification, which dictates their strength and ability. For those people, the holy day of bestowal represents fate itself.  For Dante, it represents salvation.  Years have past since he found himself abandoned without memories: years of hunger, ostracization, and solitude on the streets of Alazel without any hope of reprieve; of entrapment at the hands of the creatures that roamed the wilds beyond the city walls that made leaving impossible.  Now, there is a chance for everything to change.  In a cruel world where power could be gained through slaughter, strength meant everything. For Dante, that meant that the last his hopes lay in the Goddess' blessing. A combat Classification would be a lifeline, a way for him to escape the hell he had been living in. Anything else would only mean death.  This is a fantasy story that is heavily influence by LitRPG elements, which include: classes, status screens, skills, leveling, and a form of experience gain, among other things.

©2018 Antonio Terzini (P)2018 Jeff Hays

Narrator: Jeff Hays
Length: 14 hrs and 29 mins
Available on Audible
Cover art for Obligations Incurred

Obligations Incurred

39 ratings

Summary

Henry and Jason somehow survived being kidnapped to Ludus, a monster-filled, sword and sorcery world. They managed to make friends, pay their rent, and they even founded their own adventuring business, Delvers LLC. Unfortunately, by overcoming the odds and creating a reputation for themselves in such short time, monarchs and nobles have taken notice of the two men from Earth. Foreign, deadly struggles may be unavoidable for Delvers LLC. Henry and Jason are about to discover something even more dangerous than murderous monsters on Ludus: politics.

©2017 Blaise Corvin (P)2017 Blaise Corvin

Narrator: Jeff Hays
Length: 9 hrs and 31 mins
Available on Audible
Cover art for Thinking Like an Economist: A Guide to Rational Decision Making

Thinking Like an Economist: A Guide to Rational Decision Making

39 ratings

Summary

Economic forces are everywhere around you. But that doesn't mean you need to passively accept whatever outcome those forces might press upon you. Instead, with these 12 fast-moving and crystal clear lectures, you can learn how to use a small handful of basic nuts-and-bolts principles to turn those same forces to your own advantage. Requiring no previous economics background, Professor Bartlett presents some of the fundamental principles and concepts that shape the lenses through which economists view the world. He then shows you how to use these simple analytical tools to understand what you see through those lenses. By learning to identify the many varied situations in which economics affects your life and how to wield the tools that can help you make the wisest choices in those situations, you'll enhance not only your understanding of daily life but your own success in living it. Packed with case studies, helpful strategies, economic insights, and more, this series will equip you with a reliable toolkit for thinking more like an everyday economist and approach the issues in your own life with a more educated, seasoned eye. And after these dozen lectures with Professor Bartlett, things really will look very different. You'll see how basic economic ideas like incentives, risks, rewards, and rationality are not just the province of professional economists, government policymakers, or your local bank's loan officer, but instead lie at the root of nearly every decision you must make in your daily life. PLEASE NOTE: When you purchase this title, the accompanying reference material will be available in your Library section along with the audio.

©2010 The Teaching Company, LLC (P)2010 The Great Courses

Length: 6 hrs and 11 mins
Available on Audible
Cover art for War Aeternus 2: Sacrifices

War Aeternus 2: Sacrifices

38 ratings

Summary

Desperate to save as many people as he can from a horrible fate in the cruel game of the gods, Lee and his small group of friends abandon the relative safety of Satterfield for the great city of Kirshtein. Tensions within the city have reached a breaking point after the arrival of an enemy Herald, and Lee is soon caught up in the struggle for power. Captured, imprisoned, and forced to fight for his life on the blood-soaked sands of the Kirshtein arena, Lee has to figure out how to survive long enough to mend the rifts in the broken city before it falls apart completely.  Armed with new skills, joined by new allies, and up against his most dangerous enemy yet, Lee's bid for survival in the War of Eternity takes on even higher stakes as he learns the what true leadership requires. Now, with an ominous new threat looming in the distance and an army on the horizon, Lee has to answer one question: Can he pay the price of victory? This is the second installment of War Aeternus, a popular LitRPG Gamelit book that focuses on the adventures of Lee, a regular office worker stuck in a game-like world.

©2017 Charles Dean (P)2018 Charles Dean

Author: Charles Dean
Length: 14 hrs and 13 mins
Available on Audible
Cover art for War Aeternus 3: The Culling

War Aeternus 3: The Culling

36 ratings

Summary

Struggling to recover from his losses in Kirshtein, Lee is swept back into the fray when a dangerous new Herald sets her sights on him. Hell-bent on reshaping the world in her own image and with her own ideals, she is willing to commit even the most immoral acts in her pursuit of righteousness. At risk of losing everything he has worked so hard to create, Lee has to find a way to defend the weak against a madwoman whose deranged sense of justice has twisted the limits of the game.  To make matters even more difficult, Lee is forced to face these problems while dealing with an increasingly erratic system he doesn't understand and the Goddess of Blood's own strong-willed Herald.  This is the third installment of War Aeternus, a popular LitRPG gamelit book that focuses on the adventures of Lee, a regular office worker stuck in a game-like world.

©2017 on Charles Dean (P)2018 Charles Dean

Author: Charles Dean
Length: 11 hrs and 50 mins
Available on Audible
Cover art for Delvers LLC: Adventure Capital

Delvers LLC: Adventure Capital

35 ratings

Summary

By working together, Henry Sato and Jason Booth have managed to survive their unwanted trip to Ludus, an experiment planet. However, Delvers LLC has made some enemies...if monsters, bandits, mages, criminals, bounty hunters, and even dark cults can be called, "some enemies." After their latest battle, the two have been separated and must adapt or die. Henry in particular faces a trial by fire - perhaps literally - that may be impossible for him to overcome. The two American men will face their greatest challenges yet while working as conscripted Berber Intelligence agents. But even while outnumbered, and most likely outgunned, the former veteran EMT and resilient IT programmer will be armed with modern Earth know-how. Unknown horrors are descending on Ludus, but Delvers LLC won't go down without a fight.

©2017 Blaise Corvin (P)2017 Blaise Corvin

Narrator: Jeff Hays
Length: 13 hrs and 27 mins
Available on Audible
Cover art for Irrelevant Jack

Irrelevant Jack

35 ratings

Summary

Jack is violently pulled into a game-like universe and dumped into a seaside town on the brink of destruction. When the people of Blackmoor Cove begin to ask about his combat role, Jack discovers his odd Hero Class and finds that parts of his game interface are riddled with exposed coding errors.  He quickly learns that the only way the town can grow and push back the unknown substance threatening to consume it is if brave Heroes venture into an infinitely high, ever-changing tower, kill bizarre monsters for their valuable equipment drops, and then deposit those items into a special chest.  As Jack struggles to level up and help save the people he has grown to care for, he learns the true nature of this simulated world and his destiny.... But can he overcome his reckless nature and become the leader this strange world needs?  This “crunchy” GameLIT/LitRPG story contains: item-based game mechanics, town building, countless unique monsters, boss fights, and cheaty special abilities.

©2018 Prax Venter (P)2019 Prax Venter

Author: Prax Venter
Length: 11 hrs and 42 mins
Available on Audible
Cover art for The Heroic Villain 2

The Heroic Villain 2

35 ratings

Summary

After conquering all of Hesse, creating a devilish new dungeon, and establishing himself as the villain that everyone loves to hate, Lucas decides to continue his quest to create new content by taking over as a dungeon master on the mainland. Unlike the dominant force on the island he left behind, however, the once-mighty Imperium only controls a single capital city in a rapidly shrinking territory, leaving a group of scheming nobles to bicker among themselves and fight over scraps of land. Seen as an upstart and rabble-rouser, Lucas is instantly shunned and must struggle to find somewhere to begin building his new base. Now, after declaring himself the enemy of every man in the city, and with every player in the region hunting his head to claim the bounty placed there, Lucas has to decide which allies he can trust as he fights to stay alive long enough to establish a new lair and gain a foothold in a hostile land. Introducing new monsters, a curious new group member, and flashy new spells, this gamelit litRPG adventure follows Lucas as he writes his own story as the greatest villain the game world has ever known. "Another amazing chapter of the Heroic Villain story from Charles Dean. An enthralling story by an author who just keeps hitting homeruns!" (Dave Willmarth, writer of the Greystone Chronicles) This book is brought to you from the author of the litRPG series War Aeternus, The Bathrobe Knight, and The Merchant of Tiqpa.

©2019 Charles Dean (P)2019 Charles Dean

Length: 14 hrs and 15 mins
Available on Audible
Cover art for War Aeternus 5: End of the Faithful

War Aeternus 5: End of the Faithful

34 ratings

Summary

Lee has barely established his foothold in the kingdom of Birnefeld, and yet enemy forces are already rushing to attack. Almost all of the other Heralds have been stamped out of existence by the anti-religious zealot King Ramen, and now that the ruthless rule of the empire has turned his sights toward the newly conquered realm, and started marching a massive army easily capable of crushing the entire kingdom beneath their feet straight toward Lee's doorstep. With no other choice, Lee has to turn to the nemesis who plagued his dreams, the Mistress of Shadows, for help. Now, with everything on the line, Lee has to race against the clock to gather the last remaining world stones and finally finish the gods’ cruel game and close out the final chapter of War Aeternus before King Ramen puts an end to the faithful.   This Gamelit Litrpg fantasy novel was written by Charles Dean, author of the Bathrobe Knight series, the Merchant of Tiqpa series and the Heroic Villain series as well.   "

©2019 Charles Aylett Ashby Dean (P)2020 Charles Aylett Ashby Dean

Author: Charles Dean
Length: 11 hrs and 8 mins
Available on Audible
Cover art for Otherlife Awakenings

Otherlife Awakenings

33 ratings

Summary

Runner and his team managed to bring peace to Tirtius, successfully log the crew out, and have begun settling in to make a home on the isle of Vix. Fate isn't going to let them go that easily though. She clearly hasn't decided on what to do with him. Plots are in motion. Threats local, divine, and abroad scheme to exterminate Runner and the threat he represents. The possibility of what he could become. To top it all off, the server is clearly ramping up towards a full awakening. What does one do with an entire world of "living" beings who are aware? It all comes to a head when an assassin attempts to take his life in his own home. Now comes the true test. What is he willing to wager to build the future he wants, both in game and out? Or rather, who?

©2016 William D. Arand (P)2016 William D. Arand

Narrator: Jeff Hays
Length: 12 hrs and 18 mins
Available on Audible
Cover art for Demon Lords

Demon Lords

30 ratings

Summary

It’s been years since anyone has seen Noble Vincent, the player that brought down World-Tree Online’s tyrannical moderator. Even with a lifetime of perceived experiences in the game, he still has centuries to go before the update finally ends and the people trapped in the game are freed. After taking a long vacation and traveling to many worlds, he realizes its time to get his team back together so they can try to reach the top of the World-Tree. However, Vincent’s goal will eventually lead him to Styxis, a world consumed by a never-ending war. His path will bring him at odds with Noah, a former member of the Great Vanguard. Noah’s team climbed higher than any other before the angels crushed them, but like Vincent, he’s a man that obsessively chases his goals no matter the challenge. Noah’s choices will lead him and many others down a path that will push the strongest players of the game to their limits. When Vincent gets caught in Styxis’s never-ending war, he too will have to decide how far he’s willing to go just to win.

©2019 Elias Alan Hooper (P)2020 Elias Alan Hooper

Available on Audible
Cover art for Teresa: Everybody Loves Large Chests (Vol.5)

Teresa: Everybody Loves Large Chests (Vol.5)

28 ratings

Summary

The war is in full swing. Following the unprecedented outcome of the siege at Fort Yimin, both the Republic and the Empire are forced to drastically reevaluate their plans for the conflict. With matters on the western front more or less settled for the moment, the warring nations turn their attention toward the eastern theatre. Winter looms on the horizon, threatening to deadlock the region and put a temporary halt to hostilities. With both sides planning to deploy bold and unconventional strategies on top of committing vast resources, it’s anyone’s guess which of them will come out on top. Indeed, neither government is shying away from resorting to underhanded, questionable, or downright amoral means. The Gilded Hand has been stepping up their efforts to further Spymaster Edward Allen’s schemes. The Empire’s intelligence agency is also looking to field its most powerful enforcers in the coming battles. The Republic’s Foreign Intelligence Bureau is having a hard time keeping up, but they are not without their own dirty tricks. Rumors within the royal palace of the Horkensaft Kingdom to the east suggest that the dwarves and gnomes are on the verge of aiding the elven nation. Something that wouldn’t have been made possible without the Republic’s deep coffers, and the less-than-reputable individuals that fill them. Boxxy T. Morningwood isn’t one of those shady contributors. If anything, it’s been steadily draining the government’s resources as it forces them to pay exorbitant fees to resolve issues that the monster itself creates. A trend it plans to keep following for as long as it can lie, cheat, and murder its way through life. Which, barring something ridiculous like divine intervention, is poised to be a very long time indeed. Content warning: Profanity, gore, violence, explicit adult content.

©2020 Neven Iliev (P)2021 Soundbooth Theater

Author: Neven Iliev
Length: 14 hrs and 52 mins
Available on Audible
Cover art for Otherlife Nightmares

Otherlife Nightmares

27 ratings

Summary

Runner and company have safely left the city ahead of the siege. Completing their class promotions with barely any time to spare. Unfortunately Runner hasn't discovered the password he needs to begin the logoff process to save the 400,000 or so crewmates left alive in this game where dying truly means death. The game continues to shift and change with each day and as a byproduct of Runner's actions. Not only do the rules change, but those he's with have changed. No longer simple programs, they have reached actual sentience. Pressing himself ever onwards to learn more about the world he finds himself surprised at every turn. On top of navigating the ever changing game, the outside world has contacted him directly. Now he has to begin to navigate the situation as a gamer, IT support, and an officer. Of course this would all be a lot easier if he hadn't gotten captured within a few hours of leaving Crivel. Fate seems to be stacking the deck against him as quickly as she can this time around.

©2016 William D. Arand (P)2016 William D. Arand

Narrator: Jeff Hays
Length: 13 hrs and 8 mins
Available on Audible